2008-07-15, 07:14 | Link #1003 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Starcraft 2 Art Panel on WWI 2008
Coverage of Blizzard's Art Panel for Starcraft 2, which focuses on Art Direction. It seems that Blizzard is overhauling many of the unit models, giving them better designs and toning down on the bright colors. Here's an example with the Terran Viking: Left = Old model, Right = New model Some views of the new unit renders can be found here.
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Last edited by LoweGear; 2008-07-15 at 08:15. |
2008-07-15, 11:54 | Link #1006 | |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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Quote:
@kramerica: Mine is at least 6+ years old...
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2008-07-19, 04:53 | Link #1016 | |
Sup
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Quote:
SC2 is already very playable. If it were EA making the game, it'd be out by September or so. Just look a RA3... in the amount of time it takes Blizzard to flesh out preliminary designs, EA finishes an entire game from design to beta. Of course, EA games are buggy as hell. Personally, I'd like to say that 2009 release is the earliest possible. The units might be done, but everyone that's played it--and understands it--says that there is a *lot* of balancing to be done. The single player is going to need a lot of work too, and we don't know that much about it yet. Since we don't even have a scheduled beta yet, it's pretty safe to say we'll be waiting for a while. |
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2008-07-19, 05:38 | Link #1017 |
Hi-Eternal
Join Date: Jan 2008
Location: Backyard of Moriya shrine
Age: 39
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I think the reason why SC2 needs so long to make it to the gamers is the game balance. Just look at SC and RA2. SC is pretty balanced, every unit has it's own pros and cons, while RA2 just spam build the basic tank and you win about 80% :/
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2008-07-19, 20:55 | Link #1018 | |
Sup
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Quote:
But yeah, the other thing about Blizzard games is that unit mixing is really important. Not so in CNC. |
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2008-10-11, 07:00 | Link #1020 |
Senior Member
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http://au.pc.ign.com/articles/918/918895p1.html
StarCraft 2's singleplayer component has been split into 3 games in order to make the game's storyline more epic. Each game has the same multiplayer component, but a different and distinct story mode. They will not be released all at the same time, but periodically and episodically. You could treat them as expansions, but they're standalone so you won't need the previous one to install the latest one. Beta keys were handed out as part of the BlizzCon goodie bag, so expect the Beta to come in the near future. |
Tags |
blizzard, starcraft, windows |
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