2012-09-10, 07:33 | Link #7861 | |
Senior Member
Join Date: Jan 2009
Location: NY, USA
Age: 33
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Quote:
Banshees and Hellions used at the same time is the most common tactic nowadays, especially since Zergs no longer wall off their natural since they think their 6 queens will protect them. Another common tactic is a quick 3CC, but you have to watch the gas timing for the Zerg so you can prepare your defenses accordingly. And then there's always 11/11 proxy rax. |
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2012-09-10, 09:54 | Link #7862 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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They might not be that good defensively, but if you are Boxer you could micro the Goliaths against Mutalisks by retreating a step after every shot. The slight range advantage means you can take on Mutalisks reasonably well if you have room to back off. Not that useful against harassment of course.
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2012-09-10, 14:20 | Link #7863 | |
On a mission
Author
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Quote:
They're still good against mass mutalisks but usually not the best choice when numbers are large. Goliaths have trouble with rugged terran, and large numbers of marines/medics start to overpower mutalisks just due to their dps and can run faster. Marines also outrange mutas so you can't snipe large blobs of them. It's also significantly harder to repair goliaths than to heal marines so in large engagements they start to lack durability. Massing goliaths out of factories as opposed to mm or the zerg with mutalisks and whatever they feel like making is expensive too. It doesn't mean that you can't kill a zerg with a goliath heavy army, but that is also very situational The real answer is that you can more cost effectively destroy mass mutas with a few science vessels and irradiate. Still my point is more about timing. It doesn't matter who can win in a straight up fight if you can't build them fast enough when the enemy comes. Goliaths were fairly accessible and not too expensive so you could try them as a deterrent; thors and vikings are generally a significant investment that just come too late. Though you do bring up a point that micro made a huge difference in BW. Indeed, a lot of counters in BW were soft counters, so not every match up went by the rock papers scissors. The whole lurker vs infantry, muta vs infantry, storm vs anything, scourge vs muta, or corsairs vs muta micro show is one of the bigger displays of this. Sc2 counterparts are like thor vs muta and marines vs banelings. It seemed like the BW pros had a knack for making impossible things happen, and constantly changed what we thought was the proper way to play. "There's no way you can engage MM directly with mutas" "You have to 2 gate vs zerg" "Fast expanding in TvZ is suicide" "Get a hive in 9 minutes against Terran? Noob!" "Carriers and corsairs against zerg? The fuck you smoking?" "Only a noob would rush to arbiters" Will SC2 ever have something like this 10 years from now? Hopefully. Well, I think Blizzard just needs to soften up on the nerf bat a bit more. (Keep in mind after 2001, there were no more balance changes-- people said that it took years and years to balance BW are full of shit) As a side note, are the pro games being held on battle.net? There's more latency that way.
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Last edited by Archon_Wing; 2012-09-10 at 16:36. |
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2012-09-16, 14:39 | Link #7864 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Battle.net: Thoughts on Balance Update #2
Heheheh Blizzard, just admit that you'll never be able to remove the Carrier from the game. Hoping it stays that way till HoTS launch.
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2012-09-17, 03:13 | Link #7866 | |
Senior Member
Join Date: Mar 2009
Location: Monterrey, Mexico
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Quote:
BTW i saw WCS this weekend ...Lucifron vs Stephano and Vortix vs Stephano were one of the most epic and tense games that i have seen in SC2 for a while... seriously Lucifron killed about 100 drones and Stephano still won (well he really made some awful mistakes to made him come back) btw i forgot when was the last time that a SC2 Tournament had nearly 100k viewers |
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2012-11-13, 10:34 | Link #7867 |
Senior Member
Join Date: May 2010
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march 12, 2013 guys.
http://us.battle.net/sc2/en/blog/783...IVE-11_13_2012
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2012-11-13, 17:58 | Link #7869 | |
=^^=
Join Date: Aug 2007
Location: 42° 10' N (Latitude) 87° 33' W (Longitude)
Age: 45
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Quote:
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2012-11-13, 22:11 | Link #7870 | |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 29
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Quote:
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2012-11-14, 00:17 | Link #7872 |
Senior Member
Join Date: Jan 2009
Location: NY, USA
Age: 33
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Guess I'll have to get it... eventually.
Played my first Collegiate Starleague match yesterday. Won my match, but unfortunately, we lost the series because the other team had some really clutch scouting in the ace match. |
2012-12-01, 01:42 | Link #7875 |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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I took advantage of the black friday sale and finally bought SC2. $20 is even cheaper than how much you'd find it for on ebay. I'm now officially part of the crowd! (and filling Blizzard's pockets more than I should after my Diablo 3 collector's edition pre-order purchase)
Finishing the campaign now, but I'll likely play toss in multi, since I've played toss in SC1 and BW.
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2012-12-01, 02:48 | Link #7876 |
Senior Member
Join Date: Mar 2009
Location: Monterrey, Mexico
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The result was as i expected... zvz finals will not be fun at all, except for the moment when bot armies fight with their respective broodlord infestor armies (too many "free units")
The best part was : MBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA . |
2012-12-01, 12:03 | Link #7877 | |
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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According to Blizzard all is well apparently.
I swear it's like they're living in their own little world. If a single Terran wins any tournamen they'll nerf whatever was involved in allowing that. At the moment Terran T3 still sucks in general and are forced for bio. Quote:
Aside from having a life which most of us do the problem I find with Starcraft is that it's more of a micro fest. It's less about strategies and more about who has the faster APM and such. So if you want to keep up you have to keep "practicing". I mean heck Reckoner and Hooves here gave me some coaching tips awhile back but there's only so much time you can spare on it. |
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2012-12-01, 20:14 | Link #7878 |
<em style="color:#808080;">Disabled By Request</em>
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SC2 is in decline everywhere and in Korea, whilst League of Legends has exploded and is the new new e-sport king. 25% of the population plays it afterall, which SC2 is not even remotely close to.
The thing with SC2 is not only is it extremely slow in balance changes (Riot Games with LoL on the other hand are making too many changes per patch ), it's also not very easy on casual players nor is it very fun to watch these days where the metagame is turtle up to 3+ bases and then have one big battle that decides the match instead of multiple small skirmishes at different places on the map like Brood War was. The main culprit is the Zerg Broodlord + Infestor composition which encourages turtle play. Just look at PvZ... it's decided by some lame 2 base immortal + sentry all-in or Brood Lord + Infestor vs Mothership Vortex and the game is won or lost by a single vortex. Not very interesting from a spectator point of view. |
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blizzard, starcraft, windows |
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