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View Poll Results: Should they expand the PC's gaming market to include more fighting games | |||
Yes | 11 | 57.89% | |
No | 1 | 5.26% | |
Probably not, but it wouldn't hurt to expand the PC into other genres | 6 | 31.58% | |
I don't like fighting games... | 1 | 5.26% | |
Voters: 19. You may not vote on this poll |
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2009-03-16, 21:25 | Link #21 | |
Sup
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Doing a qc on a keyboard is just hitting two keys in quick succession. Now that's control ;O |
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2009-03-17, 03:45 | Link #23 | |
魂を踊らすように
Join Date: May 2006
Location: London, UK
Age: 39
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And I still want to reitarate the macro/cheating issue which Capcom wouldn't likely be able to resolve (unless they find a way to detect if xpadder or other similar programs are working in background while the game is running). Third thing, the fighting community is mostly gathered around the coin-op and console version, and the most skilled players are on coin-op. Anyone who has ambition to become a decent player and wants to learn and take part at tourneys shouldn't consider the PC version anyway. :\ |
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2009-03-17, 07:02 | Link #24 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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While I understand most of the skeptiscism toward fighting games on PC, I really do not understand the controller issue. And actually this is not the first time I read such comments, why is that so many people believe that one can't possibly use a joypad controller on a PC?
I use a PS2 joypad on my PC with an USB adaptor (the adaptor costs less than 20 bucks), the controller works exactly the same way as it works on a PS2 (double analog sticks included), there is absolutely no difference. I've tested this joypad on several PC games and several emulated game, I've never noticed any conflict.
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2009-03-17, 09:13 | Link #25 | |
Senior Member
Join Date: Jul 2008
Location: PMB Headquarters
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More over, most 2D fighting games do not consist of just 1-2 buttons. The least to say, games like Sengoku Basara X and Guilty Gear X consist of many more button presses; a keyboard is possibly the worse idea. However, that is irrelevant to the point of making more fighting games on the pc by game makers considering that there are tons of pc controllers out there, as well as adapters that enable the use of console controllers on the pc. |
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2009-03-17, 20:19 | Link #26 |
Senior Member
Join Date: Apr 2006
Location: In Florida
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not to mention most if not all the controllers on consols actually already had a variant on the pc before hand...so I have to agree that controller issues isn't really a problem...i agree thought that cheating can be a problem with the PC...of course than again you had controllers for consoles that you can programs moves into so I think if there is a will to cheat on any venue there will be people who cheat....
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2009-03-17, 20:28 | Link #27 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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Bring a game to a competitive level and people will start to cheat, this is a sad reality.
Certainly PCs offer an easier way to break the rules, it's not so strange that many MMO (if not all of them) are plagued by cheating programs of any kind. That however never stopped MMORPGs, RTSs and Teamplay FPSs to prosper. Can't see why that should be a problem in this case.
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2009-03-18, 01:52 | Link #28 |
魂を踊らすように
Join Date: May 2006
Location: London, UK
Age: 39
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Probably because there doesn't seem to be a good way to deal with people who cheat with macros. And again, add the fact that the best competition and the best players are found on the arcade versions and the console one. Why would they want to move to the PC version?
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2009-03-18, 08:03 | Link #29 | |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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Also i know there's been MMORPGs where players used illegal macros to make character perform a long series of actions by just pressing a button. As long as they answer to GM calls they can't be busted. Anyway is it stricly necessary to play a 1v1 fighting game online now? i never did that even once in my life, and yet i've been playing many solo or with my real friends. The netplay for this genre is something very recent. I certainly do not care about playing "against the best players" even one bit, playing for fun is enough for me.
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2009-03-18, 12:47 | Link #30 | |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 41
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2009-03-18, 16:38 | Link #31 | |||
魂を踊らすように
Join Date: May 2006
Location: London, UK
Age: 39
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2009-03-18, 17:55 | Link #32 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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On this point i generally agree. The main problem is that the targeted population that is more likely to be interested in this kind of games owns both a PC and a console (with few exceptions). Those people are most probably going to buy the console version given the option. I thinks this is because this is a kind of game that you'd rather play in front of a TV screen while sitting on a couch, rather than on a chair in front of a monitor. Plus this is a kind of game that you are probabily going to play with friends (and i mean real life friends), and there again couch+TV proves to be more comfortable.
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2009-03-19, 07:19 | Link #34 | |
魂を踊らすように
Join Date: May 2006
Location: London, UK
Age: 39
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Back IT, I want to underline that I am not against fighting games on PC (I'm one of the few people who actually bought Melty Blood Act Cadenza Ver. B and Big Bang Beat), but right now I find it highly improbable to see this genre flourish on PC as it does on the other platforms, for all the reasons I mentioned earlier. |
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