2013-08-18, 07:18 | Link #61 |
大巧不工
Join Date: Dec 2003
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Skyrim and Witcher are two different games.
Skyrim is a sandbox game that thoroughly supports modding, as it makes the bread and butter of the game. Witcher is more a story based game. There were so many developers in the past that claim this whole open persistent world that keeps moving shit that I am tired of hearing it and find ti to just be completely gimmicky. For all I know, it can just be walking into a village where the default npc voice comment "oh, so you did this and that" or react in unison based on certain flags you may have triggered (a more realistic approach may be a village arguing over your world changing deeds, every village has their own set of morals, and you can win villagers over through other stuff you do such as local quests). Take skyrim for example, you are THE dragonborn, archmage, guy who turned the tide of a war, etc etc, and people still don't really give a shit. Kicked a chicken? Straight to the jail you go dragonborn! Never mind that ancient dragon that is hovering in the skies where a dragonborn would come in reallllly handy. |
2013-08-18, 07:53 | Link #62 |
The Dark Slayer
Join Date: Aug 2012
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Except that the Witcher is taking the open world route and said to even bigger than Skyrim. I'm confident that CD Projekt Red would be able to do this dynamic world where it changes depending on your choices. It's one of the game's specialty after all. Plus, if Witcher 3 would be more mod friendly then that would be amazing.
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2013-08-29, 08:27 | Link #63 | |
Tumble Rumble
Join Date: Aug 2009
Location: Imagination Land
Age: 39
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http://www.pcgamer.com/2013/08/29/th...rent-location/
New information on the Witcher 3 : Quote:
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2014-06-05, 23:43 | Link #71 |
Senior Member
Join Date: May 2014
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There's a hidden message at the end of the trailer, you can see it flash for a frame
Witcher 3 E3 Trailer Hidden Message with transcript: Games I love these guys, please don't change.
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2014-06-06, 02:35 | Link #73 |
The Dark Slayer
Join Date: Aug 2012
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I spared Letho in the previous game, and he says we will never see him again. I hope that is not true because i like his character and that is because he is quite the chess player. He reminds me of Bane in some ways.
There is a lot of stuff that is going down in this game with the previous sub-plots and threads of the previous games. |
2014-06-06, 18:31 | Link #79 |
The Dark Slayer
Join Date: Aug 2012
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I didn't find the combat bad. I find it good and was definitely better than the first game. With all the signs at your disposal from the start there is actually more tactics to use in the game albeit you'll continuously roll...a lot though..... CDPR release a combat rebalance for the game. While it fix the clunkyness and make the combat better, it makes the game a lot easier so that's the downside.
Hopefully, CDPR will finally fix this problem in this last game. We'll see a glimpse of the combat soon i hope. |
2014-06-06, 20:22 | Link #80 |
大巧不工
Join Date: Dec 2003
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I agree TW2 combat was better than the first game. In the first game Geralt feels too... tanky.
I like the combat rebalancing they have done: the shield sign was too strong before (to a point where it almost encourage brute forcing). There are still "some" balancing issues, but isn't "too bad". Potion spec with the mutagen bonus was really OP: not to mention stronger potions = easier boss fights in general. Witcher 2 has far superior boss fights imo, maybe except for the end boss. My fav one would be the giant tentacle monster. I notice Geralt is a lot heavier armored, I wonder if dark souls like weight mechanics would take place. (I remember reading an interview where the devs admit they made the game too much like Dark Souls) |
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