2013-06-11, 02:06 | Link #1261 | |
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2013-06-11, 02:09 | Link #1262 | |
blinded by blood
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People don't seem to understand that consoles don't run games the same way a PC does.
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2013-06-11, 02:10 | Link #1263 | |
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Join Date: Feb 2008
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When you dump near $100 mil on an old B-rated franchise that's never sold more than 3 mil copies, it's called piss-poor planning and project management, and is your own damn fault. And frankly, if all the gaming you're doing are the farmville/browser type, then it doesn't matter if you're doing it on a PC or a console or just your phone, which makes me wonder what point you're trying to make, that we should just ditch everything other than mobile games? It would depend first on your budget, and then the types of games you want to play. |
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2013-06-11, 02:19 | Link #1264 | ||
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Then name the pc components from when the 360 came out that can play games throughout this generation, even with low settings. 7800gt was $350 alone, and another $350 for an x2 3800. And after spending $700 on those 2 items alone, they would have failed to last even close to the way through the generation. On any settings. The 360 would have been a much, much better buy. Which brings us to now. I suspect it will be the same this time: a PS4 right now is probably a much better buy than trying to make a pc right now to last 8 years. A few years from now, that can easily change. |
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2013-06-11, 02:26 | Link #1265 | |
blinded by blood
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2013-06-11, 02:28 | Link #1266 | |
Meh
Join Date: Feb 2008
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Yup, because a PC will not last 8 years as a gaming machine, the software improves too fast for PC's brute force method to keep up over the long haul, I doubt many are still gaming on Athlon 64/Pentium D these days. |
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2013-06-11, 02:31 | Link #1267 | |
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Join Date: Sep 2011
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And another thing that you not taking into consideration. It is the technology of GPUs has grown exponentially, not linearly. This technology has grown much faster than the technology of consoles can hope to achieve (The tecnology is ahead of the pc games, unlike the past). So your prediction assumes that technology has evolved linearly with the consoles, which contradict the data. This technological jump is due to growth of PC gaming. |
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2013-06-11, 02:34 | Link #1268 | |
blinded by blood
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When I say "triple-A game" I mean games with huge, huge budgets, starting at fifty million and going up from there. Triple-A games are unsustainable and cannot survive in the market, which is just niche. "Hardcore gamers" are just not that numerous. You can spend a few hundred million on a summer blockbuster and make money, but you're going to sell a lot more than four million movie tickets. Why do you think EA's been going nuts with day-one DLC, online passes, multiplayer modes with microtransactions, effectively inflating the new-game price from $60 to $100-120? Because they're spending too much money.
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2013-06-11, 02:40 | Link #1269 | |||
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Join Date: Feb 2008
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Again, I ask what's your point in going off on this tangent. You're not actually suggesting that PC gamers don't need powerful PCs because demanding titles are evil and should all go away and we should all only play mobile and small indie games? |
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2013-06-11, 02:48 | Link #1270 | |
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Join Date: Sep 2011
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What is the reason the current consoles look more and more like PC technology? Because they realized the enormous technology growth in recent years for PCs. And the best gpu avalaible today arrives at the end of this generation and even beyond, no doubt. A current high end gpu will probably get more fps at higher resolutions than most games consoles, and when become dated will still match the fps and resolution of consoles. Fortunately I dont need to buy a new PC, just upgrade the gpu. And I suppose most dont need to buy a new PC. |
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2013-06-11, 02:48 | Link #1271 |
blinded by blood
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The main reason it's been so easy for PC gamers now (as opposed to the 90s) is that PCs no longer drive the high end of gaming. Consoles do, now, and consoles run them at lower graphics modes and lower frame rates in order to make do with more modest hardware.
The xbone and PS4 aren't terribly powerful devices (this is actually good--specs really don't matter, games matter). Both use AMD Jaguar parts... laptop APUs. They're nowhere near as powerful as your average Ivy Bridge or Haswell Core i5, but they don't need to be. I'm actually kind of impressed how not-crazy both Sony and Microsoft went with their console hardware. The only thing they went nuts with was RAM, which was a good thing--8GB is plenty to keep developers from tearing their hair out. As a result of these fairly modest specs, intended to keep consoles in their low price points, is that games can't get too crazy. PC gamers have it easy because we don't have to upgrade all our shit every year like we did back in the 90s--you pretty much build a new gaming rig every console generation and upgrade the GPU halfway through the generation and you're golden. The thing that the industry needs to get now is that it's not Hollywood, goddamn it. They can't keep spending a hundred million bucks on the next Overhyped Sellout Lens Flare Dubstep Zombies 4 and expect to make a good profit. They also can't keep abusing their programming and artistic talent and expect to keep them--a lot of them are just going to get frustrated and go work for Google or Facebook where they can make a really good wage as a software engineer or a graphic designer or 3D modeler.
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2013-06-11, 02:57 | Link #1272 | ||||||
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2013-06-11, 02:59 | Link #1273 | |
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Location: Edinburgh
Age: 42
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2013-06-11, 03:02 | Link #1274 |
blinded by blood
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I'm actually really happy they chose a slow-clocked, many-core chip for the consoles. I hope this means the PC ports will have competent multithreaded behavior... I still see some games that refuse to use more than two of my CPU's four cores.
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2013-06-11, 03:03 | Link #1275 | ||
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2013-06-11, 03:08 | Link #1277 | |
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The 8800gt came out about 2 years after the xbox 360, at around $250. The 8800gts came out about 1 year after the xbox 360, at around $500-$600. Either way, you have to wait at least a year or two. And you have to pay a pretty significant amount. And that is only for the GPU, not the CPU, power supply, RAM, which all need to be higher for a gaming machine. Making it worse, some of the 8800 parts only had 256 memory, so they would have become obsolete early. If you got a 512 memory at least, it would work for most (but not everything) of the generation at low settings. That's true, but doesn't mean much considering the cost when it came out and the years wait you had to do. So I'm not seeing you disagree with me here. In order to get a pc to make it through most of the generation, you had to wait years and it was still more expensive unless you waited even more years. If you had bought your pc in 2005 when xbox 360 released, it would have been worthless. 7800 and x2 CPU is not playing current games at all. For current gen, I highly doubt anything you get now for comparable price will last nearly as long as a PS4. 8 GB of GDDR5 unified system memory could result in mid range current stuff getting outdated faster than you think. Let's say you get a GTX 660 right now with 2gb memory. Is that lasting 8 years? Really? |
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2013-06-11, 03:12 | Link #1278 | |
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Join Date: Sep 2011
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