2007-10-23, 03:25 | Link #1 |
♪~ Daydreaming ~♪
Graphic Designer
Administrator Join Date: Dec 2005
Location: Italy
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Myself; Yourself - Game Discussion
This thread is meant to discuss the upcoming Myself ; Yourself PS2 game, which should be out for sale on december 2007.
At this point of time, we've had commercials, trailers, samples cgs and such. From now on, please discuss them on this thread only, as they will considered spoilers in the anime only episode threads, and treated as such. Of course, for everything related to Myself ; Yourself game (plot, routes, developments, comparison with the anime once the game is out, etc.etc.), this is the right place. Last edited by Pellissier; 2007-10-24 at 01:14. |
2007-10-23, 23:58 | Link #3 |
Senior Member
Join Date: Dec 2005
Location: Toronto, ON
Age: 39
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http://www.yetigame.jp/myselfyourself/
Also note the game is scheduled for December 20, 2007, not November as stated above. |
2007-11-14, 03:43 | Link #9 |
Tsushima Masaki
Join Date: Dec 2003
Location: British Columbia, Canada
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That all depends on which PS3 model you purchase. Different models like the 40 GB version have no PS2 backwards compatibility... but that's getting off-topic. You can't play import PS2 games on a PS3 anyway (at least not yet).
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2007-11-14, 04:43 | Link #10 |
Silent Warrior
Join Date: Oct 2004
Location: Netherlands
Age: 38
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Ok so it's on the ps2 then the chances of it getting an English release is close to zero. Since it isn't on the PC the chances of it getting a fan translation is close to zero. Wewt?
The art looks great. That it's getting a ps2 release isn't bad. Since there are way more people on a ps2 then on a ps3 and graphic wise the ps3 wouldn't be that much nicer. It's a logical choice for Visual Novel developers to go for the ps2. When the developers have enough money and want to step it up a notch with a lot cut scene's(like school days) the ps3 would be very interesting. I want to play it, but I never will. |
2007-11-14, 06:27 | Link #11 |
tsun tsun lover
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Well in Australia... PS2 is 140 dollars.... the PS3 New Version (no PS2 compatability, smaller hdd) is around 699? The problem with PS3 is that most of the awesome games aren't out yet. PS2 is proven, and also its every Otaku's mainstay hehehe... I say that cos Konata has one :P
Just on the issue of visual novels.... is Clannad the only one that is being/has been translated into English? I know VN like School Days would be very difficult to do because of the amount of animation... hold on, is Myself Yourself a PS2 only launch? or will it go to PC? |
2007-11-14, 06:40 | Link #12 | ||
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Clannad is by far one of the most recent translation project, that's all. Quote:
As for MY, it is only planned oN PS2 for the moment.
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2007-11-14, 07:04 | Link #13 | |
Silent Warrior
Join Date: Oct 2004
Location: Netherlands
Age: 38
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So yeah... >.> <.< |
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2007-11-14, 07:19 | Link #15 |
Inattentive Dreamer
Join Date: Oct 2007
Age: 34
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I think we can all pretty much agree that the market for english translated VNs is close to nil. It's a damn shame too. I tend to enjoy a good VN even more than I do a good anime. Sadly, it's just not marketed enough. The only commercially translated VNs I've played are Ever17 , Hourglass of Summer, Phantom of Inferno and Kana Imouto. Everything else has been fan translated and frankly, there just isn't enough of either. Fan translations are rare because they take so much time and effort so there is only so much a single group can do. Commercial translations aren't any better because the lack of a good market in the U.S. and other anglophonic nations. I wonder if somewhere down the road we can get VNs with multilingual settings, kind of like a DVD. The production costs would be higher, as well as the game's development timeframe, but the market for the game would be SOO much bigger. I don't really see it happening but I think it's a good idea.
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2007-11-14, 07:39 | Link #16 | |||
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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That said, it is better than nothing, and be aware that many non japanese, non english speakers would kill to get at least some VN already. Quote:
They would at least need a supporting company in the exportation, otherwise, translating with other languages is moot. why? Well, who would actually bother to import them? Not so much already. The market requires some fame, as most people obviously don't know the potential of VN at all. (as anime is already fine, though there are still some prejudice and lame stereotypes aposed on it). meh... back on the topic, it would be interesting to see how you can actually switch between Sana and Shuusuke (or will they do something like 2 different main routes? not really much information on it i guess)
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2007-11-14, 21:53 | Link #17 |
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
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I agree, unfortunately enough. There was a project to bring the Galaxy Angel games over into the states, but that's been stalled forever, and I don't see any hope so far of the project ever being restarted. (thankfully, I can read and understand Japanese and have JP game-playing capability on my PS2 )
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2007-11-24, 00:51 | Link #19 | |
Senior Member
Join Date: Feb 2007
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I'm not sure if this schedule is required by the hardware manufacturers (i.e. SCEI, NCL), but it's a big difference from the American PC game industry, where developers sometimes rush together a (buggy) master disc just a week from release. |
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