2009-07-28, 10:54 | Link #123 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
|
I hate you! I hate you! I hate you!
Have I told you I hate you? congrats btw I mean, not only must you have lucky starting hands, but lucky draws, which I completely lack. People would normally think that this type of hand is a sure ticket to a small four winds In my case it represented no one discarding a wind or me receiving one in 10 go arounds till someone won on a 2 han hand -_-. I mean WTF was north thinking when keeping a south tile he didn't have any use for for 10 rounds. -_-
__________________
Last edited by Proto; 2009-07-28 at 11:21. |
2009-07-28, 12:04 | Link #124 |
Senior Member
Join Date: Aug 2007
|
I think it's fairly useful to just go through the records of players getting yakumans. I get a kick of how they were formed.
The records of my Nine Gates: Link After my first draw of 9 characters in that game, I had a feeling that might lead to something special. And it didn't change even after East called my 4-pin. Looked at how it turned out. I still don't believe it. There's something going on behind that Tenhou program. You'll never, ever, have this kind of hands/draws IRL. |
2009-07-28, 13:19 | Link #127 | |
~ You're dead ^__^* ~
Graphic Designer
|
Quote:
This is why I never trust online gaming that relies on random chance XD A program is only a program afterall gj though ^^'
__________________
|
|
2009-07-28, 22:46 | Link #128 | |
Senior Member
Join Date: Aug 2007
|
Quote:
I think it's fairly obvious that the other players were already wary of my hand and discarding non-character tiles, so I felt at that time, there's no point in going for a silent wait. I also noticed that Tenhou has a fairly common occurrence of ippatsuu, so I just felt calling riichi will "call" out the winning tile I want and it did. |
|
2009-07-29, 06:19 | Link #129 |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
|
How can you teach a new person about Japanese Mahjong without confusing the heck out of him/her? I don't even know where to start, and it ended up being more confusing than before I taught them.
__________________
|
2009-07-29, 14:11 | Link #132 |
Senior Member
Join Date: Jul 2009
|
My first Yakuman!
I did it!
God, i was so excited, and when i even drew the south wind myself, i screamed out loud.....during night Also, it is a special hand that is automatically worth atleast a yakuman. Small 4 winds i guess you call it. |
2009-08-02, 23:25 | Link #135 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
|
Wow, I think I'm under the spell of a bad luck curse or something. Today I got my first win after 4 days and 20 han chan's of being unable to get top D: (decided to just go for silent tenpai's of cheap hands and just one riichi on a decent one and it payed off ). I had only got 2 or 3 fourth places but still my luck is it the dumps D:
__________________
Last edited by Proto; 2009-08-02 at 23:53. |
2009-08-03, 06:09 | Link #136 | |
Senior Member
Join Date: Aug 2007
|
Quote:
There's a table in that site to tell you the progression and points needed. |
|
2009-08-09, 03:30 | Link #138 | |
Mahjong Triple Pro
Join Date: Sep 2006
|
That's also close to a special hand called the "Dai Sha Ren", which is a full suit of pairs not counting terminals. So, 22-33-44-55-66-77-88 would be the typical win for that, but Tenhou doesn't count it as a hand.
Quote:
純正九蓮宝燈 0.00006 13.00 13.00 0.00 0.00 Which means .00006% of all Tenhou hands were Junpei, which is really outrageous. The only hand rarer is the Suu Kan Tsu, which was made easier to get by not allowing four Kans to end a game.
__________________
|
|
2009-08-09, 11:23 | Link #139 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
|
If it's not counted as a yakuman, then counting it normally you would add a tanyao to that. Only 2 dora's would be necessary to make it a counted yakuman if it were a big wheels hand. 3 dora's in the case of my hand.
__________________
|
Tags |
mahjong |
|
|