2008-06-26, 02:30 | Link #881 |
It's VACATION TIMEEEEE!!!
|
I have done step 2 in the other tutorial but I'm stucked at step 3.
3. You can now remove the background layer to get a completely transparent background, or create a gradient from color to transparency. You are only limited by your imagination. To demonstrate the capabilities of alpha transparency, we'll make a soft glow in the background around our Wilber. How do I remove the background layer to get a completely transparent background? Sorry for being so noob since this is my first time trying to learn on how to do sigs.
__________________
|
2008-06-26, 02:39 | Link #882 | |
I LOVE FLAN_CHAN
Graphic Designer
|
Quote:
__________________
|
|
2008-06-26, 04:24 | Link #883 | |
It's VACATION TIMEEEEE!!!
|
Quote:
Spoiler for First one.:
Those checkerboard boxes appeared and after I save it to a .png file this is what happens. Spoiler for My effort to get rid of the background.:
Before I saved this image, those checkerboard boxes appeared at the edges of this image. After I save it I got those black edges. Spoiler for Another try:
I am using GIMP. How do I make the sig above appear without the white background so when I use it, it will have the rounded borders without the white background?
__________________
Last edited by Photonbeam; 2008-06-26 at 10:42. |
|
2008-06-26, 14:23 | Link #884 |
it's animal, unbelievable
Graphic Designer
Join Date: Nov 2006
Location: U.S.A
|
Photonbeam: Like I said, it's most likely a hacked version. The Script-Fu is placed in the same area in GIMPshop, which is a hacked version of GIMP.
For the transparency, click the eye on the background layer, and delete the background layer. Save it in PNG format. I have no idea what is with the black edges, as I don't get that result when I save in PNG format. Would you mind giving me a screenshot of GIMP to explain more? Edit: Oh, and if possible could you send me a GIMP xcf file including all the layers of your sig?
__________________
|
2008-06-26, 18:17 | Link #885 | |
Busy busy busy
Graphic Designer
Join Date: Mar 2008
Location: Slovenia
Age: 36
|
This thread needs more animation tutorials
How to make a flying object in the wind --- Difficulty: easy--medium (you should have basic knowledge of animations) Time: several minutes --- Step 1: Choose your existing image you want to animate. I'll show this on a pure black background for better view. Step 2: Download or create brushes you want to animate. In this tutorial perfect thigs are either a feather, piece of paper, leaves, cherry blossom leaves, flowers ... or even baseball balls! I'll just choose a feather here, since I've done some thing like this in the past Step 3: Start the animation by putting the object on the side you want it to start. For better quality, you only should put a half of the object on the layer. Step 4: Now create a dozen of layers on which you will slowly move the object to the center. Quote:
Step 5: Now we will do a circle animation to add a nice and unique touch. When you reach the center, or the point on which you want to start the cirle, duplicate the last layer before that. Now press CTRL + T (Free Transformation) and rotate the object up. Step 6: Use the above step to complete the circle with other layers. Step 7: Now we're at the end. Just do what you did at the begining, but instead of moving the object to the center, move it to the end of the image. Step 8: Piece the layers together, add a good delay and you should get something like this: Remember, the more layers and less distance between the layers equals a more smoother animation. --- You can do this animation with everything you find suitable, you just need a different brush. Maybe you even want to animate a baseball ball outtricking the striker so he would miss
__________________
Last edited by Eps~; 2008-06-29 at 08:59. Reason: Added Isley's description. |
|
2008-06-27, 00:47 | Link #887 |
I LOVE FLAN_CHAN
Graphic Designer
|
You simply find the brush directory and extract/paste/move the brush file there, or you can click on the brush menu and load brush simply up to you. I prefer using brush directory method. Here is a simple tutorial for adding brush brought to you by Google.
__________________
|
2008-06-27, 01:01 | Link #888 | |
It's VACATION TIMEEEEE!!!
|
Quote:
Spoiler for Screenshot:
__________________
|
|
2008-06-27, 02:10 | Link #889 | |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
|
Quote:
__________________
|
|
2008-06-27, 03:30 | Link #891 |
Busy busy busy
Graphic Designer
Join Date: Mar 2008
Location: Slovenia
Age: 36
|
The best thing to do is, google the brushes, along with your photoshop version prefix.
Example: photoshop 7 brushes, photoshop cs3 vector brushes, etc. That way all the brushes you will find should work for your version.
__________________
|
2008-06-27, 12:40 | Link #892 | ||
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
|
Quote:
Quote:
Thank to bothand have cookies EDIT: unlessI can give it to Eps~ again
__________________
|
||
2008-06-28, 19:15 | Link #893 |
it's animal, unbelievable
Graphic Designer
Join Date: Nov 2006
Location: U.S.A
|
Hmmm. I used the rectangle tool with rounded edges, hid the background layer, deleted the background layer, and saved it in PNG format and had no problems. No black edges. It may be a problem with your version of GIMP/The version of GIMP on the type of PC you are using.
__________________
|
2008-06-30, 06:57 | Link #894 | |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
|
Hi, I has read the first post about how to open a file with the extension .mkv, .mp4, .h264, .x264 etc... using Avisynth. But it still a bit confusing for me.
Quote:
Thank 1st for answers
__________________
|
|
2008-06-30, 07:02 | Link #895 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
|
You just randomly create it where so ever you wish, pending on your personal taste and mood at the time.
You are simply creating a script and feeding it to avisith, nothing less nothing more. Hope this answers your question.
__________________
|
2008-06-30, 08:51 | Link #896 |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
|
To say the truth, it didn't answer my question. But thank to your answer, i figured out what i have to do (and it worked). So still thank a lot =]
I was confused because when he mentioned "notepad program", i thought there is a file in Avisynth called "notepad". And when he said "add ....", i expect there is a small tab called 'add' in that notepad program
__________________
|
2008-06-30, 11:08 | Link #897 | |
It's VACATION TIMEEEEE!!!
|
Quote:
http://forums.animesuki.com/showthre...?t=642&page=36
__________________
|
|
2008-06-30, 21:39 | Link #898 | |
It's VACATION TIMEEEEE!!!
|
Quote:
__________________
|
|
2008-07-01, 14:02 | Link #899 |
Busy busy busy
Graphic Designer
Join Date: Mar 2008
Location: Slovenia
Age: 36
|
More animation!
Animated background - music beats --- Difficulty: easy--medium (you should have basic knowledge of photoshop/animations) Time: several minutes --- I'll show you a quick tutorial on how to make this style animated background: --- Step 1: First of all we will make a new pattern. As an example, I will make a 30 × 10 px background, fill it with cyan colour and make a white border. Remember you can choose any colour because later you can always change it. Step 2: To complete the patern, simply select the image you just made and go to Edit > Define Patern and just choose a name for it. Step 3: Since our pattern is 30 × 10, we have to make a fitting layer on which we will apply it. Create a new image and choose the size 120 × 80. Now select your paint bucket tool and choose pattern on the top. If you don't know where to choose patterns, click here. Fill your image with the patter we created earlier. You should get something like this: Step 4: We have our basic layer done, so lets move to the animation. Grab the magic wand tool and start selecting the cyan boxes. Generally you should select a different number of boxes in each collum starting from top to bottom. Once you have selected some of them, fill them with white. Step 5: Now duplicate the layer and lets repeat the above step, but this time we will choose a white box above where you finished in your previous step. Fill the new boxes with your chosen colour, mine is cyan. Step 6: Use the above 2 steps on as many layers as you want. Then create new frames and select 1 layer on each frame. The time delay between layers should be 0,1s. You should get something like this Step 7: The animation is done, from here on you can spice up the sig as you want. For example, you can add another pattern layer, change the perspective, etc. This is my finished pruduct --- You can do this animation with everything you find suitable, just change the patterns. Hopefully this tutorial was helpful and gave you new ideas to experiment with animation.
__________________
Last edited by Eps~; 2008-07-01 at 18:47. Reason: minor spelling mistakes |
2008-07-02, 15:32 | Link #900 |
Busy busy busy
Graphic Designer
Join Date: Mar 2008
Location: Slovenia
Age: 36
|
Weapon flash part I: Render
--- Difficulty: medium (you should have basic knowledge of animations) Time: several minutes --- This is what we'll be doing: You will be able to do the above animation on any kind of solid object you want, guns, axes, cars, etc. --- Step 1: At the start we need to make the gradient needed for this animation. Your colours should be on default (D) - black foreground and white background. Make a new image twice the size of the render on which you will apply the animation. Since my original render was 300 × 120, I will make the new image 600 × 240. On the new image, select the reflect gradient and on a 45° angel in the middle of the image, make the gradient. For more help, see bellow images: Step 2: Back to our render. Only select the weapon you are working on, copy and make a new layer out of it. Step 3: Duplicate the weapon layer. Now on the layer, select the weapon using the magic wand tool. Back in the gradient image, copy it and paste it into the selected weapon render (CTRL+SHIFT+V). You should get something like this: Step 4: Move the gradient on the weapon to the start: Step 5: You have the basic idea. Create a number of layers and repeat the above steps, but this time place them all over the weapon area, starting from left to right (or vice versa). Remember to select the weapon with the magic tool and copy into the selected area. How many you need depends on the size of the weapon layer. Once you have everything covered, it should look like this: Step 6: On each gradient weapon layer, change the blending option to screen, which will eventually get you this: Step 7: Now animate the render. Tween it or do it with your prefered style. (each weapon gradient layer in each frame): --- Like I mentioned before, you can use this flash on any solid object you wish - be creative Weapon flash part II: Reflections
__________________
|
Tags |
avatar, graphic, photoshop, signature |
|
|