2007-05-22, 04:34 | Link #42 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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2007-05-23, 06:20 | Link #44 | |
▲wight
Graphic Designer
Join Date: Mar 2006
Age: 36
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Yoko Skin added to the meter, Nanoha StrikerS still included. Can change it with a button.
► http://rapidshare.com/files/32905813...ikerS.rar.html It's not too hard changing the images on the Rainmeter as long as you have photoshop skills, that's more than enough. Just make some pngs about the same size of the already existing ones and rename. OR edit the skin settings to the new filenames: look for this section: Quote:
;======================================= btw, thanks for the support guys.
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2007-05-23, 18:34 | Link #46 |
shmupmonkey
Join Date: May 2007
Location: England
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Hey, impressive stuff solwyvern. I have your Reinforce trace on my desktop at the moment.
As it turns out, I'm working on a trace of my own for practice and for something to do. You can see a preview of it here, currently work in progress (just adding detail and shading at the moment). Just wanted to ask if you have any advice on colouring the lineart: is it better to go with all black lines, or tint the lineart depending on the surrounding colour (such as a dark tan for skin, grey for white clothing and so on). I'm really fussy about the lineart colour, which is stopping me from finishing off this damn trace. -_-;; |
2007-05-23, 21:01 | Link #47 |
▲wight
Graphic Designer
Join Date: Mar 2006
Age: 36
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Excellent trace, and it's in Illustrator too.
Just so you know, I make my vectors in Adobe Photoshop CS2 - I've never made a succesful trace in Illustrator. - The lines look clean and sharp -no problems there. However, the color choice is a bit off. It's almost always better not to base your colors off the original screencap. Base your colors off a clean scan instead, I don't recommend using black for all the outlines, as you mentioned, it is better to 'tint' the outlines depending on the color they enclose.
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2007-05-23, 21:25 | Link #49 | |||
shmupmonkey
Join Date: May 2007
Location: England
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I've tried both Illustrator and Photoshop for tracing, and aside from the lack of bezier curve rubber-banding (which makes it easier to judge the placement of paths) I've found it considerably easier to trace in Illustrator. Probably because I don't have to go through the rigmarole of resetting the shape layer every time I want to add something. (So annoying when Photoshop keeps adding new shape layers every time you draw something.) Your traces are a lot better though, very impressive stuff. Quote:
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Looking forward to seeing your future works. |
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2007-05-24, 09:12 | Link #51 | ||
▲wight
Graphic Designer
Join Date: Mar 2006
Age: 36
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http://forums.animesuki.com/showpost...8&postcount=19 It prevents photoshop from making several shape layers and keeps all the pen points in the same layer. Quote:
..but the lack of activity and the constant spamming caused me to stop participating. You can still find my thread over there and see how I progressed: http://www.ferricorp.com/public/foru...?t=321&start=0
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2007-05-24, 19:16 | Link #52 | ||
shmupmonkey
Join Date: May 2007
Location: England
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Speaking of which, I've almost finished the trace. I've popped up a v0.90 at imageshack here (just need to finish adding detail to the armbands; original screenshot is here): If you don't mind, can I get a second opinion? Every time I look at the image I think there's something missing or wrong with it, but I cannot for the life of me find the problem. -_-;; EDIT: Weird how the colours are bleached out when exported to PNG compared to the original colour-rich Illustrator file. -_-;; |
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2007-05-25, 06:02 | Link #54 | |
Member
Join Date: Dec 2004
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bu the colours are kinda..bright o.o |
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2007-05-25, 10:41 | Link #56 | |
▲wight
Graphic Designer
Join Date: Mar 2006
Age: 36
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If that is the case, then it is most likely your colors are still wrong...
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---------------------------------------- Here is the color pallete I have used for my Reinforce vector w/ hexadecimal values: Hope it helps. *Notice: Reinforce wears a blusih vest and skirt, while her inner clothing and gloves are greyish. And her hair is a more white-blue color. Also, here is where we draw the line between Photoshop and Illustrator. I have used blur, smudge, dodge & burn tools to blend the colors for the eyes and hair. I also made use of brushing to give her hair a 'glowing' effect.
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2007-05-27, 12:06 | Link #57 | ||
shmupmonkey
Join Date: May 2007
Location: England
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I'll go one better.
Exported Image Screengrab Original Illustrator File I have a feeling I already know what's causing the bleaching: Save For Web. Every image I've exported out using Save For Web, no matter what it is, always gets bleached colours compared to flattening the original document and using the simple Save As. Quote:
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Both programs complement each other nicely I'd say. One is not better than the other. ^_- Also, many thanks for your continued help and patience. |
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vector, wallpaper |
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