2009-08-31, 07:41 | Link #1281 |
Senior Member
Join Date: Oct 2007
Location: ¯\(º_o)/¯
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Don't those chests all come out a good while after the games initial release though? =/
These delays don't bother me too much, I wasn't really expecting it to be released anytime soon anyway. And plus this means there's less distractions within the near future so my chances of failing uni ain't as high lol XD
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2009-08-31, 12:31 | Link #1284 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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LOL
Realistically though, given that all they're gonna work on for Heart of the Swarm and Legacy of the Void are the campaigns and any campaign specific and new units, it shouldn't take around 2-4 years before we see a SC2 Battle Chest. (Brood War was released in the same year as Starcraft, showing that they can do awesome expansions FAST if needed).
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2009-09-02, 11:28 | Link #1288 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Quote:
If North Korea decides to invade the South, they would 1. Have to beat back hordes of clawed Rhinoceros 2. Defeat amphibious infantry armed with Gauss rifles 3. Avoid having their command centers being decimated by an energy cannon named after an anime. Either way, Kim will be infested by a hyperevolutionary virus or succumb to the Starcraft Syndrome. I would make him bet North Korea at the World Cyber Games and use that place for testing out psychics and human-alien hybrids. So theoretically, the North can't win, being against Zerglings or their South neighbours. They did better off be making peace.
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2009-09-12, 12:50 | Link #1293 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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PC IGN: Story and Starcraft II
Excerpt from an interview by PC IGN with Andrew Chambers, lead writer for Starcraft II: Quote:
Also interesting to note that Andrew Chambers was previously a writer for Games Workshop...
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2009-09-12, 13:12 | Link #1294 |
Senior Member
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Ugh, I'm sick of this silly misconception. They never said that! They said that no matter what path you take on a run through a compaign, it will always have the same ending. I keep seeing people who keep taking that as "all campaigns will have the same ending". No, it's that the campaigns will have multiples paths but only one ending. In fact, I think I clarified this with you sometime in the past, LoweGear.
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2009-09-12, 14:17 | Link #1297 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Depends. Having 3 separate endings would merely require the game to be able to find a savegame and pick up which ending you have completed (or provide a selection).
The real pain in the rear then becomes writing proper intros for these endings, effectively tripling your work. At least as far as intros are concerned, mid-way the scenarios don't need to rely as much on the choices you made in part 1. |
2009-09-12, 15:20 | Link #1299 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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There will always be a set of rails to get you eventually to an end point in the story. The other threads will all lead there eventually, and most of the choice factor you get will be related to what units you have at the end, not the effect of the story.
That way the major events of the previous story still work for the next story. You still have to win the battles to continue on, so it wouldn't be that different than the way the Starcraft 1 storylines when...Terran, Zerg, Protass, then Protass, Terran, Zerg.
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Tags |
blizzard, starcraft, windows |
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