2013-03-28, 17:56 | Link #5741 | |
Catholic = Cat addiction?
Join Date: Jul 2006
Location: MURICA!!
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They finally had it, it seems... - Tak
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2013-03-28, 17:59 | Link #5742 |
Operation sneaky sneaks
IT Support
Join Date: Aug 2012
Location: Hic et ubique
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They are so mad XD
The fact that there is still a world might suggest that at the very least, wars have not erupted into world-destroying events. Compare and contrast Battlefield 3 and the mission Thunder Run
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2013-03-28, 18:13 | Link #5743 | ||
Senior Member
Join Date: Jul 2007
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I wonder whether any masculinists are fighting the ban in their world... Last edited by arkhangelsk; 2013-03-28 at 18:16. Reason: Added a reply to Tak |
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2013-03-28, 18:29 | Link #5744 | ||
Senior Member
Join Date: Nov 2012
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2013-03-28, 18:34 | Link #5745 | |
Catholic = Cat addiction?
Join Date: Jul 2006
Location: MURICA!!
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Its not a wonder why people prefer public transportation. Driving in Japan is not exactly an enjoyable experience. It also does not help when the public highways are also known as the National Parking Lot. - Tak
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2013-03-28, 18:42 | Link #5746 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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The underground man leagues (how do you underground tank battles?)
It be interesting if the producers had some of the other team captains come with Ooarai to the Internationals. For one thing it give them a spot in the end credits bouncing tank (there were some artist that kept having Darjerring pacticing for her time in the credits before they started modifying the Panzer IV and adding new tanks to Oorai's team). Though there may be serious personality clashes. Especially if they added Anchovy.
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2013-03-28, 18:51 | Link #5748 | |
Catholic = Cat addiction?
Join Date: Jul 2006
Location: MURICA!!
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When you have a car coming through, there is only barely enough space to stand on the side. No such thing as a proper sidewalk. And children playing on the streets? Forget it. However, there are small recreational parks in the city, except they are often crowded, too. And don't get me started on the neighboring gossips... - Tak
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2013-03-28, 20:03 | Link #5749 | |
Moderate Haruhiist
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(note the following tweets after the "No men in Sensha-do" answer seemed to be tongue-in-cheek)
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2013-03-28, 21:15 | Link #5753 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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That's what happens to really old cities. In the old days when people walk everywhere, the streets were narrow. As cities modernise the issue is you can't just expand the roads as the land owners lose out. To build modern roads in an old city you practically had to knock down entire neighbourhoods. London has similar problems.
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2013-03-28, 21:32 | Link #5754 | |
Member
Join Date: Oct 2012
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The most important element of safety in senshadou is the cannons and shells are specifically constructed to not harm the human body. As such, if a projectile were to hit a crew member, it would just bounce off: So it turns out that in the early days of senshadou, there actually was an all male exhibition match. It was expected that a good showing here would open the door to more men in the sport. The battle started normally. Then, a shell was fired accidentally at an exposed tank commander. He batted away the incoming shell by reflex with his arm. That should have been the end of that, but... The commander, as if coming to a realization, started actively swatting away incoming shells. His crew joined in, and eventually, all of the men in the battle were concentrating more on punching, bodyblocking, or headbutting away projectiles than actually fighting a tank battle. What was worse was that most of the tank commanders carried dress uniform swords (like their comrades in the navy) and they started using those to deflect rounds. Finally, the tanks used up all their ammo, and this farce of an exhibition match should have ended in a pathetic stalemate. Then one commander looked at his weapon in hand and bellowed: As one, the tanks rammed into each other. A number of tanks were taken out in the collision, and it might have been possible that one of the teams may have just won. However, the crews were past the point of caring about a technical victory, for they had all bailed out of their vehicles and were fighting in a massive brawl. The (female) judges couldn't break up the melee and local police had to be called in. One of the observers, the future international legend Nishizumi Shiho, had only one thing to say about the match: "This is not senshadou." And thus, whenever the matter of male tank crews is brought up, everyone recalls this fiasco, their faces turn into ﺧ益ﺨ and the topic is dropped. |
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2013-03-28, 22:50 | Link #5757 | |
Banned
Join Date: Nov 2010
Location: Dai Korai Teikoku
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2013-03-28, 23:23 | Link #5758 | |
Senior Member
Join Date: Aug 2007
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Next time they'll know better than to have production issues when releasing a series.
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2013-03-28, 23:26 | Link #5759 |
Last Engage
Join Date: Jun 2007
Location: Florida
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Girls & Tanks FIN - Mickey Maus Club
I don't have a whole lot of commentary on what went on in episode 11. The flow of the episode was easy to get into, but it goes in one ear and out the other for me. Except for three scenes. The moment when Miho decided, when presented with the same situation from her past, to repeat it, shows that she has a real strength of character. The repair en route was also kinda cool - memories of Basquash's Miyuki, one of my favorite mechanic characters. She never repaired a robot like that, but it does make me wish the mechanics got a little more screentime. Katyusha commenting on Miho's jump was also kind of cute, mostly because I know them as Yayoi and Alice in my head. For the final episode, the action was once again, nice and engaging, but I don't think I got much out of it beyond the surface stuff. If the final match between Saki and Teru ends up being anything like this, I'd be okay with it. (Is there a version of Achiga for this show?). The stuff after the match, while short, was nice. Mako's plotline being resolved was a nicely emotional moment for her, and her grandma can dance well for her age. I had never really noticed the Saki meme (this show's Saki, not Miyanaga), but hearing her have one line (voiced by Mikako Komatsu at that) was a nice little moment. Not sure how I feel about the Volleyball Club's decision. Maybe they can be in both clubs. A fine finale, all things considered. These three months drove up everyone's emotions, so for my thoughts on the show as a whole, I have a lot to say. You can stop right here and I won't mind. Just a new experience for me, in my time in the anime fandom. Girls & Tanks Retrospective - Three (Six) Months on a Blurry Venn Diagram I was never watching for the tanks. I know that might lead to a few rebuttals of "What are you doing in here?" From the start, this anime was attempting to reach two groups of otaku, the Akiba-type and the military types, but when it comes to the Western fandom, it's clear which group ended up being dominant. Some people were probably a mix of both, but from the beginning, I was planted firmly in the first, treating the second element only as a method of conveyance for getting to know the girls. That's what my emotional reactions draw upon. This has worked for me before. Strike Witches. So Ra no Wo To. The Lime-iro series. I know World of Tanks has come up a lot in this thread, and I suppose my past isn't entirely free from war games. The only one I've really played is Advance Wars (the earlier ones before Days of Ruin... because with a subtitle like that...), and even then, I played it because I wanted to know more about the COs, particularly Sami/Domino. She's like Yukari before Yukari was ever concieved as a character. This parallels my current situation almost exactly. The first episode was almost entirely character driven, and hooked me, but from about episode three onward, I began to feel shortchanged. The girls taking away their personalized designs was a sign of that. Both in the show and the thread itself, with only a few moments of peace amongst pages of stuff I had no interest in desire to learn about - history that didn't seem to factor into the modern lives these girls were living, statistics that felt extraneous to the narrative, an online game I've never heard of and wasn't my style anyway - I know these things weren't, but from my perspective, they were drowning out what I thought would be the real heart of the story. Only I had misaimed and it seemed like I was watching for the skin. Even when the show focused on other things that aren't tanks (Hana's flower arranging and Saori's romantic interludes), it still goes back to tanks. This is why I appreciated the moment when the student council showed photos from their past - it gave a look at the broader world, for a moment or two. There's a lot of praise for the realism of the show, and I know having a writer who's done their stuff is important, but at times the show felt like it was just rattling off trivia. That's the same problem I had with Upotte. Since it's on a subject I don't care about, it all became a mess of white noise after a while. I would've gladly sacrificed some realism if it meant the focus could shift, just a little. Again, I point to the three series I enjoyed at the top of the list. I'm not singling out anybody in particular, but when the threads are filled with pages of this stuff, and the length of the thread is more than ten times the length of Busou Shinki's, to draw on the closest possible comparison (from the same season), coupled with the Western macrofandom's at times dismissive attitude towards moe, I ended up feeling a litle alienated. I know it's mostly my fault, but the series looked close enough to the kinds of things I enjoy, but apparently the element I was watching for was made to feel lesser, both in and outside the show. It's not the first time I've experienced something like this, but it's one of the more frustrating times. That's not to say there weren't character elements. The Angler Dance is one of my favorite moments in the show, both times it appears. It's just that it was only for certain characters, and the tank element kind of ended up overshadowing everything. The student council and the main characters were all defined well enough (if a bit one note), but if a character was neither them nor the team leaders, I feel that they ended up functioning more as a hive mind. And that the show only kept adding more characters as it went along only worsened this problem. The first years suffered greatly, and the mechanics and the gamers both may as well have not existed with how little of a role they ultimately ended up having. Unlike Saki, where, as was previously brought up, Mahjong is an individual sport, a plurality of the characters are barely defined as individuals, which showed the most in the recap episodes. The humans got one adjective at worst/best, and the tanks could get an entire Wikipedia entry. To me, that feels like a case of wonky priorities, though I know there's an audience for it. I really did like the characters. For what little time we got to know them, they made a strong impression that I feel was never really followed up on. Sure, everybody except for Saori got something of a character arc, but the comparative amount of screentime in relation to the action scene was too little for me. They all needed more screentime in order to feel like they weren't just being glossed over. Miho's actress is now in a role I can really appreciate over in Doki Doki, and a lot of other VAs (including some of the newbies) make strong impressions. I'm always glad to have Mika Kikuchi getting more work. Though Yukari is confusing to me by embodying the personality type I enjoy the most with the strongest representation of the series element I'm the least fond of. If the entire series had been like the OVAs, or it had more time, or if the balance had shifted even slightly, I would've looked at it much more favorably. Because I like these characters, I just want to see them in a different kind of series. Having machines that aren't sentient or humanoid be more important than the humans just feels weird to me. I don't know how or if "interpersonal relationships" became a bad word (or is it only certain kinds?), but that's what I wanted to see more of. Even if the series was more of an atmosphere/daily life kind of series that had tanks rather than a tank series that has girls, it still wouldn't have been "generic" because the tanks would still be there. Every series tries to stake its claim in some way. That's what my views boil down to. I'm not opposed to the tanks being in the series or being involved in its world building, I'm annoyed that they're treated with more screentime and definition than the girls element of the show. For example, if Miho transformed into Magicannon Girl IV it would... be a rather different show, but one I would've been able to discuss a little more passionately. The show itself was well produced. The scenery looked good, the character designs vibrant and unique, and I enjoyed the opening and ending themes, and even the character songs were a nice treat. I can't fault it on animation, but simply due to sheer preferences, I wouldn't have minded a slight bit more fanservice. The bath scenes were good, though. Like I've stated at the start, the visuals are all really pretty, and even in the toughest battles, the show gave off the same lighthearted atmosphere found in other works I do enjoy, like Tamako Market. Even the CGI was really nice. The short version of this essay comes down to "I like everything about the show but the main content of the show", but it's not even the sport itself. It's the effects it has on the script of the story, and what that script chose to do with it. It's fine for a certain kind of audience, but coming to terms with the fact that I'm not that audience has been at times confusing, frustrating and leaving me wondering where to send these feeling toward. There's hardly been a show with a primarily female cast that I haven't enjoyed, so it's a bit of a weird feeling. If you've read this far, thank you for listening. So, yes, I admit I got baited and switched, but I don't hold ill will towards anybody. When I was playing Ota-Ma!, the military otaku Ameri and the tokusatsu and anime otaku of Koyori and Kirara can exist side by side and be friends, so I should be able to get along with people here too... but there are some fundamental differences in what we're seeking in anime that might be difficult (but not impossible) to come to an agreement on. There was a term used in the finale of Joshiraku, about things that only need to be experienced once. This is that series for me. If/when it gets a second season, I'll still watch, because it's a sequel to something I mostly enjoyed, but I don't think I'll be around to discuss it. Maybe I'll enjoy it more that way. It was fun, I just came out of it a little disappointed. I place it on the same level as Upotte. Some good ideas, but too overtaken by technical aspects, minimizing individuality (or in Upotte's case, severely blurring the line between trivia and personality) to be something I'll find memorable. My wish is that this summer's Stella C3 Bu is able to balance the elements of the Akiba-type and the military otaku in a way that will give both sides equal presence. |
2013-03-28, 23:45 | Link #5760 | |
Member
Join Date: Dec 2012
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Quote:
Please read back entire log of this thread, gentlemen. Many dumb mens talk about "HOW TO KILL" outloud many time, causing trouble and want to set fire in the community who talking about entertainment for enjoy, annoying by topic of blood-leaking War & Destroy Something.......I think there's a truth. Men should not involve Sensha-Do for good. Hurrah for Girls & Panzer!! |
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comedy, gup, original anime, slice of life, sports, tanks |
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