2008-04-14, 23:08 | Link #23521 | |
He Who Smites Shippers
Join Date: Mar 2008
Age: 36
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2008-04-14, 23:12 | Link #23522 | |
The Resurrector
Author
Join Date: Sep 2007
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That's one major weakness, then. There are plenty of ways for a character to be equivalent to an Ace WITHOUT enormous firepower and HAXX-level magic. Take Aurion, for example. While he's not exceptional in firepower, he excels in others that the Aces aren't. And that's what's more important. |
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2008-04-14, 23:14 | Link #23523 |
The Dang-meister
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Most likely because it doesn't fit into the guiding principles that guide the universe that is Nanoha.
On top of that, this is Magical Girl. I'm not sure exactly how to explain the nuances that set the boundaries of what you can and cannot do, but I'm sure there are others who know what makes this universe tick far better than I do at this point.
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2008-04-14, 23:28 | Link #23525 |
Residential Nutcase
Join Date: Jun 2007
Location: Outer Cadia
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Why should we do it? If we have ideas, we'll be building them to be OUR OCs. All our jobs will be to help balance the characters and maybe provide suggestions to improve it. Not helping people think up ideas.
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2008-04-14, 23:39 | Link #23526 | |
He Who Smites Shippers
Join Date: Mar 2008
Age: 36
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Hey, you in the back! Quit sniggering! *Throws a brick at the heckler* As it stands right now from my perspective, firepower or melee supremacy are the first and last words of combat in the Nanoverse. The only way you could create a "different but equal" type of mage would be a stealth specialist or an assassin of some sort... both of which I find to be utterly utterly boring concepts.
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2008-04-14, 23:42 | Link #23527 | ||
Truth Martyr
Author
Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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Look, here's the thing. You don't HAVE to be an Ace. Why is it important for Rico and Nova to be Ace-equivalent anyway? Being an Ace is a big thing, and from what StrikerS dialogue implies, there are more StrikerS than Aces anyway - why not have them both be Striker-class? Also, Franz was supposed to always be using GIGA DRILL BREAKER as his signature move. But I killed that, and while it's still in his profile, it's no longer his signature move, he's only used it once, in fact it might as well be non-existent. (To be fair, I suppose his signature weapon is the Assault Rifle, though he has used the Battle Rifle when he had to, such as Ariadne). Vice Gransenic, Sniper. Considered Ace-class despite having lower mana pool than Tea, due to l337 sniping skills. Quote:
If we can suck it up, you can. If ATC can suck it up, and he's from Spacebattles, you can. (Max range reduced to 5km from 20km, max velocity reduced from 2000m/s to 500m/s.) Hell, my OC, Franz Jaeger, was powerful. He was an Ace. A FUCKING ACE. One of Nanoha's peers. Then I nerfed him, dropped the S-rank, made him an A, killed off all but 1 elemental affinity, and replaced his Unlimited Blade Works with Unlimited Paper Works. ....actually I think the only thing I regret in the major nerfings I did to Franz and Naomi was that in the original, Naomi was a foxgirl. A rather flirty foxgirl. Who liked to curl up next to onii-chan and get her ears and tail stroked. And had a habit of stealing his shirts to wear. And who also wanted to create a yuri harem for herself, just for lulz (and because girls smell, cuddle and taste nicer than guys). And she and Franz were much, much more in tune to their feelings that the current incarnations of them (If the Spawn don't kill Franz in Alpha, Naomi will). You should feel lucky TK thinks you're beneath his notice. Getting haxbusted by him is NOT fun. And you ignored what TK was doing a couple pages back, attempting to expand the Mid style of combat. What I'm doing in my writings is also trying to put a new twist to Nanoverse combat with sniping, concealment, proper military skills... For example, the OFM Air Wing girls act as air support for the Assault Company guys, like 160th SOAR for Delta Force. The Assault guys call in airstrikes from the girls and paint targets for them. How? With IR strobes, and spotting lasers. The FAC-trained operator calls in the strike, the team lases the target, and high above, the girls who come in for the airstrike can see the beam of the laser leading into and illuminating the target, and will vector in and shoot it from above. Now how about that.
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Last edited by Wild Goose; 2008-04-14 at 23:58. |
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2008-04-14, 23:57 | Link #23528 | ||||
He Who Smites Shippers
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Age: 36
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2008-04-15, 00:03 | Link #23529 | |
Senior Member
Join Date: Jul 2007
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On the other hand, the more intelligence you cram into the missile, the harder it is to imprint a guidance circuit, especially on the fly. Even fewer humans are going to be able to etch 6 circuits (even if he has already worked out what they'll look like beforehand) for even primitive passive homing within a combat-useful timeframe than they are going to remote-control those 6 rounds themselves. Homing rounds are actually mandated by canon - such as Bloody Dagger, so we have to live with them, but round-automation is not going to actually bring workloads closer to reality. The inverse of this equation is that if you can accept they can think in the lines for SARH guidance in a combat-useful timeframe, then coming up with the control for MCLOS is possible. |
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2008-04-15, 00:08 | Link #23530 | ||||
Truth Martyr
Author
Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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Psycho: *smirks and continues playing with Fury* Besides, I find that it's more fun to write about people who have to work and actually think their way through combat, rather than Nanoha's "Just beamspam them till they die" approach. In two words: Sniper Ivanovich. Quote:
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Also, a further thought. When you want to reply to someone, right click on "Quote" and open it in a new window/tab. Then follow the format that I'm using here. Click quote and take a look at how the quoting system is formatting - it's quite simple and needs little to no explanations. It gets vert, very hard and annoying for people to reply to you replying to them when they see unattributed quotes and are stuck wondering who the heck said what. Furthermore, this system of quoting allows the reader to jump back to the post of the person being quoted. Learn it. If you learn only one skill on Cadia, learn this. And Randomness: I just remembered Nanoha's VR training with RH during school, juggling schoolwork and VR training - if mages regularly do this, it would increase their multitasking ability. Hmmm. I just have an idea for Tea's Barret F - which, IIRC, is a heatseeker round... correct me if I'm wrong: doesn't it say somewhere that Barret F is shorter ranged than her normal magical rounds? (Said idea involves an Assault Company mage tossing a flare as a decoy.)
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2008-04-15, 00:08 | Link #23531 | |
Loveable Jerk
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Your entire spiel fails since IMO the only thing the mage is doing is designating the targets and proving the mana, the device is handling the nuts and bolts of the guidance so thanks for telling me something I already knew and proving nothing. Congrats. Of coruse even technically you still fail miserably IMO as the spells themselves would already have the guidance 'circuitry" in them as part of there nature when cast. Do you program the entire guidance package of a missile in mid-air before you fire it? No so why do you seem to think you'd have to do it with the spell and that the guidance systems wouldn't be an intrinsic part of the shot itself as cast? This arugement is overly complex and dosen't disprove anything, try again.
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2008-04-15, 00:20 | Link #23532 | |
Truth Martyr
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Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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WHY would a mage need to manually - wait. I'd forgotten - ark's standpoint is that Devices are dumb. A simplification of his arguments and stance in Magitech, perhaps, but to the point. Look, ark, if you're going to be talking about mental MCLOS control of shots, then please, PLEASE, go back to Gundam, and look at all them Fin Funnels and DRAGOON system running around and explain how those work.
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2008-04-15, 00:25 | Link #23533 | ||
He Who Smites Shippers
Join Date: Mar 2008
Age: 36
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Which means what, exactly? Quote:
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2008-04-15, 00:27 | Link #23534 | |
Senior Member
Join Date: Jul 2007
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It is theoretically possible to have someone that's equally or even more powerful, but then it becomes hard to explain why he hasn't achieved the same level of accomplishments, fame or recognition as a prodigy as our heroines within the continuity (remember, while this OC thread likes to push this point, this OC thread is supposed to be in the main Nanoverse - Kerokanon is about as far off as you can go, and even then the general flow of the story is carefully unchanged). Thus, the only way you can have a character more powerful than the Aces is basically: 1) Make him a villain: Which means you have to come up with a way to at least beat him off at the end of your story arc, and without permanently destroying anything (read: You can have Villain destroy Random "Non-management World" XXX, but not Midchildra) of importance. If he has a Death Star, you have to create a meaningless exhaust just port for the Nanoha and Co. to hit. In other words, a one use character. 2) Make him someone from very, very long ago, so he isn't really in the continuity. The quickie rule of thumb is: No one beats our heroines. Few can even match them. |
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2008-04-15, 00:30 | Link #23535 | ||
The Resurrector
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Join Date: Sep 2007
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The world is wide, and so is this thread. Not to mention Nanohaverse.
Ideas are abound should you just jump-start the creative mind a little. This post is a little gem that shines very bright for all of us. Have a look-up yourself. Quote:
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A concept remains a concept unless the author brings it to life. |
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2008-04-15, 00:33 | Link #23536 | |||
Truth Martyr
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Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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You have good ideas. We acknowledge that. We embrace ideas. What you are unwilling to do is to compromise your ideas, or to look at it differently, or change them to make them fit in the Nanoverse. And don't use ark as an example of what to do; occasional haxbusting aside, ark is an ass who refuses to compromise. Also, to repeat: Charecters who are on the level of the Aces and par with them will be HEAVILY SCRUTINISED. There's a reason the girls are The Aces. Also, to repeat something: You seem to be equating Ace-ship with overhaxxed power levels. Vice is a sniper and an Ace. And is weaker than TEANA. EDIT: M4 is viable. If, IF, IF, it refers to this: the Colt M4A1 Carbine. Or the Sherman. "Cavalry! We've earned our stripes!"
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Last edited by Wild Goose; 2008-04-15 at 00:50. |
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2008-04-15, 00:43 | Link #23537 |
The Dang-meister
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Comartemis, I'll leave it at this: You are fighting a losing battle.
If you think you are going to survive on this board, you'll need to understand the rules and the guidelines that govern this thread. Failure to do so will result in everyone hounding, rather than advising, on your character construction. And believe me, if TK3997 decides to step into the fray, and start haxx-busting your characters, there will not be enough of them to fill a teaspoon.
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2008-04-15, 01:00 | Link #23538 |
The Resurrector
Author
Join Date: Sep 2007
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:3
Well, this will come as a little surprise, but this chapter is supposedly combined together with Chapter 8. A little review separated them, though, because I think dropping another Bluecheese Nuke rivaling Chapter 6 (which was capped at 26K words, combined Chapter 7-8 probably slightly more than that) is going to make a lot of people go bonkers and start screaming for my skin . Nothing big here, really, just a lot of information dump. And I think I got some of the characters OOC (Out-of-Character) and some things OOC (Out-of-Canon) . Anyway ... *drops nuke and runs* Mahou Shoujo Lyrical Nanoha GuardianS Chapter Seven—A Tale from the Past Spoiler for Scene I:
Spoiler for Scene II:
Edit: I don't know how to use the youtube tag, it doesn't seem to work ... The song will have to link, then. Last edited by PhoenixFlare; 2008-04-15 at 01:42. |
2008-04-15, 01:01 | Link #23539 |
The Resurrector
Author
Join Date: Sep 2007
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Mahou Shoujo Lyrical Nanoha GuardianS Chapter Seven—A Tale from the Past Spoiler for Scene III:
Spoiler for Scene IV:
That's all for now, and the length is not as long. Concurrently, Chapter Four has been edited slightly to suit the timeline (Scenes VI to VIII), and update has been made to the main link. Right, be going now. Spoiler for Chapter Eight will come later. Last edited by PhoenixFlare; 2008-04-16 at 00:55. |
2008-04-15, 01:08 | Link #23540 |
Sword Wielding Penguin
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Okays... something I'm trying to do is while I'm loving my army of cameo characters, I am trying to limit to one character from any given series per cameo. (Exceptions I will probably make under the conditions that characters from the same series aren't in even remotely related units.)
And today's task, I need to fill in Lynn's squad. So ditching the last version, I'll make a shorthand version to see what goes together. I'm trying to balance it 2X2. Two males, two females. With one male, and one female close combat expert, and a matching M/F ranged specialist, with special 'jobs' distributed between them. Spoiler for Shock Enforcers four person team:
I'll leave them un-developed for the moment to see what kind of ideas get thrown into the mix. EDIT: Uh... Goose, info correction for you. Muzzle Velocity was 2000 down to ~800-900 m/s, not 500. (Actual firing velocity of a Barret M-82A1 is around 850 m/s.) Despite the weapon firing off plasma based propellent. |
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