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Old 2013-01-09, 20:03   Link #481
AuraTwilight
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Spoiler for Renall and I being stupid again:
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When the Silent Spirits Cry: An Umineko/Silent Hill crossover fanfiction
http://forums.animesuki.com/showpost.php?p=4565173&postcount=531
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Old 2013-01-12, 13:29   Link #482
Drifloon
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Yup, totally canon.
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Old 2013-01-12, 14:36   Link #483
RandomAvatarFan
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What exactly are you working on?
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Old 2013-01-12, 15:08   Link #484
Drifloon
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If that was at me, I'm not working on anything (Umineko-related). I just noticed that EP3 quote fit Renall's girl!Hideyoshi theory perfectly.
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Old 2013-01-12, 15:15   Link #485
Renall
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Quote:
Originally Posted by Drifloon View Post
If that was at me, I'm not working on anything (Umineko-related). I just noticed that EP3 quote fit Renall's girl!Hideyoshi theory perfectly.
That and me calling him "Eva's wife" in Redaction. Clearly the collective unconscious is trying to tell us something here.
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Old 2013-01-13, 04:21   Link #486
UmiLion
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Join Date: Jan 2013
In Onscripter, how to play a movie? Because I'm having trouble using this code.

movie "movie\umineko_op7.mpg",click
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Old 2013-01-13, 04:43   Link #487
SeagullCrazy
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Quote:
Originally Posted by UmiLion View Post
In Onscripter, how to play a movie? Because I'm having trouble using this code.

movie "movie\umineko_op7.mpg",click
Strange, that should work. What is it doing instead?
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Old 2013-01-13, 04:46   Link #488
UmiLion
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Join Date: Jan 2013
It goes directly to the game, like, here is the code.\

game
*Start
movie "MU\movie\umineko_op7.mpg",click
textclear
bg black,6
wait 1000

caption "Rest Of The Golden Witch"

bgm "MU\BGM\HANE.ogg"
bg rose_g1a,5
ld r,but_waraia1,24
`"Ah, Beatrice!@ Finally you decided to come out of the Golden Land!@ Ahaha,@ but you shouldn't sneak up like that every time we walk here at the garden!@ Hehehe."\
ld l,bea_waraia1g,24

It doesn't show the movie.
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Old 2013-01-13, 04:51   Link #489
SeagullCrazy
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Quote:
Originally Posted by UmiLion View Post
movie "MU\movie\umineko_op7.mpg",click
If Onscripter can't find the .mpg file, it will skip playing the movie.

Unless you made your own opening movie, you should replace that code with what you said earlier:

Quote:
Originally Posted by UmiLion
movie "movie\umineko_op7.mpg",click
And it should work.
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Old 2013-01-13, 04:53   Link #490
UmiLion
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So I should make my own op?
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Old 2013-01-13, 04:59   Link #491
SeagullCrazy
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Quote:
Originally Posted by UmiLion View Post
So I should make my own op?
Oh, no. Making an OP is extremely difficult and I would not recommend it unless you're very experienced with video editing.

Your problem was a simple typo when specifying the file path to the OP movie.
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Old 2013-01-13, 05:02   Link #492
UmiLion
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Urgh. I don't understand. How do you exactly do the movie playback? Are you supposed to us stralias or any other define codes?

Edit:
I did everything I can to fix this typo. Can anyone please help me?
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Old 2013-01-13, 05:09   Link #493
UmiLion
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Another thing, that effect when a witch or demon will appear, how do you do that? I mean, the black small circles thing.
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Old 2013-01-13, 05:12   Link #494
SeagullCrazy
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Quote:
Originally Posted by UmiLion View Post
Urgh. I don't understand. How do you exactly do the movie playback? Are you supposed to us stralias or any other define codes?

Edit:
I did everything I can to fix this typo. Can anyone please help me?
You shouldn't need to do anything else to play the movie.

You just need to tell Onscripter where the movie is (I am assuming you haven't moved it anywhere) and actually have the movie there.

(Some people have also reported not being able to view my opening movies for my fangames. If the code still doesn't work it's possible that your computer has some graphics problems, although I highly doubt this is the case.)

Quote:
Originally Posted by UmiLion
Another thing, that effect when a witch or demon will appear, how do you do that? I mean, the black small circles thing.
ex:
ld c,bea_defa1,0
print 99,2000,"breakup.dll/llb"

The 2000 is the number of milliseconds it will take, and the llb is the pattern it will go in. I'm not sure what the other patterns are off the top of my head, but this is covered in my tutorial.
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Old 2013-01-13, 05:18   Link #495
UmiLion
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Eh? no!! The thing when the character shows up, it's an effect riight?
These two effects,
When the background changes to a circular motion
and then the sprite appear in a lot of black small circles.
That code shows that it will only fade.
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Old 2013-01-13, 05:24   Link #496
SeagullCrazy
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Quote:
Originally Posted by UmiLion View Post
Eh? no!! The thing when the character shows up, it's an effect riight?
These two effects,
When the background changes to a circular motion
and then the sprite appear in a lot of black small circles.
That code shows that it will only fade.
The code should make the sprite appear in the form of a bunch of small circles.

For the BG change, do you mean this?

bg mlib_1bn,99,2000,"whirl.dll/r"
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Old 2013-01-13, 05:31   Link #497
UmiLion
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No, both of the effects gives the fade effect.
If I type both of the codes in, the effect gives the fade one.

Edit:
If I type the codes it shows fade again,
do I still need to define something?

Last edited by UmiLion; 2013-01-13 at 06:02.
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Old 2013-01-13, 06:26   Link #498
UmiLion
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Can someone tell me how to do the bubble and the circular motion effect for changing the bg and sprites?
I'm having a hard time doing it.
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Old 2013-01-13, 06:39   Link #499
UmiLion
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In Kinjo's turtorial, I can't see the how to make the title screen. Are there any? If not, can someone help me with it?
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Old 2013-01-13, 09:05   Link #500
TwilightsCall
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Quote:
Originally Posted by UmiLion View Post
Can someone tell me how to do the bubble and the circular motion effect for changing the bg and sprites?
I'm having a hard time doing it.
Can you show us the code you're using that's giving you the fade effects? When I do what Kinjo describes, it gives me the correct effects every time, so unless you've done something different I can't imagine why it wouldn't work for you.

As for the title screen, no there is nothing in his tutorial that talks about that. It shouldn't be too difficult to figure out if you can think a little creatively, I more or less figured everything out when I experimented with it, but I wouldn't be able to tell you how to make one without sitting down and actually finishing mine...which won't be a for a long time, at the rate I've been going
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