2010-03-22, 20:28 | Link #141 |
Strange New World
Graphic Designer
Join Date: Jun 2009
Location: Canada eh.
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Awesome. I joined up even though I do not play the older daybreaks anymore. Once you go MegaEdition, there was no turning back for me
I am though trying to find a PC version of Higurashi Jan... thought there was one *shrug*
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2010-04-01, 00:09 | Link #142 |
Senior Member
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First update in some time.
The big news is that, thanks to WarriorKK, Team Twins (Mion / Shion) is fully translated. http://www.mediafire.com/download.php?cnqmntwzqjc (Main patch) http://www.mediafire.com/download.php?hmwwjmtxdzu (Subbed Mion / Shion ending video, optional) http://www.megaupload.com/?d=4KW400RW (Subbed Prologue, optional) Lesser news is that other language patches are now possible; there's a Vietnamese patch that does Team Twins (link on my blogspot account). If you want to work on translating Daybreak into any other language, drop me a message.
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2010-04-09, 09:55 | Link #143 |
Strange New World
Graphic Designer
Join Date: Jun 2009
Location: Canada eh.
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My megaedition vids got marked for infringement all at once by alchemist and my account got disabled
We have disabled the following material as a result of a third-party notification from 株式会社アルケミスト claiming that this material is infringing
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2010-04-09, 12:56 | Link #145 |
Strange New World
Graphic Designer
Join Date: Jun 2009
Location: Canada eh.
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You want shion and Satoshi -full mode storyline. I could do it up for you
Kinda have to pick up the pieces and recover from this youtube thing first though. I was almost finished subbing the Higurahi chika movie, now my notes for part 9 to 15 are lost, I only had some proofing to do :P
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2010-05-04, 19:36 | Link #146 |
Hack of all trades
Join Date: Mar 2007
Location: Michigan
Age: 36
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Just out of curiosity, has anyone managed to get it running on Windows 7? I've tweaked around with it a lot over the last few days, and I haven't had any luck beyond getting it to run for about 20 minutes. Then the screen stops updating, but the game continues playing in the background. Once in a blue moon, it will crash with an unhandled exception. Makes me think there's something screwy in the functions for updating the frame.
Tried running it on only one core (since I know it's not multicore friendly, and I'm running a Phenom II X4), various compatibility modes, limiting the pixel shader levels via 3DAnalyzer, tweaking various other things in 3DAnalyzer, but it always locks up after a while. Happens with raw Daybreak and Kai, at all patch levels. Running it in Virtualbox with XP SP3 installed and using WineD3D for the Direct3D calls "works" but the frame rate sucks, and it's borderline playable at best. I had hoped to find some kind of fix in time for a LAN party in a few weeks, since I know of a few other anime junkies who are attending, and I know they'd get a kick out of it. Wish I had the source code for it. If I had the sauce, I could figure this out in minutes. |
2010-05-04, 20:53 | Link #147 |
天下御免の園崎詩・魅音
Scanlator
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My friends are also using Windows 7. Most of them play normally, it just takes more time for screen changing.
One of them met some errors, he thought that because Windows 7's final version. Other question, what kind of softwares will you use for Netplay? We connect through IRC, turn-off all firewalls, forward some ports...
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2010-05-04, 21:05 | Link #148 |
Hack of all trades
Join Date: Mar 2007
Location: Michigan
Age: 36
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Haven't really played around with the netplay yet. I've mostly been trying to make it work at all.
Do you know what hardware your friends are using? Mostly video card-wise, I mean. Occasionally some issues came up that made me think it just wasn't playing nice with my driver build / brand. I tested on my laptop as well, but also uses an Nvidia card, as does my desktop, so it's not really much of a comparison. Same errors, too. It's very strange. I've seen reports of it running just fine on Vista & 7, and other reports of it being a hopeless endeavor. Seems to have less to do with the OS than it does some other factor. |
2010-05-21, 02:28 | Link #149 | |
Dream Catcher
Join Date: Aug 2009
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Quote:
What video card are you using? This happened on both Nvidia 8600GT and 9800GTX+ for me.
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2010-05-23, 16:40 | Link #150 | |
Hack of all trades
Join Date: Mar 2007
Location: Michigan
Age: 36
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Quote:
It makes me wonder if this is some sort of Nvidia issue. I had a friend try it at the LAN party yesterday, and he couldn't make it work, but that was a Vista issue. I wanted to get the guy with Win 7 and an ATi card to try it, but then we got distracted and ended up watching Trigun for about four hours instead. :heh |
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2010-05-31, 17:03 | Link #151 |
Senior Member
Join Date: Dec 2009
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Um I just got higurashi daybreak today and it works fine until gameplay.
At first it would stop there with an error but i fixed that by updating something. Now when I try to play it will last for about half a minute at best and everything on screen keeps flickering. Spoiler for example:
daybreak DX used to at least pop up but now it just shows up for a second then dissappears. Is there any way to fix this? (I use a laptop with windows7) |
2010-05-31, 23:11 | Link #152 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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It's a shame noone goes the simple route and just imports the PSP game from Japan. D=
Saves ya the stress of trying to download and play a more annoying to set up and outdated version.
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Last edited by SilverSyko; 2010-06-01 at 01:17. |
2010-06-01, 00:56 | Link #153 |
天下御免の園崎詩・魅音
Scanlator
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No.
There're still people who are playing PC ver. like me. We just don't use Windows7 and don't meet any problem like that while playing. With PC ver., we can play together. It's really fun than only you. I played PSP ver. too. But personally, I think PC ver. is better. Compare with Japanese players, we're still nothing. But I dare say, there's noone of you can deal with one of our members. Our recent playing: http://www.youtube.com/watch?v=yvJOjvw6dUQ
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2010-06-01, 01:20 | Link #154 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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Meh, I'm not really a big multiplayer gamer so that's why I disagree.
I'd rather have a version with more features that I can use than better multiplayer. Plus playing with a keyboard is too annoying. I guess not everyone can afford to get a PSP itself anyway so whatevs.
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2010-06-01, 01:48 | Link #155 | |
天下御免の園崎詩・魅音
Scanlator
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Quote:
Playing alone... I wonder how long you will play this game?
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2010-06-01, 01:58 | Link #156 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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Well I haven't played it for a while so you got me there. I haven't finished unlocking everything yet either (playing the PSP Mega Edition).
I have a lot of other games to play too, but I'm sure I'll pick it up again eventually. I usually always do that for every game I own. All in all though I just don't see the reason for myself to play the PC version anymore cause it doesn''t have any meaningful advantages over the PSP one. Its absence helps my dwindling harddrive space too.
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2010-06-01, 09:26 | Link #157 |
Senior Member
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There's a partial English translation for the PC version.
Also, I'd like to know how well my patch works across systems. I can only directly test it on XP, and I've heard problems from a person on Windows 7. Did I do something in my patch that W7 doesn't like, or is it just him? http://rogerpepitone.blogspot.com/20...cher-with.html
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Last edited by rogerpepitone; 2010-06-01 at 09:52. |
2010-06-13, 12:26 | Link #158 | ||
Dream Catcher
Join Date: Aug 2009
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Quote:
While I would like to try multiplayer, it is way too laggy even on a fast connection. Even on LAN, it's not exactly lag-free. Quote:
Before, I've tried setting affinity for running programs to every core except the one Daybreak is using and it (seemed) to prolong the game. I didn't set affinity to all the background processes though so maybe doing that would have a similar effect as setting it to a single core on startup and letting Daybreak truly run on it's own core.
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Last edited by Shinigamiangel; 2010-06-13 at 13:21. |
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2010-06-13, 15:25 | Link #159 |
Hack of all trades
Join Date: Mar 2007
Location: Michigan
Age: 36
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hmm... Well, I haven't tried that. So far, I've only tried setting core affinity, since that didn't require a restart.
Now that my file server is no longer confined to a virtualbox installation on my gaming machine, I can disable cores and restart and do whatever I want, though. |
2010-07-06, 10:40 | Link #160 |
Hack of all trades
Join Date: Mar 2007
Location: Michigan
Age: 36
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Interesting... Actually disabling all but one core seems to work quite nicely. It hangs strangely at times, which I believe is when it would normally quit working, but usually not for more than half a second or so (which can be disastrous admittedly, but not as much as having it totally die on you). To me, this makes it seem like some kind of poorly structured thread handling within the code, coupled with some kind of bugged multi-core support. I wouldn't be surprised if it was actually a very simple fix.
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