2006-12-11, 14:06 | Link #761 | |
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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There are plenty of great games that go unnoticed, and there are a batch of games that are hyped and thus popular, but aren't that great. You see it all the time. People also give different rating to different greatness. I know you have to take it with a grain of salt, but with all the popularity stuff, that's not enough. Fuck game scores. Read the damn reviews and go from there. You can't put a number on a game.
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2006-12-11, 15:32 | Link #762 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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Spoiler for response that most people don't care about:
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2006-12-11, 18:09 | Link #763 |
Junior Member
Join Date: Dec 2006
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I don't think it's really fair to refer to Erogamescape as a popularity contest. After all, there're plenty of hyped bestsellers that haven't scored well (the Shuffle! series, for instance), not to mention unknown titles that are rated highly by the five or so people who vote in.
It's the same with many game review sites like PSMK2 or Amazon Japan. Again, some of the blockbuster hits don't rate well, while several niche ones do. As with all things, you have to take the data with a grain of salt since tastes differ (and the sampling isn't entirely indicative of the big picture. For instance, PSMK2 tends to attract hardcore gamers whereas Amazon reviewers tend to be mainstream consumers). Nonetheless, there's always some degree of merit to the info being presented. I know some English-speaking fans are put off by the low scores that many domestic releases get -> i.e. Peach Princess, G-Collections, or Hirameki International releases. For that reason, Western fans are inclined to downplay Erogamescape since they personally like many of those poorly rated games. In truth, many of those games aren't gems in the eyes of Japanese consumers either because they're genuinely mediocre or because they're too ordinary to be interesting (technically solid, but nothing that hasn't been done better in other works). It's kinda like the American console RPG market. Initially, many solid but bland/unextraordinary games were highly loved by genre fans. However, similar products were later viewed with indifference once the variety of available titles increased. Suddenly, a run-of-the-mill game wasn't good enough, and more hooks were needed to keep players interested. |
2006-12-12, 15:41 | Link #764 | ||||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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Generally on haeleth's message board, when you want to talk about a game, one of the first responses you'll get is either "Score of [high number] on erogamescape. Looks good." or "Score of [lower number] on erogamescape. Eh, don't think it's that good." Quote:
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2006-12-12, 23:27 | Link #765 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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Er, yeah well, I have no intention to talk about that, so no more argument there.
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There's a difference between "it looks good" and "it is good". There's nothing wrong with saying a game "looks good" if you liked what you saw after learning more about the game + good scores from Erogamescape. And even if some people are basing their impressions entirely on scores from a review site, that's still their choice, the best you can do is say "maybe you should try out the game yourself before saying that". Arguing with them and saying "don't trust scores so blindly you idiot" won't get you anywhere. That's true, although not everyone thinks that way. Those "ordinary" or "average" ratings are purely subjective. To the English community, the translated games may be refreshing and great, but for the Japanese community, those games may just be a part of a big crowd of similar, "seen-it-done-that" games (hence bad scores on review sites). |
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2006-12-13, 00:06 | Link #767 |
Senior Member
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I feel like saying 'balme it on globalization', but that would not make sense.
Well, thing is that there is too many cliches these days >.> . I try to get round on information about Tenshi no Inai 12-gatsu (the only game I can remember off my head without searching >.>), although I know it's emo <.< . I can't seem to remember the names of the artists of Leaf-AQUAPLUS >.> . |
2006-12-13, 07:30 | Link #768 |
hungry~
Join Date: Jul 2006
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To put it simply: We don't have the money nor the time to dig up the hidden gems, we just check out the popular ones with a high score because it will have a smaller chance of being a landmine. Good games that don't get recognised? Well that's just too bad.
Everybody is different, yes, but not TOO different afterall. Anyway, if you are in this genre long enough, you will form a solid reason before buying each game (along the lines of: oh, another navel game, must be short and boring and moe~). The scores won't matter much anymore. Let me guess, KKK stands for Key Kid Kogado, that correct?
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2006-12-13, 21:27 | Link #772 |
I'm a Senior Member!
Graphic Designer
Join Date: Oct 2006
Location: The Bronx
Age: 31
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So far, I have only been able to obtain Tsukihime, with the English patch, it's my first ero game. Or non ero since I turned it off because I have a little brother and attentive parents. T_T
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2006-12-16, 01:21 | Link #778 | |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 38
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The auction price has been like that for the past couple of years now. And it's probably not going to change anytime soon, as it doesn't look like Type-Moon has any intention to rerelease Tsukihime for now. |
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2006-12-16, 11:16 | Link #779 | |
Banned
Join Date: Nov 2006
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I originally made the sarcastically flavored comment about the price of the game because the fans who actually own Tsukihime didn't obtain it as easily as 99,9% of gaijin ota who pirated it. I know this was a bit evil because an original copy of the game really is hard to obtain, still, the light usage of words like obtain, get and own really does irk me as someone who buys, imports and plays all of his visual novels legally. |
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2006-12-16, 15:30 | Link #780 | |
Anime Forever
Join Date: May 2006
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Tags |
bishoujo game, ero-game, eroge, visual novel |
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