2010-11-23, 07:45 | Link #205 |
Endless Nine
Artist
Join Date: Jul 2007
Location: In a certain tropical island
Age: 38
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It has been confirmed that the game has netplay and voices.
http://www.dustloop.com/forums/showt...l=1#post845651
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2010-11-23, 09:24 | Link #206 |
All Evils of the World
Join Date: Feb 2008
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Again, highly unlikely for the first release, but I do definitely agree when/if he gets added, he should be more than just a cape on Battler. It would be awesome for his playstyle/moves to be based on his golden longsword. Ah, now I'm daydreaming...
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2010-11-23, 11:15 | Link #214 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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...More Flench, it is really hilarious
Spoiler for Beginning announcement screen:
Spoiler for Blitz screen:
I can help but be completely puzzled by that... "french" they are using, but weirdly fine in term of grammar for some reason. I wonder if I can help them should they are going to make an extension, because it is way worse than any engrish you can have...
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Last edited by Klashikari; 2010-11-25 at 12:35. Reason: typo |
2010-11-23, 11:32 | Link #216 |
All Evils of the World
Join Date: Feb 2008
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I'm confused/surprised about their choice of French, especially since it's obvious they don't actually know the language perfectly. Usually fighting games use either Japanese or English/Engrish and leave it at that.
Maybe it's a hint that French-Bread (of Melty Blood) are involved in this and they want to make use of "Flench" as one of their trademarks now. |
2010-11-23, 11:39 | Link #217 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Huh? French Bread actually use French now? I didn't check MB actress again, but I'm pretty sure act cadenza didn't have any... well should be.
Anyway, although this video was very short, it definitely confirmed something: Offensive switch is called "AttackTouch" which will be quite important with Lucifer, whereas the defensive switch is called "DamageTouch". Regular switch is "Touch". Now, why is it important with Lucifer? The thing is that Lucifer's ability is "AttackTouch", allowing her and her partner to switch in/out once -without- using the change gauge . That means you can definitely harass a lot with her and since Lucifer has a pesky move that teleports you behind the target, it can lead to a lot of ambush and opportunities with the correct character with her. Summary of the current metafield abilities: Battler's Ability: Resurrection (HP are recovering over time) Ange's Ability: StunBoost (Increases chance of stunning the opponents with your attacks) Shannon's Ability: AutoGuard (guard is always automatically up if in a guardable situation) Kanon's Ability: SilentAttack (decrease the SP gained by the opponent from your attacks) Beatrice's Ability: InfinitySP (Special Attacks do not consume any SP bar) Lucifer's Ability: AttackTouch (Allows you to use AttackTouch without using the change gauge once) Virgilia's Ability: ???? Ronove's Ability: CounterBoost Eva-Beatrice's Ability: Berserk Siesta 410's Ability: BreakBoost (Increases chances of breaking the opponent's guard) I sense a lot of atrocious pairing with Beato + 410, or Lucifer + Battler...
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Last edited by Klashikari; 2010-11-23 at 14:09. |
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