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Old 2009-07-09, 00:15   Link #1021
StratoSpear
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Originally Posted by Helios Olympus View Post


Exia vs Epyon and Hyaku Shiki vs Akatsuki!
Battle of the "Bling-Blings", players should have their sunglasses on when watching that scene

Put both with Alvatore/Alvaron and we'll have ourselves the Golden Trio
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Old 2009-07-09, 06:24   Link #1022
Aoi Toori
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Btw, anybody know what the meaning of black box in stat menu? DON'T tell me that's the maximum upgrade limit....



so we just can add 3 more to some stat..?
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Old 2009-07-09, 09:35   Link #1023
Duo Maxwell
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I have a feeling it's the same as unit upgrading in Spirits. You have to fill the bar, and the stat will increase by a certain number (in this case....only 1). Each bar will cost a certain ACE points, as show at the end of upgrading line.
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Old 2009-07-09, 22:16   Link #1024
JackRydden224
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Originally Posted by Duo Maxwell View Post
I have a feeling it's the same as unit upgrading in Spirits. You have to fill the bar, and the stat will increase by a certain number (in this case....only 1). Each bar will cost a certain ACE points, as show at the end of upgrading line.
I wonder if this means that all characters will have an equal chance to be a top tier character.

As for those stats, we have defense, NT and real identity added to the list. Defense should be self explanatory but I wonder how NT is going to be different from Awaken and just what this real identity does..
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Old 2009-07-09, 23:54   Link #1025
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My bet it'd be affecting overall stats on the MS that can only be used by Newtype, and of course, funnel/bit/whatever attack.

"Real identity".....maybe I read it wrong, but I thought it's "serious"?
Either way, it doesn't make much sense. Maybe if we fulfill the bar, we will unlock another self/face of said character? Just my wild guess .
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Old 2009-07-10, 06:08   Link #1026
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'Shinmenmoku' means 'seriousness'.

Newtype ability probably works like in SRW, adding to final hit and evasion rates, plus range 1 for Newtype weapons every 4 levels.
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Old 2009-07-10, 23:40   Link #1027
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Quote:
Originally Posted by Duo Maxwell View Post
I have a feeling it's the same as unit upgrading in Spirits. You have to fill the bar, and the stat will increase by a certain number (in this case....only 1). Each bar will cost a certain ACE points, as show at the end of upgrading line.
H.P increases by a lot more than 1. Isn't it something like 300? Every other stat it's 1.
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Old 2009-07-11, 07:37   Link #1028
Ottocycle
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Originally Posted by C.A. View Post
'Shinmenmoku' means 'seriousness'.
Yeah seriousness, or diligence would be the word I'd use. Also, it's actually read as "majime" though.

Just me nitpicking.
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Old 2009-07-11, 07:44   Link #1029
C.A.
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Originally Posted by humbug23 View Post
Yeah seriousness, or diligence would be the word I'd use. Also, it's actually read as "majime" though.

Just me nitpicking.
lol this is what happens when you play Japanese games reading kanji in Chinese. While I know the meanings, I don't know how to pronounce them lol
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Old 2009-07-11, 07:46   Link #1030
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lol this is what happens when you play Japanese games reading kanji in Chinese. While I know the meanings, I don't know how to pronounce them lol
Don't worry about it, I do the same as well.
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Old 2009-07-11, 16:13   Link #1031
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Originally Posted by Kaioshin Sama View Post
H.P increases by a lot more than 1. Isn't it something like 300? Every other stat it's 1.
Ah yes, of course. Who will put a single point in HP if all it does is increase your HP by 1?
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Old 2009-07-12, 21:40   Link #1032
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Amuro stopped the moonlit butterfly with his fin funnels.


Gotta wonder now why no one fights Master Asia and Domon in Hyper mode in Gundam Mosou. Well in part one Domon did destroy Gundam Mosou and Master Asia stopped the canon of Argma.
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Old 2009-07-12, 21:49   Link #1033
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Originally Posted by kenjiharima View Post


Amuro stopped the moonlit butterfly with his fin funnels.


Gotta wonder now why no one fights Master Asia and Domon in Hyper mode in Gundam Mosou. Well in part one Domon did destroy Gundam Mosou and Master Asia stopped the canon of Argma.
... I wouldn't want to mess with Master Asia if he can stop canon itself. :V

kekeke, sorry. I just love picking on people who mix up canon and cannon.
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Old 2009-07-12, 21:59   Link #1034
GN0010 Nosferatu
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Shame that so much development goes into Gundam Mosou. I want a good Gundam 00 game for the next gen systems.

A mix between Zone of The Enders and Armored Core would be pretty nifty.
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Old 2009-07-12, 23:12   Link #1035
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Quote:
Originally Posted by kenjiharima View Post


Amuro stopped the moonlit butterfly with his fin funnels.


Gotta wonder now why no one fights Master Asia and Domon in Hyper mode in Gundam Mosou. Well in part one Domon did destroy Gundam Mosou and Master Asia stopped the canon of Argma.
ok now, somebody might complain again on Tomino-sensei still being overrated

& about Imagawa-sensei? still no comments....
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Old 2009-07-12, 23:42   Link #1036
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Two words. Gihren's Greed.

If you don't get goosebumps from watching any of these videos then I don't know what would do it. I think this is the only game where you play as the leaders of the sides instead of the popular aces, although they do make appearances. It's nothing short of incredible to see how this game paints a full picture of the conflicts though. Here you see all the seperate theatres from the stories and side stories come together in one scenario for the time period and side you choose to play in, and the characters who you would imagine to be on the sides they are on and active at the time these events take place are indeed active and where they should be on the maps at the start of the scenarios which usually put you at day one of the given conflict. It's really interesting to see the characters you are given to start with (like for example Yazan Gable for the Earth Federation in this very scenario) as well as the scenarios the way they were meant to be presented. The above video is General Revil's scenario and below are some others:



Brex Forrer's scenario. Amazing music IMO. Goosebumps again.



Haman Khan's scenario.
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Old 2009-07-13, 00:39   Link #1037
Kirbyeggs
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might be a bad question but...
what happened in U.C. 81? stardust memory?
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Old 2009-07-13, 03:40   Link #1038
jonli
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Originally Posted by Kirbyeggs View Post
might be a bad question but...
what happened in U.C. 81? stardust memory?
No that's 0083. So its two years before Stardust Memories, it's probably some lead up to it or something.

No way Nu Gundam could've stopped the moonlight butterfly, he should've vaporized the second he touched it man, Loran was just too kind.
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Old 2009-07-13, 04:08   Link #1039
kenjiharima
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Originally Posted by Rising Dragon View Post
... I wouldn't want to mess with Master Asia if he can stop canon itself. :V

kekeke, sorry. I just love picking on people who mix up canon and cannon.
LOL Typo.

Ok here the PAST and the PRESENT.



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Old 2009-07-13, 05:44   Link #1040
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One nights session later and I think I might finally be starting to get the hang of Gihren's Greed. One thing to know is that the only thing that can stand up against a Zaku early on is another Mobile Suit. Nope not even a Type 61 stands much of a chance, although it is possible with 3 stacks of them (3 teams of 5) as it was in Igloo 2's second episode to take down maybe one Zaku team (3 units), though highly unlikely.

Don't even seriously try to attack Zeon territories until Project V is completed and you can build GM's and Gundams, or the area is defended mostly by Dopps and Magella Attacks, and even then always go for numerical advantages. Its best to just play defensively until you can build MS though, because otherwise you are pretty much just wasting resources.
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