2013-01-22, 08:37 | Link #7901 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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And I didn't know that siege tanks can drive that fast.
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2013-01-22, 15:06 | Link #7906 | |
On a mission
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Bnet fail is consistent, I guess. But single player mode?
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2013-01-22, 23:59 | Link #7913 |
大巧不工
Join Date: Dec 2003
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Well, units in sc2 aren't really drawn to scale... when's the last time you shoot down a battlecruiser and the whole map just blows up?
Whoever is playing terran in that cinematic really suck. Why would you land a single viking vs ultraling? In the video his marine tank forces clearly was caught unsieged and he also let a nydus go off. He should also know that it is impossible to run from ultraling so instead of retreating he should just have held the ground and try to kill off as many zerg units as possible. Also, why are the tanks parked in a wide open area instead of trying to hold the choke created by buildings? Feels like terran who just park all their marine tank in the middle of antiga then just get surrounded by zerg from all sides. The cinematic makes me feel that Kerrigan cannot be saved. This is fine by me though: as I like playing the bad guy. What really frustrates me is that this is all too familiar: I feel the HotS campaign will be just like the broodwar zerg campsign where Kerrigan just rounds up the zerg then betrays everyone... My fav part is when the ultralisk just steps over the tank. Ultralisk OP "irl". Sad that they didn't pick some of my favorite moments in WoL: would love to see a group of marines walk down the street to investigate the pod only to be blown up by a burrowed baneling.... then as the rest of the units runs away a fungal lands on them and the banelings come rollng in... I remember doing the whole sc1 campaign using pretty much only mutaling. I am curious to see what I can pull in the HotS campaign. |
2013-01-23, 00:14 | Link #7914 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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In the end the Zerg Brood are a mindless organic collective that would respond to the right kind of suggestion. The fact that Hydralisks are now hunted as a sport means without direct commands, the Zerg revert to being animals. Kerrigan played the betrayal card too often already. It just doesn't work any more. In fact I expect her to stop playing that game, as betrayal only works if the other side trusted you.
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2013-01-23, 00:18 | Link #7915 | |
User of the "Fast Draw"
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But damn I do love these cinematics they are just pure awesome to watch . It does remind you of the actual scale at play. Forget how huge battlecruisers are supposed to be. I don't even think Blizzard should just make a SC movie, just release a full hour of cinematics showing just one huge battle and that would be enough . As to the game itself, sure I'm picking it up on day one. I mean for better or worse I did get into the WOL campaign and curious to see what happens here. Though I still feel like Blizzard should have found a way to retain those 'Commander' type characters we represented in the original games.
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2013-01-23, 01:08 | Link #7916 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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What I want is for Blizzard to insert much more "random cut-scenes" showing the SC2 world that might not have direct relation to the single player storyline.
Like back in SC1, with the two solders who run over a zergling with their car. Or that time when the demolition team tried to blow up a science vessel. Something down to earth, like seeing what it's like to drive a siege tank.
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2013-01-23, 19:40 | Link #7918 |
大巧不工
Join Date: Dec 2003
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Given how good the cinematic looked it the blizzard cinematic team probably spent countless of hours producing something like that. Having such high quality cut scenes in game would probably deplete all of Blizzard's resources.
I recall one of the regrets someone had with warcraft 3 is that they did not have time to draw the cinametics of the Arthas vs Illidan battle. "Kerrigan saving the universe" I thought was suppose to be the big idea behind WoL. Although tbh, I expect Zeratul to show up and tell Raynor "wtf man, how is she going to save us if she is powerless? The xelnaga Artifact is actually a trap to neutralize Kerrigan.". The WoL campaign felt rather short and divided into small unrelated chunks: I hope they do a much better job in HotS. I still recall the disappointment towards the end as nothing seem to have developed or resolved. |
2013-01-23, 20:04 | Link #7919 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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@ Lowegear & Flareknight- LOL.
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blizzard, starcraft, windows |
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