2009-05-20, 00:39 | Link #461 |
poo
Join Date: May 2008
Location: California
Age: 34
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Hmmm, I just got done with all the dungeon crawling nonsense in Saya's route. I realized just now that I followed the "baka Riki" version of the walkthrough instead of the normal one, lol... I'm hoping I don't have to start over from the beginning... This shouldn't affect the story should it?
I should have noticed something was not right after that whole pantsu scene and Riki adding tsukkomi to just about every other sentence throughout the route, rofl. Man Saya is such a funny character I guess selecting the dumb answers and falling into the same dungeon traps over and over again wasn't a complete waste of time... lol... Just crossing my fingers because I do NOT want to go through those dungeons again. |
2009-05-20, 03:02 | Link #462 | |
銀髪冒險家兼少女殺手
Join Date: Feb 2009
Location: Taiwan
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2009-05-20, 04:05 | Link #463 | |
poo
Join Date: May 2008
Location: California
Age: 34
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BTW, I went ahead and beat Saya's route using the "baka Riki" walkthrough, and I'm pretty sure I got the true end. Can someone help organize the ending for me? I'm still sort of confused >.< Spoiler for Saya's route:
EDIT: Spoiler for Saya's route:
Bah stupid little details driving me crazy ^^; Last edited by kyosak; 2009-05-20 at 04:29. |
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2009-05-20, 17:09 | Link #464 | |
銀髪冒險家兼少女殺手
Join Date: Feb 2009
Location: Taiwan
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Spoiler for Saya's route theory:
...having skimped a little bit during the true ending sequence, take the previous post with my ending-theories with a grain of salt. Last edited by Yaluen; 2009-05-20 at 17:22. |
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2009-05-20, 17:37 | Link #465 |
poo
Join Date: May 2008
Location: California
Age: 34
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Thanks for that, I think I've got it pretty clear in my head now. I guess missing the fact that
Spoiler for Saya:
Saya was so funny and cute whenever Riki teased her this was probably my favorite individual route despite the confusion with the ending, lmao. |
2009-06-13, 16:19 | Link #470 | |
Senior Member
Join Date: May 2009
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2009-06-13, 16:36 | Link #471 | |
しゆあげいん。
Join Date: Sep 2008
Location: Rokkenjima stage
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2009-06-14, 11:05 | Link #472 |
Senior Member
Join Date: May 2009
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I don't get any of the walkthroughs. They all tell you to make a bunch of save files, then load from each one to see every girl's route. Isn't there a walkthrough that just tells you the choices for a girl's route from Day 1 to her last day, then has you start a new game to use different choices from Day 1 to another girl's last day to see her route, etc.? The save and load system is really confusing.
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2009-06-14, 11:24 | Link #473 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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The save and load type of walkthrough allow players to get through any game completely with the least amount of playthrough.
In many VN (LB included) a lot of flags from some routes don't impair in the slightest the conditions from another one (especially if there is a kind of priority in the flags). Following the save and load way minimize the time you have to CTRL through the common route.
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2009-06-14, 11:30 | Link #475 |
Senior Member
Join Date: Jul 2007
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Actually, this is the norm format of walkthroughs, most of which are not meant to allow you to find every last Easter-egg piece of text. Most games are at least 50% universal route, and generally the universal route isn't interesting enough to keep a player's attention through all the endings, even with minor variations. So a good walkthrough these days tries to navigate their readers towards getting all the Endings, then all the CGs, skipping as much of the mainstream route on the re-runs in the fastest way possible.
There's nothing confusing about it. You just follow through the walkthrough EXACTLY as said, making sure to SAVE after every option (use the Comments function to mark all the Walkthrough-recommended Saves). After getting all the CGs, you just go to your saves for every selection and try out the alternatives - they are not marked for a reason and within a few lines will just melt back into the same old story. Alternatively, you can try the Flag data here and self-navigate: http://g-seeker.net/game/r/lb/flag_ex.html |
2009-06-18, 13:51 | Link #476 |
Member
Join Date: Jul 2008
Location: Irvine, CA
Age: 35
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I found this on the KEY website. All I understood was there is going to be a PS2 port. Could anyone translate the rest?
http://key.visualarts.gr.jp/info/2009/06/post_26.html |
2009-06-18, 21:20 | Link #477 | |
Senior Member
Join Date: May 2009
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Quote:
It's the version that you'll get, sekihoutai, since you ordered the Key 10th Memorial Box. Of course, the one you get will be a PC version. |
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2009-06-22, 04:04 | Link #480 |
Senior Member
Join Date: Jul 2006
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Just started this recently... Kind of a weird game, but in a good way. Not a fan of Key games in general but this one could be the exception.
As for the walkthrough format, surely you can easily translate the save/load format into your "individual heroine" format. Basically just re-write the walkthrough into a binary-tree. Then you can just then trace the tree for the particular route you wish to enter.
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Tags |
bishoujo, ero-game, eroge, key, pc game, visual novel |
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