2010-08-03, 18:21 | Link #1141 | |
Traveler of Infinity
Join Date: Mar 2009
Location: Japan
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I actually have the PSP version of Remember11, but I won't play it until I finish the PC English version. From what I've heard though, the PSP version is longer than the original game and has additional content (from the sources I've heard, Remember11 had a number of plotholes at the end that were unresolved because KID ran out of time and money when making the original game, so the PSP version fixes those plotholes.). The Ever17 PSP version has a different type of menu and a new TIPS system (like the ones in Remember11, the Never7 PSP game has TIPS as well.), but it seems not that much is different from the original game. Yes, I think so. Mostly because from what I've heard, the story just doesn't feel the same as the other games, it's somewhat boring at times, and the writing style is different. If anything, I'd love to see a fan translation of I/O, but at this rate, I feel Never7 is more important right now. |
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2010-08-03, 19:22 | Link #1142 | |
Senior Member
Join Date: Jan 2008
Location: Where I am, what more do you need to know?
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I'll be very happy if Never 7 is translated. I'd love to see how this whole series started. |
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2010-08-03, 20:14 | Link #1143 |
Traveler of Infinity
Join Date: Mar 2009
Location: Japan
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Never7 is slightly more of a traditional VN than Ever17 is in that it focuses a bit more on the romantic aspect and each character's backstory is mostly revealed in their own routes (unlike Ever17, which hid a lot of aspects until the final route.). However, has a very unique gameplay system where there are two parts to each route. You play Part 1 through April 1st through the 6th with one girl's route, then on that day, you automatically return to the 1st, where you play Part 2.
Never7 actually has a few connections to Ever17. Here are the ones I've seen so far: Spoiler for Ever17 Spoilers/Minor Never7 Spoilers:
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2010-08-04, 16:45 | Link #1145 | |
Traveler of Infinity
Join Date: Mar 2009
Location: Japan
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P.S.: I have a favor to ask you. If you're good with the tech parts, is there any way you could somehow add in the TIPS from the PSP version of Never7 if I manage to bring them up? They help with the insight of the game IMO, so it'd be really nice if you could do that. |
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2010-08-04, 20:02 | Link #1146 |
Senior Member
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Probably not. I'd have to really do heavy analysis and reprogramming to do that.
On the other hand, if N7 is really on the simple side, as engines go, I might be able to port it to NScripter, and add the TIPS to that ... Or most likely, include them in a text file with the game. Are you sure exactly which version had TIPS added? They might be in the Infinity Plus release.
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2010-08-12, 08:03 | Link #1148 |
Member
Join Date: Apr 2006
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Oh, right. I forgot Nakazawa did Myself; Yourself. A shame the anime's end/canonical route was pretty blah. Then again, maybe it was just horribly, horribly rushed. Hinako is awesome though.
And KAORI sings the OP for that series too. Good stuff. |
2010-08-16, 06:17 | Link #1149 |
Senior Member
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Well, I just started up a N7 project over on TLwiki: http://tlwiki.tsukuru.info/index.php?title=Never_7
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2010-08-16, 18:50 | Link #1153 |
Member
Join Date: Apr 2006
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It's nice to see this all this come together, after starting out with my posting of the drama CDs and manga, leading to GundamAce translating the former, and then following his trip to Japan, getting the other infinity games and leading to this translation.
Good luck to the both of you. |
2010-08-16, 19:08 | Link #1154 |
Traveler of Infinity
Join Date: Mar 2009
Location: Japan
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Come to think of it, yes, you really are to thank for all of this. If it wasn't for you posting the Drama CDs, I wouldn't have taken an interest in translation, which in turn might have stagnated my interest in the infinity series, and I probably wouldn't have been interested in translating these games. Thank you very much, Eab, and I promise all of you I'll do the best I can.
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2010-08-16, 20:22 | Link #1155 |
Member
Join Date: Apr 2006
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Thanks and you're welcome.
In turn, I guess I have TNA to thank for directing me to the drama CDs on Nicovideo in the first place. Or before that, I guess I have the previous people in this topic to thank for posting the first few drama CDs, which in turn led me to the other drama CDs. On the other hand, the manga came from /rs/ a long while back, so I always had that, and since it's from /rs/, I have an Anon to thank, whoever that is. In short, a lot can happen in a year. Just nice to see this series have a hope for completion in the English community. =D |
2010-08-16, 20:39 | Link #1156 |
Traveler of Infinity
Join Date: Mar 2009
Location: Japan
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That's true. When I first joined the Infinity community nine months ago, I didn't even know about any other games or translation projects, and when I did find out, I thought we'd be stuck with Ever17. Yet today, I have a lot of faith that one day, we will have the entire Infinity series avaliable in English.
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2010-09-02, 02:43 | Link #1157 |
Bittersweet Distractor
Join Date: Nov 2007
Age: 32
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I'm about to begin Coco's route, but I must say that I'm less than impressed with this visual novel so far.
Tsugumi's route ended in the worst possible way (Yeah sure give her hope then tear it all down, brilliant). Sora's route was ugh. She's an AI for goodness sakes. I can't even take her seriously. Sara's route felt extremely short and I really didn't like how her character design through the game looked (I was really bothered with her eyes, made her look retarded). And You's route was also meh. I don't know, the story just feels extremely loose. I haven't started coco's route, and I know it's supposedly the "best" one, but I shouldn't have to go through the pain of all these goddamn poorly made arcs for a few moments of glory. I've already pretty much guessed that there are different dimensions or something, based upon the kid's perspective and weird life readings. Once I finish coco's route I'll post the rest of my rant (Unless it is just so good that it somehow changes my opinion considerably. Personally, a visual novel like this pales in comparison to other titles like Sharin no Kuni Himawari no Shoujo, Tsukihime, Fate Stay/Night, Clannad, G-Senjou, etc.
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2010-09-02, 03:36 | Link #1158 | |
Pretentious moe scholar
Join Date: Oct 2006
Location: Vancouver, Canada
Age: 37
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Speaking personally though, I consider what the writers did with the game's overall plot structure brilliant (I would say more here but it's hard to do that without spoilers), and for me there was simply no option other than to place the finished product into the absolute highest tier of my favourites list. The VN versions of Clannad and FSN would have to be a heck of a lot more impressive than the anime versions to make that tier (which I will admit I've heard is the case for FSN).
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2010-09-02, 04:38 | Link #1159 |
Senior Member
Join Date: Nov 2007
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To me, not playing through all 13 endings is as good as not playing. While most vn can be judged by their main route, infinty series requires playing through all the routes in order to understand. To be more exact, take it as you are playing through a single route of 30-50 hours.
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2010-09-02, 07:22 | Link #1160 |
Traveler of Infinity
Join Date: Mar 2009
Location: Japan
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Yeah, just play Coco's route. To be honest, if you only play the first four routes, Ever17 feels more like an interesting, but not a great, VN. There's many mysteries, but until Coco's route, not many answers, so players may wonder what all the hype about it is. But trust me, Coco's route is definitely worth it. Your whole mind on the game will change after you've finished that route.
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visual novel |
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