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Old 2012-12-03, 04:06   Link #3421
Vallen Chaos Valiant
Logician and Romantic
 
 
Join Date: Nov 2004
Location: Within my mind
Age: 43
Quote:
Originally Posted by bigdeal000 View Post
As everyone already answered, just explore. Skyrim is huge and you can just wander aimlessly, do random quests from random people, pick up flowers and follow headless ghosts to the middle of nowhere. Immersion isn't it's strong point, so if you want to be absorbed into a great storyline - well, it won't happen.
Indeed. TES has a different approach. You don't take up the role Bethesda gave you; you make up your own role. The main quest is nothing more than a way to get some Shout powers. Most of the game is side quests; the Skyrm main quest is just something to build the rest of the story around.
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Old 2012-12-03, 04:32   Link #3422
Vexx
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
Quote:
Originally Posted by Vallen Chaos Valiant View Post
Indeed. TES has a different approach. You don't take up the role Bethesda gave you; you make up your own role. The main quest is nothing more than a way to get some Shout powers. Most of the game is side quests; the Skyrm main quest is just something to build the rest of the story around.
Exactly, I have yet to have a single character 'do it all'. My thief certainly avoids joining the civil war. My assassin got into the war because she's a psychopath that just loves killing and she figures the Empire is a better place for business and for a dark elf. Since the war, she amuses herself killing every human soldier that turns his back while alone.
My mage thought the Companions were lunatics and the thief guild was beneath her.

And so on... basically the immersion is - you're in this world and getting by. That *is* the immersion. There's only a few places where it kind of breaks. I liked that my redguard 2h warrior could get what was needed from the mage's college without having to join, for example. They gave the Dragonborn access.
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Old 2012-12-03, 05:56   Link #3423
Vallen Chaos Valiant
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Join Date: Nov 2004
Location: Within my mind
Age: 43
My favourite element in Skyrim that is different, compared to Oblivion or Fallout3, was that there is no hard coded morality.

There is laws of the land. And there is alliances. Wrong someone, and they and their friends will hate you. But at no point were we just judged to have done something "good" or "bad".

If you kill someone or steal something with not witnesses, there is little consequences other than the odd random hired thug (and that seem to only happen once per character only.) So the only thing that stops you from stealing and killing innocents is your own morality. If you don't steal or kill, you are not rewarded for it. If you steal or kill, you are not punished for it. You are not told to act a certain way to fill up an omnipresent karma meter; why you do something is mostly left up to you.

Really, that's what gave Skyrim even more freedom than its predecessors. You are no longer told to enforce what the creator thinks is moral, they leave that up to you. Like how that one time I decided to not carry out an extra assassination on a woman who had no business being dead. The contractor was annoyed that I didn't do that extra job as an assassin, but there are lines even the Dark Brotherhood don't cross. What I do or not do makes my character who she is.
(I would have killed the contractor for good measure after she insulted me in the end, but unfortunately the game made her Essential.)
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Old 2012-12-04, 10:50   Link #3424
sa547
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Join Date: Oct 2007
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There are no bounds on what the character should do or don't; the player makes his/her own rules, and whatever decisions made will affect gameplay.

As an aside, this here below will really require the power of the most expensive custom gaming PC (which might as well be a very high-end graphical/CGI workstation or in essence put an 80's-era Cray to shame):
http://www.asot.es/2001/09/skyrim-mods.html
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Old 2012-12-04, 11:29   Link #3425
Rising Dragon
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Well, Dragonborn's out for Xbox. Time to see how long the wait for PC is.
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Old 2012-12-04, 13:12   Link #3426
sa547
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Quote:
Originally Posted by Rising Dragon View Post
Well, Dragonborn's out for Xbox. Time to see how long the wait for PC is.
Hope it's done just in time for Christmas eve.

So much for my hopes.
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Old 2012-12-04, 13:57   Link #3427
Rising Dragon
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'fraid not. Bethsoft says it'll be out for PC and PS3 "early next year".

A number of other things in the DLC are reportedly "trollish" in implementation.

Werebears are in, but they're not playable. (this I don't care about.)

Spears are in, but you can't use them as spears, but as arrows. (justified in being Reikling spears and thus tiny as hell.)

Dragon riding comes with combat, but you can't control the dragon--it's a rail shooter. You hop on the dragon, and pick a fast-travel place on the map, and the dragon will fly there. In the meantime you can target enemies and attack with magic (or have the dragon attack in your stead) but you can't control where the dragon goes. We'll need mods for that.



The reasoning for the lack of spears is because its apparently impossible to implement them in the game engine. Which everyone understands is bullshit because modders have already accomplished this:

YouTube
Sorry; dynamic content not loaded. Reload?
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Old 2012-12-04, 15:24   Link #3428
Kyero Fox
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Join Date: Jul 2006
Location: Snake Way
Age: 35
Quote:
Originally Posted by Rising Dragon View Post
'fraid not. Bethsoft says it'll be out for PC and PS3 "early next year".

A number of other things in the DLC are reportedly "trollish" in implementation.

Werebears are in, but they're not playable. (this I don't care about.)

Spears are in, but you can't use them as spears, but as arrows. (justified in being Reikling spears and thus tiny as hell.)

Dragon riding comes with combat, but you can't control the dragon--it's a rail shooter. You hop on the dragon, and pick a fast-travel place on the map, and the dragon will fly there. In the meantime you can target enemies and attack with magic (or have the dragon attack in your stead) but you can't control where the dragon goes. We'll need mods for that.



The reasoning for the lack of spears is because its apparently impossible to implement them in the game engine. Which everyone understands is bullshit because modders have already accomplished this:

YouTube
Sorry; dynamic content not loaded. Reload?
Everyone? Seems to me this mod is impossible for the consoles. So he is correct. Again haters fail tolook at all possibilities.

By the way that mod is just normal combat with diffrent animations. Nothing special.

The dragon riding is hugely understandable. I cant wait to see how buggy and crashy the mods will be to fly full control.

Once again console limit games.

Quote:
Originally Posted by sa547 View Post
Hope it's done just in time for Christmas eve.
TOO LONG FROM NOW!... excuse me a mo-month.

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Old 2012-12-04, 18:17   Link #3429
DuoRanger
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they will release the spear codes for PC along with dragonborn again to troll MS and PS3 again, bethesda is acting like blizzard on crack
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Old 2012-12-04, 19:44   Link #3430
sa547
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Join Date: Oct 2007
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Fixed. All right, could be within two, three months...

This mod attempts to take out the guesswork of installing female face mods:
http://skyrim.nexusmods.com/mods/27785/

This mod fixes topsy-turvy dialogue controls:
http://skyrim.nexusmods.com/mods/27371
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Last edited by sa547; 2012-12-05 at 06:12.
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Old 2012-12-04, 22:28   Link #3431
Vexx
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
Quote:
Originally Posted by sa547 View Post
Fixed. All right, could be within two, three months...

This mod will take out the guesswork of installing female face mods:
http://skyrim.nexusmods.com/mods/27785/

This mod fixes topsy-turvy dialogue controls:
http://skyrim.nexusmods.com/mods/27371
The dialog control mod is really helpful for those wordy moments when the wrong choice leads you to hearing, for example, Parthanaax babbling for 2 or 3 minutes two or three times.
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Old 2012-12-06, 01:33   Link #3432
Rising Dragon
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Old 2012-12-06, 02:25   Link #3433
Terrestrial Dream
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Location: Tesla Leicht Institute
Age: 34
This is very fitting with the comic above
YouTube
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Old 2012-12-07, 08:05   Link #3434
sa547
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Just like I was in the fanfiction scene (which is never short of fandom drama), there are some mod authors who are just too proud or mishear you when making a remark (especially some of them who could barely understand English as a secondary or tertiary language), like this one:
http://skyrim.nexusmods.com/mods/27842

He thought I was a mod author shitting on his mods, even though the language I used was congratulatory and I wanted to try them out. Even if I'll use it, I'm not going to be sucked into the drama.
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Old 2012-12-07, 14:51   Link #3435
Vexx
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
Quote:
Originally Posted by sa547 View Post
Just like I was in the fanfiction scene (which is never short of fandom drama), there are some mod authors who are just too proud or mishear you when making a remark (especially some of them who could barely understand English as a secondary or tertiary language), like this one:
http://skyrim.nexusmods.com/mods/27842

He thought I was a mod author shitting on his mods, even though the language I used was congratulatory and I wanted to try them out. Even if I'll use it, I'm not going to be sucked into the drama.
That's the biggest flaw of the whole Nexus environment (and probably others). The hamhanded "no criticism because we're all delicate little flowers" attitudes coupled with moderators that feel the same way. A lot of mods *need* constructive criticism (e.g. "this sucks" is not useful criticism) but like I said ... "delicate flowers" abound.
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Old 2012-12-07, 16:44   Link #3436
Rising Dragon
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Join Date: Jun 2008
Age: 36
In other news, Skyrim Monster Mod's creator got banned and reinstated with practically no privileges on account of two of his mods having illegal content. Dunno if that's going to get fixed or not, but no one has legal access to SkyMoMod.

Also, because I goofed up and admitted to using my brother's account to post in an NMM bug report thread on his behalf (as his NMM was screwing up and if I posted using his account as I attempted to solve it he'd be able to keep track) I may get banned. The moderator who I had spoken to hasn't decided yet. He may have forgotten I'm still there, but yeah. I may have just screwed myself for helping my brother. *sigh*
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Old 2012-12-07, 17:18   Link #3437
Vexx
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
Quote:
Originally Posted by Rising Dragon View Post
In other news, Skyrim Monster Mod's creator got banned and reinstated with practically no privileges on account of two of his mods having illegal content. Dunno if that's going to get fixed or not, but no one has legal access to SkyMoMod.

Also, because I goofed up and admitted to using my brother's account to post in an NMM bug report thread on his behalf (as his NMM was screwing up and if I posted using his account as I attempted to solve it he'd be able to keep track) I may get banned. The moderator who I had spoken to hasn't decided yet. He may have forgotten I'm still there, but yeah. I may have just screwed myself for helping my brother. *sigh*
Yeah, the whole cultural framework is dysfunctional, to be nice about it. I just compliment the good mods and try to make sure I've read the *entire* writeup all the threads on a mod before I ask any questions at all.
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Old 2012-12-07, 17:54   Link #3438
Rising Dragon
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Join Date: Jun 2008
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I'm treading on eggshells here. Hopefully they'll overlook this little transgression; I've got a clean record at Nexus. It was an honest mistake and I was only trying to help out my brother.
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Old 2012-12-07, 18:53   Link #3439
DuoRanger
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Join Date: Jan 2012
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Quote:
Originally Posted by Rising Dragon View Post
In other news, Skyrim Monster Mod's creator got banned and reinstated with practically no privileges on account of two of his mods having illegal content. Dunno if that's going to get fixed or not, but no one has legal access to SkyMoMod.

Also, because I goofed up and admitted to using my brother's account to post in an NMM bug report thread on his behalf (as his NMM was screwing up and if I posted using his account as I attempted to solve it he'd be able to keep track) I may get banned. The moderator who I had spoken to hasn't decided yet. He may have forgotten I'm still there, but yeah. I may have just screwed myself for helping my brother. *sigh*
Fortunatelly the guys from Vgunetwork hates nexus, so he uploaded the latest SkyMoMod update there
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Old 2012-12-07, 22:52   Link #3440
sa547
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Join Date: Oct 2007
Location: Philippines
Age: 47
^
Bookmarked and checking it out now, but there's another forum (which I'll say where only by PM) that hosts mods considered unacceptable by Nexus -- mostly game model rips (some of which are very impressive works TBH) or very risque content.

----
EDIT: I wanted to do a new playthrough but I was worried about losing the character face settings I made (got it so damned perfect after going through many mods), and didn't want to go through the whole rigmarole when I stumbled upon this:
http://skyrim.nexusmods.com/mods/15307

Did as directed, and voila! It's my character again, now refreshed nicely and ready for action! Gonna upload my level 1 gamesave (and the old ones) to Mediafire so that just in case I need it perfectly...

Man, it saved me the hassle, and heck I was even shedding manly tears for this right now!
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