2014-06-09, 22:39 | Link #1 |
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Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Bloodborne (FROM Software) [PS4]
Sony Computer Entertainment announced Bloodborne, an upcoming action RPG developed in collaboration with From Software, for PlayStation 4 during its E3 media briefing. Due out in 2015 and directed by Demon’s Souls and Dark Souls director Hidetaka Miyazaki, this is the project formerly known as "Project Beast". Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.
Reveal Trailer: Gameplay Leaks: Last edited by Chaos2Frozen; 2014-06-10 at 01:45. |
2014-06-09, 22:45 | Link #3 |
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Location: Redgrave City
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According to Playstation Blog there's still more info about this game coming up this week so stay tune.
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2014-06-10, 01:43 | Link #6 | |
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We got some details guys!
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2014-06-10, 08:21 | Link #7 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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New Details from Famitsu
- Spring 2015 release window - They started work on this right after finishing Artorias of the Abyss, targeting Sony's new hardware - The world and story is completely new, and the setting takes full advantage of the PS4's capabilities - They're targeting 30fps at 1080p - The keywords for the game is "blood" and "beast" - There will be melee and long range weapons (guns) this time - Character customization is confirmed - There will be no map display in the game - He wants combat to not just focus on action but also the strategic element - The combat in the game is designed to feel like a life or death struggle - There will be online elements of some sort, and it will involve players "discovering" together |
2014-06-10, 13:49 | Link #12 |
Senior Member
Join Date: Nov 2013
Location: TN, USA
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Well both Demons and Dark souls had framerate issues in certain areas...it never bothered me too much though because it was limited and the gameplay was great. too many games now focus on looking good instead of playing well.
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2014-06-10, 16:51 | Link #14 |
Bearly Legal
Join Date: Jun 2004
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1080p @ 30 fps is sufficient for most console based action rpg especially if this is based around Soul's series slower gameplay. Even DS2 was designed around 30 fps if you have seen some of the PC bug that coupled mechanic to frame instead of time. 1080p 30 fps is probably a lowball figure but a reasonable one. It's better to keep everything @ a constant 30 fps instead of a fluctuating 60 fps when you hit a waterfall or things explode.
By no means is FROM Software a weak studio when it comes to technical aspect especially when you consider how well the Souls series look despite being built on an older platform and the complexity and size of their level designs.
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2014-06-10, 20:13 | Link #18 |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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I'm interested to see how this new approach to the souls gameplay plays out. One has to be proactive and aggressive in contrast to the shield and wait for opportunity style of Demon's and Dark Souls apparently.
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