2009-10-17, 20:23 | Link #121 | |
Beta Tester
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And of course, the typical FF = drama/cheesy romance statement because that's all there is to it apparently, I'd like to know which FF's you actually played. @OceanBlue: FF12 was one of the lesser FF's since battles were too easy with the gambit system, and the story wasnt that interesting. (and it didnt involve love, go figure seeing as how people talk about how love is bad for a story) |
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2009-10-18, 01:10 | Link #122 | |
Chicken or Beef?
Join Date: Aug 2007
Location: Seattle
Age: 41
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Anyway, I've played: 4, 5, 6, 7, 8, 9 and 10.
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2009-10-18, 02:01 | Link #123 | ||
Banned
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- I don't really know how else to say this, but FF has simply not had the same battle system throughout the entire series nor has it really been flat out turn based combat since Final Fantasy III. Unless you consider turn based combat anything that isn't pure real time like Tales of. - The JRPG cliches thing is kind of applicable to just about any game, and DQ suffers from it plenty as well. Considering again it hasn't changed much since the 80's and basically started the JRPG genre. - Not sure what you mean by dungeons that don't make sense. Do you have any examples? Quote:
I'll state that I did like the Heaven Triology of DQ for it's chapter system you mention as well as the epic feel of having a kid and watching him grow up to fight with you, but ever since then it feels like they've been sliding backward towards the more primitive original triology's level of complexity. However I hope you realize that while you say DQ is original because of it's stories, what you point to in order to support that idea has more to do with gameplay elements than the stories themselves. I still don't understand why people seem to object to handsome male character so much. Considering people seem to love their attractive female characters just the same. |
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2009-10-18, 03:08 | Link #124 | |
Chicken or Beef?
Join Date: Aug 2007
Location: Seattle
Age: 41
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2009-10-18, 08:17 | Link #125 |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 42
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Localisation rumours.
Some of you might have heard it already. The ToG version of "MAMORITAI-WHITE WISHES" features an english version of the Title track on it. Of course now rumours are spreading that ToG will be making its way outside japan. Nevertheless, i would wait for an official word from namco-bandai before throwing a party... |
2009-10-19, 08:53 | Link #126 | |||||||||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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2009-10-19, 09:52 | Link #127 | ||
Beta Tester
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No problem, seeing as you were hellbent on making Dragon Quest look like the better game just because it has a more original story, I felt the need to state the obvious. Quote:
Plenty of JRPG's have male characters that look a bit female'ish/too pretty, so why complain about it all the time? Better then playing some buffed guy with exaggerately huge muscles that came straight out of Gears of War. >.> |
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2009-10-19, 12:32 | Link #128 | |
Chicken or Beef?
Join Date: Aug 2007
Location: Seattle
Age: 41
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Anyway, Final Fantasy is an eye candy game, its why they can get away with doing everything else half assed.
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2009-10-19, 18:12 | Link #129 | |||||||||
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Spoiler for Video gameplay comparison (nerdy):
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Last edited by Kaioshin Sama; 2009-10-19 at 18:44. |
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2009-10-19, 18:55 | Link #130 | |
Ancient Member
Join Date: Apr 2002
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Simply put: Dragon Quest has the same system (which is a stretch, since its been improved over the years) throughout the years because it also works. Believe it or not, people love its turn-based system, and the most popular gaming franchise in world from the last ten years (Pokemon) utilizes it extensively. DQ still outsells FF consistently in Japan because they love it there. So no, its definitely not a phenomenon from the 80's and just because DQ doesn't constantly discard its gameplay systems for (sometimes) half-baked solutions like FF does, doesn't mean it is doing it to adhere to "traditions". DQ has made quite a few advances throughout the years, and that's why people still buy them.
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2009-10-20, 02:29 | Link #131 | |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 42
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Anyway if you compare both ToH versions, anime version and CG version, the anime version outsold the CG version. I reckon anime styled games will always edge out games that renders the models realistically in japan. So i'm happy that both DQ and Tales stay with their anime style, and hopefully never experiment with realistic renderings again. |
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2009-10-20, 06:17 | Link #132 | ||||||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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2009-10-20, 13:41 | Link #134 | |
Not an expert on things
Join Date: Jun 2007
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It seems to me that turn-based games are being bashed in this thread. What's wrong with turn-based games? I enjoyed Persona 3's and 4's turn-based battle systems more than I did FF12's and Ar Tonelico's not-turn based systems. It depends on how the battles are paced, in my opinion. FF12's battles were too slow and Ar Tonelico's were too simplistic. |
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2009-10-20, 14:25 | Link #135 | |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 42
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Some small news over on abyssalchronicles.com. It is nothing we don't already know. But finally it seems confimed that the game will have chat system like all Team Destiny titles have. Last edited by Sides; 2009-10-22 at 03:03. |
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2009-10-22, 15:03 | Link #139 | |
Banned
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It's just that Dragon Quest's TB system remains unchanged since the 80's. For a progressive guy like me that's a pretty big turn off. As for Ar Tonelico, I didn't even bother with it beyond the first few hours after realizing that there is almost no resistance going on as far as the enemies were concerned. The game clearly banked on it's VN elements and cutscenes (see Xenosaga), but those were nothing to write home about either. When I heard the 2nd game has a game breaking glitch that basically forces you to grind in order to do a certain amount of damage to a boss or face a game freeze (because somehow someway the game manages to overload the PS2's memory buffer with an attack) it pretty much sealed the deal for me that I never want to touch an Ar Tonelico game again. As for Persona, I think it's the fact that it's customizable in a good way (as in with some limits to keep every character from being exactly the same in the end) that makes the games battle system enjoyable. That and the awesome atmosphere that sets it apart from other RPG's. I mean that battle music in Persona 3 is something else. |
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2009-10-22, 18:55 | Link #140 |
Ancient Member
Join Date: Apr 2002
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That's not really true... FF really does stand above the pack when it comes to effeminate main characters, with a history of it dating back to FF1 (Amano's male leads all look extremely feminine). Tales for example doesn't consistently have bishounens as male leads, and DQ has never had a single bishounen as a male lead. What other RPG feature them extensively?
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game, games, rpg |
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