2009-11-18, 02:00 | Link #3363 | |
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2009-11-18, 02:43 | Link #3364 |
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I agree. Ronove was able to see how they were playing the game before Battler was there and said it lacked love and was dishonorable.
Dlanor explained some problems to Battler when they were outside the game board: -Dlanor gave Cornelia the red text to guard that window but she couldn't use it. -Bern and Lambda were playing like they didn't know Kinzo was already dead. I think that the game board for episode 5 is still under Beatrice's rules but the players are not playing the game the way it was intended to be played. Beatrice's rules: -Only red/gold truth can be trusted regarding events of the game board. -All blue truth must be countered by red truth before the game ends. -During the game an attempt must be made to murder people according to the epitaph.
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Last edited by luckyssol; 2009-11-21 at 01:37. |
2009-11-18, 04:51 | Link #3365 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Quote:
All the things Erika said she did and we're told is capable of doing, breaks willing suspension of disbelief entirely. It's just stupid. I'm sort of inclined to side with Jan-Poo and believe that the real world we're shown in Ep5 isn't the real world at all. |
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2009-11-18, 04:57 | Link #3366 |
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Join Date: Oct 2009
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From the extra TIPS "Bernkastel letter", Bern said that the Rules X, Y and Z were like this:
1. Rule X: it pointed to the heart of the witch. Just like in Higurashi, the fact that "the incident started after the festival and Rika died whatsoever" pointed to a plot and suspects behind the scene. In Umineko, the killing started from 4th Oct and finished at the end of 5th Oct while no one was able to survive in the end normally was the situation. The heart of the witch is the identity of Beatrice. 2. Rule Y: In Higurashi, people got killed in the violent ways and different people became murderers in different conditions. This pointed to the truth of Oyashirou: Hinamizawa Syndrome. In Umineko, even though people were killed in different order, the killing was accorded to the epitaph. Rule Y pointed to the nature and motive of serial killing. 3. Rule Z: In Higurashi, Sonozaki family was posed as culprit behind all previous deaths. In Umineko, magic and Beatrice confused the exact nature of Rule X and Y. Bern said that while Rule Z in Higurashi is fixed (like a maze with fixed structure), rule Z in Umineko is indefinite but still take a form (a maze changing its structure in each episode. (The three rules are my interpretation, anyone could interpret them differently.) Interestingly, the letter seemed to be writing to an entity even higher to herself (to Hanyuu? or to Rika?). She stated also that Beatrice was close to that entity and suffered from the same "disease". Spoiler for Bern's letter (translated by someone else):
Last edited by ijriims; 2009-11-18 at 09:48. |
2009-11-18, 08:16 | Link #3368 |
別にいいけど
Join Date: Jul 2007
Location: forever lost inside a logic error
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I'd like t to know how chrono and Ssol interpret the "lack of love" Ronove is talking about.
In other words, what is this love Ronove is talking about? Certainly a game where people get killed in gruesome ways doesn't look like something a person would define "filled with love" in a conventional sense. You can't even think there is respect or care for the characters seeing at how Kanon was mocked in Ep3 or the Jessikanon and George+Shannon scenes of Ep2. What love is there for people who get their faces completely smashed or get their stomaches open and filled with sweets? I think there is only one possible interpretation, and that's the one Dlanor explains. "Love" in this case is the bond of trust that is created between the writer and the reader. It naturally goes both ways, the writer must create a story for the reader to use and the reader must have faith that the writer isn't "cheating". The definition of what is "cheating" and what is not is expressed by the Knox rules themselves. As Dlanor said, her father created those rules for this very reason. In conclusion, imho, if a story is solvable then there is love, if a story isn't solvable then there's no love. But Lambda's game shows no love as stated by Ronove. This is why I say Lambda's game is not solvable. Not because "I gave up", but because saying that is solvable goes against what it is said in the story itself.
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2009-11-18, 09:20 | Link #3369 |
ShizuxKino~*
Join Date: Dec 2005
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Is it only me who read Bernkastel's letter and was somehow reminded of BT-san? ;_; *sobs*
Ryukishi-san is really trying to wreck our brains throwing references to Higurashi here and there. I guess that beside from solving the murder, how higu and umi relate to each other (or whether they have any connection at all) is a mystery he throws in for us to solve...or just to distract us? I am interested in Battler's new status as a GM at the end of EP5 and how it will affect his final game with Beatrice (assumes that there will be one). If the GM status is kept until that time then we will have 2 GM playing against each other, freely modifying the game board per turn as they wish? (Something like Beato carrying out the murder VS Battler saving everyone?)
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2009-11-18, 10:50 | Link #3370 | |
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2009-11-18, 11:50 | Link #3371 | |
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Quote:
I already gave two specific examples in my previous post. Here is the text from the game: Spoiler for ”Episode 5 Text”:
あきらめないで下さい! Please don't give up
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2009-11-18, 14:34 | Link #3372 |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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All those lines mean is that we can trust the red we're given: Not that the game is solvable in any way.
You can still write an unsolvable mystery using the same, classic, Knox-approved techniques... the way to do it is to not give out enough information to the reader. |
2009-11-18, 21:26 | Link #3373 |
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Alright, here's that gold text theory that I keep going on about:
Spoiler for gold text theory:
So far, no one has been able to discount it yet, and I haven't heard a different theory which explains everything. Though it does have a few weaker points.
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2009-11-19, 01:07 | Link #3374 | |
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I wonder if gold text really existed prior to episode 5...
Quote:
If it existed prior to to episode 5 then the previously quoted red next binds it to be untrustworthy. There could not have been a rule that said "Gold text is trustworthy" because then the red text Battler used would have been impossible. Gold text was created in episode 5. The exact rules of it are unknown but it is similar in some aspects to red text. I think Chronotrig's theory works as a good explanation for now though.
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Last edited by luckyssol; 2009-11-19 at 01:33. |
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2009-11-19, 04:00 | Link #3375 | |
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Quote:
Spoiler for size:
Oh, and thanks for reading it
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Last edited by chronotrig; 2009-11-19 at 04:16. |
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2009-11-19, 04:46 | Link #3376 | |
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That makes it possible that the gold truth has been around from the beginning and Battler just never saw Beatrice use it. If he didn't learn how to use it from Beatrice then how did it learn to use it? Since Battler is the new game master he will need to use it to setup the new game. Then we will know all the rules. (Hopefully in episode 6)
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2009-11-19, 06:05 | Link #3377 |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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I'll think about this more tomorrow, but I will say this:
Sure, magic is lies. But the way you're putting it, they sound like magic lies. Basically, magic exists conceptually rather than in reality, right? But the way gold text seems to work, it still has to effect reality on some strange metaphysical level. It reminds me a lot of how stuff in the Nasuverse works, actually. |
2009-11-19, 12:31 | Link #3378 |
別にいいけど
Join Date: Jul 2007
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Chronotrig's theory is sound and very interesting, but I still think it is overly complicated.
My personal idea of the gold is a little different. It certainly is something that only the Gamemaster can use and the game master creates the games so it is perfectly logic to assume that the gold can be used to "create" the game. However I believe that gold is only limited to the gameboard and can't have any effect outside of it. Red on the contrary can be used for any event that is real. We have proof that it has been used to affirm things that happened in a distant past. This is exactly why, imho, Battler could not say in gold that "Kinzo died before the game", because that's an event outside the gameboard, however he could say that (here, right now) there is Kinzo's corpse. This kind of interpretation clearly explains why gold is by no means superior than red, matching with what Dlanor said. To translate it in actual facts, when Battler said in gold that "this is Kinzo's corpse" he created inside the game a situation where he found "without a doubt" Kinzo's corpse. At that point Dlanor couldn't counter anymore, because that became the reality inside the game. The proof of that event happening was provided by the gold itself.
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2009-11-19, 13:25 | Link #3379 | |
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Quote:
Spoiler for size:
Spoiler for size:
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2009-11-19, 13:35 | Link #3380 |
別にいいけど
Join Date: Jul 2007
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Well it's just a small difference, it's not like what I said completely goes against your theory, but the way you have put it looks like red is based on gold, which imho ins't a general rule, though inside the game it might work that way, but merely because gold sets a "truth" inside the game, not because red itself depends on gold. That's how I see it.
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