2008-12-13, 05:12 | Link #522 |
Knight of Twelve's Knight
Join Date: Jan 2006
Location: Orange County
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If GvG Next is coming out on March then there is a pretty good chance that 00 Gundam will be included in the port. The port usually comes month after the arcade version. Hopefully we'll get another game that allows us to play as 00 and other S2 units before that though...
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2008-12-13, 05:19 | Link #523 |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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I'm actually waiting for the next SD Gundam. After what they did with GGeneration Spirits (massive MSV including), I have a really high expectation for the next one with every post-UC series.
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2008-12-13, 07:42 | Link #524 |
Senior Member
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OMG!!! look like my childhood nightmare will appear,the Devil Gundam.
http://gundam-musou.jp/system.html
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2008-12-15, 17:03 | Link #527 | |
うるとらぺど
Join Date: Oct 2004
Age: 44
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Musou 2 is out in Asia, initial review seem to say that it's more of the same from Musou 1, except with some minor improvement.
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2008-12-15, 20:53 | Link #528 | |
Senior Member
Join Date: Jul 2006
Age: 37
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Compared to Musou 1 where all I was doing was melee,melee,melee,range,boost,melee,melee(,range). Rinse and repeat. |
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2008-12-15, 21:07 | Link #529 |
Angeloid Type β - Nymph
Join Date: Jan 2004
Location: Canada, Ontario
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if i read some part of the cantonese correctly, it seems certain bosses have this "I-Field" which gives them immunity to certain beam attacks such as SP Beam attacks...which will make the game abit more difficult when handling the bosses. One of this example bosses is (i forgot the name) the huge green boss that V Gundam was fighting in the early demo's. My apologies that I don't know the name.
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2008-12-15, 21:11 | Link #530 | |
Senior Member
Join Date: Jul 2006
Age: 37
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2008-12-15, 23:44 | Link #531 |
You are Dominated!
Author
Join Date: Dec 2004
Location: Earth
Age: 35
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It says even though he plays in Easy Mode, he needs to slash the Big Zam around 100 times to kill it (although it seems that it has a weak spot), the Big Zam also has high attack, can deplete 1/10 of your life bar per hit. It even has I Field, making SP attack useless....
Sounds difficult. But I'm really excited to play this
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2008-12-16, 02:43 | Link #532 |
JONLIの憂'
Join Date: Apr 2004
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He also says something about a some-what more fleshed out yet complex relationship system between the characters.
Meaning some missions can only be unlocked if you fulfill a certain lvl of relationship between a character. It also means that if you keep killing the same character every stage, your relationship would worsen, and it would actually develop into a rivalry. So if he appears on the same map as you, he would lock you into a field, and you would have to destroy him in order to progress through the stage. Apparently Big Zam's boss fight locks you into a field too, so you cant escape. |
2008-12-16, 04:56 | Link #534 |
Knight of Twelve's Knight
Join Date: Jan 2006
Location: Orange County
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Get over it man. Stuff like this is just unnecessary and immature.
The Chinese folks also mentioned that there are two different types of SP attacks, ground based and air based. In Destiny's case its ground based SP is Destiny Finger while it's air based SP is the long ranged cannon. For the MS lab, each MS will have six parts, the head, body, left/right arms and legs. I-Fields are going to be nasty for SF, Quebelay and several other MSs with beam based SP attacks...
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2008-12-16, 05:11 | Link #535 |
Senior Member
Join Date: Oct 2008
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why??? i'm still a jesus yamato hater, so it will be a pleasure for me to destroy his SF first than any other bosses. Still waiting form my Gundam Musou 2 to come, i'm already order it but must wait in next 3 weeks until it get into my hand.
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2008-12-16, 05:17 | Link #536 | |
Titans Test Team Pilot
Join Date: Feb 2008
Location: The Elysium
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He'll make hamburgers out of everything in the field.. Does the UC physics apply in this game... I mean, "Solid/melee weapons penetrates I-Fields", that kind of stuffs?
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2008-12-16, 06:44 | Link #537 | |
Beautiful fighter.
Join Date: Dec 2005
Location: England, UK
Age: 37
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Quote:
We're toast.
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2008-12-16, 07:03 | Link #539 |
うるとらぺど
Join Date: Oct 2004
Age: 44
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Most of the stuff from the quote has been mentioned, som omitted stuffs includes
1. Offical Mode remain the same as Musou 1. From the story to the game's stages. They just include Char's scenarior. 2. You may have to fight the same rival character twice or more in the same stage as the CPU have a tendacy to respawn the same character. Boss excluded, it seems. 3. Enemy grunts would rather take pot shots at you rather than get up close and personal. Signs of weak AI/Lazy programming ? 4. No online mode for the 360 because it seems that the game is incompatiable with Live. |
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