2011-01-27, 15:43 | Link #1 |
Destruction by Carnage
Graphic Designer
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Legit Thread (Been a long time..)
This is a document of my oldest to most recent signatures, all in order (more or less). Been at it since mid 2008. I was on this forum before, months ago, but I went away for a bit because of college and stuff. I'm back for a bit, whenever I'm free to show my stuff. Newest stuff at the bottom.
Highlight! [New Sig Approaching!] The History of Legit's Photoshoping Journey Spoiler:
Newest Creations: Spoiler:
Sub-Projects: Over a period of time, I'll be updating with sub-projects around a specific theme or style I'm working on, or just want to do for fun. Just trying out new things and having fun with photoshop and touching on other programs that may help me make my own fractals and C4Ds...brushes, and other tools for my signatures, wallpapers, images, et cetera. Contents: (i) New Design (ii) Spiderman Series Spoiler:
TUTORIALS! Carnage Signature (Learn Clipping, Blending, Placement, Lighting) Spoiler:
Hope you enjoy! -Legit Last edited by xl_Legit_lx; 2011-02-27 at 21:40. |
2011-02-03, 21:42 | Link #18 |
Che! Che! Che!
Join Date: Apr 2006
Location: Brazil
Age: 34
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I don't think I have much to add, overall I quite like how it looks, but the one thing which I think could use some work is the lighting overall. The whole white area around the character feels to me a bit too strong, and that's hurting the big picture, since it makes the stock seem somewhat LQ and monotone, as opposed to the rest of the signature which has a lot of purple/dark tones.
Toning down the lighting over it a bit and maybe trying to play with a different shade of it (some light purple/pink, perhaps? Experimentation needed, haha) should make it better! But other than that, I I like it! Cheers!
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2011-02-04, 11:15 | Link #20 |
Che! Che! Che!
Join Date: Apr 2006
Location: Brazil
Age: 34
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Oh, I meant stock as in the character. That's how I usually called it back in the day when I was still used to giving CnC, hahaha.
But alright, seen as everyone seems to call them renders here, that's what I meant. The actual character!
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