2013-10-08, 00:00 | Link #201 |
User of the "Fast Draw"
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I think it's understandable that the people in this situation are not quite so panicked as of yet (though obviously some are losing it). You just wake up in this video game world and there are more questions than answers. Unlike SAO there's no grand declaration explaining a damn thing about their situation so everyone is just figuring things out on their own. A lot easier to panic when you are pretty well told to panic. No one there has enough information to even freak out about yet.
People can still treat this like a game especially since they have no idea what happens when they get 'killed' there.
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2013-10-08, 00:57 | Link #202 | |||
I disagree with you all.
Join Date: Dec 2005
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2013-10-08, 01:10 | Link #204 |
User of the "Fast Draw"
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I'll go with knowing you are utterly boned is far worse than not even being sure how much trouble you are even in. The unknown may be frightening but it's all about how things unfold. Dropped into a world with a chance to talk to people at your own pace about what is going on is infinity better than getting grabbed in the middle of confusion and having a "you are all doomed" message broadcasted right at you.
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2013-10-08, 01:47 | Link #206 | |
I disagree with you all.
Join Date: Dec 2005
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Here, well... Magic (by which I mean something completely ununderstandable) happened. |
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2013-10-08, 02:17 | Link #207 | |
Senior Member
Join Date: May 2013
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Though I can't remember whether the original game was a VR game or if it was an on-screen thing. I'd be infinitely more concerned if I'd been playing an on-screen game and woke up in a VR immersion game... |
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2013-10-08, 02:22 | Link #208 | |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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It's exactly like you described lol. That's why Naotsugu was like wth? What happened to this game while I was gone? EDIT: Episode 2 previews http://www.nhk.or.jp/anime-blog/0120/169563.html
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Last edited by aohige; 2013-10-08 at 02:43. |
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2013-10-08, 03:03 | Link #209 |
However,
Join Date: Jan 2010
Location: Hong Kong
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Came here because I liked Maoyuu (the LNs), and I'm hoping that Touno Mamare has also made this series something different.
Episode 1 was alright, a bit plain. We've got an introduction to the characters, but that's pretty much it so far. So the game is a mouse and keyboard MMO that sucked them into the game?
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2013-10-08, 04:33 | Link #210 |
物語は、もう、おしまい……?
Join Date: Jan 2007
Location: In the Horizon
Age: 43
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I think one of the factors that contributed to the relative calm is that, despite being in a unfamiliar situation, most of the players are not alone. Except for the new expansion, it would have been pretty much yet another same old day of exploration, grinding and online chitchat for everyone. They would have friends, guilds and party members; in other words, people that they know and can relied on. As we have seen in the episode, one of the first things most people did was to join up with their friends and/or guildies, seeking assurance in numbers and familiar faces. In Akiba, it helps that the larger and/or more influential guilds are led by reliable people that could more or less keep the situation from descending into general anarchy.
Also, despite being labelled "the Catastrophe", the stranded players are actually much better off than they would be in a real disaster, some. First of all, regardless of their locations before the Catastrophe struck, the Adventurers were sent back to their respawn points in the player cities (for Japan/Yamato: Akiba, Shibuya, Minami, Suzukino and Nakasu), giving them a safe start. Their ingame money and possessions are still intact (the older players of course have more than the newbies). The issue of taste aside, there's no problem concerning food and it's easy to find a place to rest, be it an inn, a guild house or even out amongst the ruins of Akibahara. In addition, as Adventurers, the players now possess a more robust body than what they would have in the past, with the high-level folks, especially Fighters, essentially equivalent to superhumans. (The fact that Mamare seems to have more faith in human goodness compared to, say, ButchGen, probably helped too ) From these factors, we can say that, once things die down, it's actually very hard for people to stay panicky for long. The real problem is whether they have a clear idea about what to do from there on, whether they would stagnate, or be proactive like Shiroe's company. In the end, I think maybe it might have been better after all if the first two chapters were given an episode each to explore, so as to give a better idea on how the initial state of affairs had unfolded. OTOH, those two chapters, to use a gamer's term, are equivalent to tutorials: informative but slow, which might turn off folks new to LogHora. The production studio probably packed the first two chapters into one to get things rolling asap (which roughly starts from chapter 3~4 onwards) and the result is something that had managed to keep enough details intact but also gave a sense that things are unfolding a bit too quickly. As for the tone of the series, it's quite down-to-earth imho. We have after all a writer who tackles, of all things, the issue of food first before branching out from there in his previous work; seemingly mundane but definitely very important
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Last edited by Estavali; 2013-10-08 at 09:46. |
2013-10-08, 06:39 | Link #212 |
Senior Member
Join Date: Feb 2011
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watched ep1 very good opening and realistic gamer would do
lot people comparing this with same type anime unlike a certain beta taster who play solo in death game, the main char in log horizon is a sociable type and leader type, in Raid Party a good Raid Leader that determine a whole party alive or slaughter. honestly until now i still didnt get why that beta taster alive until the end of game, aside from that wathcing loli ninja made my day |
2013-10-08, 06:49 | Link #213 |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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I didn't see any, so I'll just type it out from the video.
() = pronunciation difference "Your Song*" by Yun*chi ずっと ずっと zutto zutto 初めて君に触れた日 すごくドキドキした hajimete kimi ni fureta hi sugoku doki-doki shita だからついていこうって 心に決めた dakara tsuiteikoutte (tsuiteyukoutte) kokoro ni kimeta 花や風の香りも このスープの匂いも hana ya kaze no kaori mo kono soup (su-pu) no nioi mo 消えちゃっても一緒にいられたらいいや kiechatte mo isshoni iraretaraiiya 小さな 想いが膨らむ 音がした chiisana omoiga fukuramu oto ga shita 聴こえる愛のうた もっとそばにいさせて kikoeru ai no uta motto soba ni isasete 色やかたちをかえ 守ってあげるわ iro ya katachi wo kae mamotte ageruwa 聴こえる愛のうた みつめていられるなら kikoeru ai no uta mitsumete irarerunara ぼやけた日々でさえ 愛しくなるわ boyaketa hibi desae itoshiku naruwa ずっと ずっと zutto zutto
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2013-10-08, 07:06 | Link #214 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Btw, I just realized something. Not sure why, but seeing Shizuo and Akatsuki together somehow reminded me of Io and Tsumiki from Acchi Kocchi .
Also, I likened this to DT earlier, and it only occurred to me just now that we might have the Jun of this show! I find it weird that if we have a case like Akatsuki I didn't immediately thought of the opposite case.
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2013-10-08, 09:20 | Link #216 | |
Senior Member
Join Date: Mar 2006
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The Kannagi subforum is an evidence to that. I wasn't really pleased about it getting that subforum since less people talked about it after that... and yeah now the Kannagi subforum is retired.
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2013-10-08, 11:01 | Link #218 | ||
Senior Member
Join Date: Mar 2009
Location: In my room
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I think the anime tone it down to make it more game like which I blame SAO for it. From the looks of it. They aren't stuck in a game but stuck in Alternative world if you ask me. It might feel like they are in a game but the game they are playing originally is from a desktop game and not virtual reality game. Its more like DT. Where he was transported to another dimension while playing a game but here, they don't know what happen or how they got inside the game or their current world. Quote:
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2013-10-08, 11:31 | Link #219 | |
I disagree with you all.
Join Date: Dec 2005
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fantasy, nyanderful, science fiction, seinen, shounen |
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