2012-04-25, 05:24 | Link #24 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Kotaku: The Big New Things in Crysis 3 are Deadly Bows and Nano Domes
Alot of exposition on the new features of the game, including the use of alien weapons wholesale and how the nano bow works (it doesn't consume energy when shot unlike with firearms).
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2012-06-07, 12:03 | Link #33 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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Erm... actually, the character on the cover of that first game is Joshua Fireseed, Duo. Tal'set is the character you play as in the game, but he's not the one on that boxart.
That said I'm glad I'm not the only one who thought of Turok when I found out about that bow...
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2012-06-07, 12:41 | Link #34 | |
>:3
Join Date: Jan 2012
Location: In the Infinity and Beyond!
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Quote:
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2012-08-15, 08:05 | Link #35 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Eurogamer - Crysis 3 Multiplayer Survival Mode "Hunter" Revealed
Interesting take on the multiplayer. Instead of the Standard Deathmatch of Nanosuit vs Nanosuit, you have 2 Nanosuit Hunters vs 14 Cell Operatives. with the latter needing to reach the Extraction Point before time runs out. Apparently Operatives killed will respawn as Hunters. Not sure how they're gonna balance that in late game as more Cell Operatives get taken down, but it's still an unusual MP mode to look out for.
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2012-08-15, 15:38 | Link #36 |
Know who you are
Join Date: Feb 2007
Location: Resides within the depths of Ned infested Glasgow
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It's an interesting survival mode, basically like zombie infection stuff you see like on CS:S, where if you killed by a zombie you become one.
These types of game either tend to be very short or very drawn out but I can see them being pretty short on Crysis. Unless there are other gimmicks like if a hunter is killed then they become a cell.
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2012-08-16, 09:22 | Link #37 |
Senior Member
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It is interesting, but I think the mode would be better served with no respawns (ala Counter-Strike) instead of 'infection'... note to Crytek, just make each of these their own Hunter playlist and preempt any arguments. That aside, I fully expect to see asymmetric gameplay at its finest (see: many AvP games; Splinter Cell's spies vs. mercs - the latter, I understand, will be returning with Blacklist).
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