2012-01-31, 15:01 | Link #603 |
Hollow
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Wait, why would people be bothered by +18 content if it's a normal H scene where both characters are willing? (unless you are minor of course... but even that hardly stops people) As far as I heard there is no rape in the game... right? ^^'
Anyway, I really hope the English release is done by the end of this year.
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2012-01-31, 16:38 | Link #604 | |
ボクは、ボクを全て殺す
Join Date: Sep 2008
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Spoiler for Normal edition:
Spoiler for Special edition:
True. The normal and special cover does have a different art style between them. Hitomaru did the normal cover, and if I'm not mistaken, he also did the cover for the special (looks like it's his style enough). Sadly, the special cover for the PSP here doesn't seem to have traces of his art style, so I think it's a different artist. |
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2012-01-31, 22:23 | Link #606 |
Senior Member
Join Date: Jan 2006
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Haha, well to each his/her own. I have a friend that doesnt like H in his stuff too.
Anyways, anyone know eta for Seinarukana release by Jast(PC version) and the PSP version? In a dilemma which version should i get >.> PSP exclusive content is tempting but i prefer vanilla build in PC(Its just me, i like originals)... I hope some fans do a special plot port frm PSP to PC or the company releases a PC version with the PSP exclusives, like in Eien no Aselia - Kono Daichi no Hate De... |
2012-02-01, 05:52 | Link #607 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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Look, I normally find the H-content in a lot of games bad. But frankly, I thought what was present in Seinarukana was tastefully done, consensual and endearing to the females. It wasn't degrading or stupid at all. I thought the scenes in Katima's route were very beautiful, Nozomi's was a bit spicy (surprising considering she's normally a quiet character), Ruputna's were a bit daring, the Jatzieta special was hilarious. Was it necessary? Perhaps not. Did it add a bit extra to the whole experience? For me it did.
Could you at least acutally play a route in full before you decide to slam what you haven't seen? Pre-conceived judgements aren't exactly what you should be having when you try something for the first time. Make up your own mind, don't let other people decide for you. The only real negative I took out of Seinarukana was that Subaru is the most useless character I've ever encountered in that style of game. He utterly sucks! As for the English version of Seinarukana, late 2012 is what I've been told since Eien no Aselia is just newly available. And I'm PCing, from choice and because I despise Sony and its platforms full stop.
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2012-02-01, 12:25 | Link #608 | |
ボクは、ボクを全て殺す
Join Date: Sep 2008
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JAST hasn't shed much on the release date, so it's still TBA. At the rate the translation is being done by Dakkodango, I can't see any earlier than late quarter of 2012. For the PSP, the date is still set to 4/19/12, unlike Aselia PSP, which got pushed back to 3/8/12. Far as I know, the LE of the PSP port only comes with a booklet and soundtrack. No PC version bonus or port like they did with the LE for the PC. |
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2012-02-01, 12:29 | Link #609 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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There is no actual guarantee that additional content is an "improvement". Since they are literally filling content they had to remove, there is absolutely nothing that can assure you they won't put silly stuff instead (for instance, Tomoyo After ero scenes were changed into... cosplay, and it isn't the only eroge having such treatment).
To begin with, I don't get the assumption that "all ages" are superior due to that kind of content when it isn't even out yet. I might understand once it is confirmed somehow, but if it isn't: using CTRL on a ero scene or a filler-type all age content is the same deal to me.
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2012-02-01, 13:46 | Link #610 |
ボクは、ボクを全て殺す
Join Date: Sep 2008
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Improved scenario, in the sense that certain scenes or bits of the story/lines has been alter and improved on. That isn't related to the changes made to fill in the h-scenes for an all ages transition, no? Though even aside from the h-scenes, censorship and toning down controversial words/content (rape, and even words like lolicon) isn't uncommon for console ports, being for non-niche and younger audience and all.
If it was simply an all ages port that didn't promise improved scenario, I'd definitely think it's better to go with the PC, even if the PSP port has more CGs and new recording. It's the opposite of Realta Nua, which had a number of new and better things, but no mention of the scenario being improved on. |
2012-02-01, 14:11 | Link #611 | ||
King's Justice
Join Date: Apr 2004
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However, the visual novel is just a part of the package. Aselia's game component had some issues, especially near the end of the game. Is something changed in this game (I'm referring mainly to stuff like the skills and the likes) for the better? Quote:
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2012-02-01, 14:17 | Link #612 | ||
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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It is really not your usual PC eroge => console ADV process. The likes of TtT, White Album etc are by no means the norm. I really don't get how you can use this title as an example.
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2012-02-01, 14:40 | Link #613 | |
King's Justice
Join Date: Apr 2004
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2012-02-01, 14:54 | Link #614 | |
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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2012-02-01, 15:10 | Link #615 |
King's Justice
Join Date: Apr 2004
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I'm not really trying to argue which is best or if the ports are really worth the money. Again, I'd take, to make an example, a Realta Nua everyday over the original F/SN. It may be a useless port or a quick cash-in, but it's still good for me.
Then again, can someone reply to the questions I made about the battle system? 8P Aselia's limitations really hit the top in the final area with all the going back and forth to kill bosses and popping enemies while moving around, so I'd really like to know if Seinarukana suffers from the same issues. More specifically the skill system was something I really didn't like, not because of the limitation but because the game made zero efforts to tell the player the allotted number ran out, among other things. |
2012-02-01, 15:25 | Link #616 | |
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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The skill system is still here, but less annoying than in Aselia (Having played Seinarukana first, I found Aselia's approach to be irritating at times). One major improvement is that the max number of uses is notably higher in general. There are still some very powerful skills that have a low number of uses (especially some support skills like final velocity, but then again there is a good reason for that), but nothing as limiting as the 5 or 3 usage skills in Aselia. Most attack/defense skill usage hovers in the 1x regions, while some go in to twenties. The tradeoff, if you can call it that, is that you no longer regenerate all uses at once while sitting in a town. Rather, each turn skipped in a town will regenerate 2 uses across all your skills. I actually found this a pretty good approach, as it occasionally forced me to plan my skill usage tactically for the best possible results. Most of the time it wasn't much of a limiting factor though, as I found myself occasionally skipping a turn or two in a town anyway in order to heal up. I don't quite remember how the display was in Aselia, but you can see the remaining skill use (of the "equipped" skill) for each party member on the tactical map. Which is to say, you are in no real danger of missing the fact you are getting low on uses.
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2012-02-01, 15:49 | Link #617 | ||
ボクは、ボクを全て殺す
Join Date: Sep 2008
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The gameplay is better in the second game. New attributes and passive skills on top of minor changes to how battles are done. The most notable difference is that you can switch around the positions (between attacker, defender, supporter) of a unit during battle. For All-Rounders, you can switch between skills during battle, so you have 9 different skills to plan out and use. Are you talking about the number of skill usage? They did show the number of skills usage left and its max in EnA. It's the same for Seinarukana. |
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2012-02-01, 23:43 | Link #618 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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The battle system in Seinarukana was a huge drawcard for me. I liked how there wasn't a single dominant colour which was a major sticking point in Eien no Aselia. That you were required to create teams with a variety of moves and combos to counter whatever enemies you faced and that each route presented unique missions with completely different challenges (Katima's requiring delicate and well-timed maintenance of three different areas of the map, Ruputna's requiring an all-out blitz with next to no time to recover, Satsuki's being deceptive by making you thing it's a quick finish when it's anything but) and how different colours/characters change in strength during different points of a playthrough as well as different difficulty modes. (Aka not every strategy for a certain mission that worked in Normal Mode will work in Hard or Very Hard). And as others said, during a battle you are required/allowed to change the slot a character is in, but also, at some point during the mission if several teams/characters are at the same node and you want to change some characters to different teams, you can. The mana management and time management were also traits I wasn't used to seeing. It's a good system and if it had the flaws Eien no Aselia had, I wouldn't have persisted with it. If the problems with the original are causing you to not try it out, be assured they really did fix the issues therein.
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2012-02-02, 04:24 | Link #619 |
Senior Member
Join Date: Jan 2006
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@Last Sinner So true, Aselia was so goddamn easy to play, all you need is Yuuto, make him and eternal 1 man team, he can mow down entire levels single handed. Seinarukana needs loads of planning and strategy since they now have counters and passive abilities and the subaru protaganist sux bad.
Anyways, is there any mentioning what exact contents are improved or added in Seinarukana PSP version? If its jux minor plot fillers to replace the H scenes i can let go... maybe... But if they have extra scenes for Jatzeita or maybe promote one of the side girls to lead heroine, then i must get the PSP version... I have a lot of favourites in Seinarukana rofl, dont wanna miss any of them hahaha... |
2012-02-02, 08:44 | Link #620 |
Junior Member
Join Date: Feb 2012
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the hell is this
I am liking this series.
but i recently stumbled up on something called Narukana Assorted and something else "wings of faires" I youtubed it up http://www.youtube.com/watch?v=64yuc...eature=related assorted seem to have some wicked art but why does Nanashi have much "bigger body" in it? @_@ ( zetsu became a pedo?) based on my limited understanding of japanese, it seems to have 3 parts and is about the days after the events of Narukana Deathcoy you might have got your wish in Assorted. extra scenes for Jatzeita.....i think the other one seem to be about those crystal thingy in Narukana and look like it is not SRPG. it have 2 titles but i have no clue what the difference between them is. i am wondering if anyone here played them |
Tags |
battle action, ero-game, eroge, fantasy, rpg, visual novel |
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