2012-05-28, 18:11 | Link #2121 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Blizzard said that they plan to buff them in patch 1.3. As in, two patches down. But the stats of existing uniques will not increase, they will only buff new drops. So all the uniques that exist now will stay as curious collectors items, and not really ideal for Inferno.
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2012-05-28, 22:36 | Link #2123 | |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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It synergies extremely well with high attack speed and mitigation. Theoretically, you can achieve 3000 per hit with two weapons ((900+600) * 2) and attack 3.00 with addition of couple of rings or amulet and gloves, which is 9k of HP generated per second. You can even go higher if you have Life on Hit on the rings. With 80% resist and 70-80% armor, you can easily outheal most attacks in the game by simply hitting the mobs. Unfortnately a gear with that kind of stats would cost astronomically right now.
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2012-05-29, 02:41 | Link #2124 | |
Senior Member
Join Date: Apr 2004
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2012-05-29, 04:56 | Link #2128 | |
Bearly Legal
Join Date: Jun 2004
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At lvl 59 now Act III Hell mode with my monk. Starting to get the hang off the difficulty now after i started focusing on getting Liife per hit, fire resist converted to resist all with trait and vitality thanks to skane's advice. Really love the freedom of being able to adjust my skill setup without the hassle of respec/reroll. After seeing Kyero Fox's monk in action, i stole some of his skill setup and my monk playstyle changed quite radically by using Mystic Ally to tank while I stand outside their melee range smacking em with Long Reach and Wave of Light.
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2012-05-29, 05:21 | Link #2129 |
The Resurrector
Author
Join Date: Sep 2007
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A question on life per hit: How does it work for area-of-effect and multi-targeting spells? Area of effect would mean something like a Blizzard, Acid Rain, or Rain of Vengeance, etc. whereas multi-targeting spells would be something like Locust Swarm, Firebomb with Flash Fire rune, Entangling Shot with Chain Gang rune, etc. Do all the enemies affected by these count as "a hit" each?
Edit: I'm going to believe that they're not going to count as "separate" hits each, but a man can hope, right?! |
2012-05-29, 05:23 | Link #2130 | |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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2012-05-29, 05:25 | Link #2131 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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EDIT: For once I got some spare time in the next two days, and Blizzard hit me with a 8 hour down time. Guess I will go to bed and start playing in the morning. EDIT2: The forums are filled with people who have no idea what's happening. Blizzard is horrible at telling people when they turn the servers off as the game certainly doesn't tell me anything. I shouldn't have to Google in order to find out why I am not able to play. I guess they just don't care.
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Last edited by Vallen Chaos Valiant; 2012-05-29 at 05:42. |
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2012-05-29, 06:57 | Link #2132 | |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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I don't know the formula, but benefit is spread across the hits. Otherwise, high Life on Hit melee would be invincible. EDIT: Btw, we finally have solo monk inferno clear reports. That leaves.... just Witch Doctor left? I don't recall seeing a solo inferno clear on WD yet.
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2012-05-29, 06:59 | Link #2133 |
Itadaki-nyaaa !!
Join Date: Apr 2008
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There is a service status forum. The schedulded maintenance has been announced 3 days ago.
I know blizz has done a lot of crap regarding D3's service and they've become a big bad, soulless company and stuff but maybe we should limit the criticism to things that blizz is actually guilty of, otherwise we'd start sounding like nagging grannies |
2012-05-29, 07:08 | Link #2134 | |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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That place is a cesspool.
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2012-05-29, 07:32 | Link #2135 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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2012-05-29, 07:46 | Link #2136 |
Senior Member
Join Date: Jul 2009
Age: 30
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You know what, i agree with you. Dying because of lag on single player mode just feels stupid. You don't even have mad 9 year olds to yell at you to make yourself feel better. Not being able to play at all just makes me feel a bit cheated.
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2012-05-29, 07:54 | Link #2138 | |
Tumble Rumble
Join Date: Aug 2009
Location: Imagination Land
Age: 39
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Tags |
arpg, blizzard, dungeon crawler |
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