2012-01-06, 06:58 | Link #1002 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
|
Quote:
1. Damn near everything is made by the players. No l33t raid drops or PvP rewards, but player made. You want something, you're paying another player. 2. The economy is kept alive because when players get shot, they lose their ship, which means they have to buy a new one, which means the demand keeps the supply in check, reducing inflation. Both are factors that are damn near impossible to implement in an MMO if you're trying to be mainstream. |
|
2012-01-06, 08:07 | Link #1005 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
|
The bounty hunter voices are the only ones I'm somewhat disappointed with. The female voice is... I don't know how other to describe it than boring. At least on Hutta. The male on the other hand... well, I never got used to the "I BREATHE STEROIDS" voice.
On the bright side, my Sith warrior female makes death threats sound sexy. Hot-damn. The consular male sounds every bit the wise Jedi, the smuggler just radiates smuggness, and you can just hear the efficiency in the Imperial agents voice. |
2012-01-06, 08:30 | Link #1006 | |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
|
Quote:
Sith warrior male is awesome, he sounds like one of those strategic bad ass villians. and either his good or bad choices sound awesome. can't go wrong with him.
__________________
|
|
2012-01-06, 11:56 | Link #1007 | |
Senior Member
Join Date: Sep 2009
|
Quote:
What interests me most at the moment is that there is a "you are with BW are against BW mentality" at the moment. Take GeLopez's thread on the Flashpoint forum, "An example of how unpolished endgame is."Despite announcing that he will stick around even with the gamebreaking bugs, his concerns were met with players calling him a troll, an idiot, or unrealistic for an MMO to have literally game breaking bugs in its upper levels, 22-23 days after launch. DeLopez wants the game succeed and voiced his concern to help it, but most of the posters simply ignored his plea and attacked him. To me that signals, this is a repeat of Rift, Age of Conan, and Warhammer Online and probably WoW in that you have a group of players so intent on defending a game that is it counter-productive. The question is, who will BW listen to? Again Creb, while I do despise what TOR stands for, I am here out of curiosity rather than staying on Korriban to whine as you put it. Overall, while it may have helped BW to release during Christmas, I think it has possibly hurt TOR's long term longevity due to issues at endgame. I think Bioware underestimated the speed at which players would reach max level and thus experience the less tested underbelly of TOR. What matters most is how Bioware deals with it in the long term. Last edited by Nixl; 2012-01-06 at 12:08. |
|
2012-01-07, 09:53 | Link #1008 |
OC Belka Scriptor
Join Date: Oct 2007
Location: Germany
Age: 40
|
I still take my time with this game.
My Jug is lvl 41 now (uuh final spurt) but I startet to play my Operative more now. I still think this game needs more work, but I also still think that it's pretty fun. BW manages to please the community with thier last comming soon patch notes, and even comment more in the boards what they are going to do and what bugs they know about. All in all I see this as a more positiv thing. Let's hope they keep it up.
__________________
|
2012-01-07, 11:14 | Link #1009 |
Senior Member
Join Date: Sep 2009
|
Based on the last batch of patch notes they do seem to be taking the economy very seriously. I do believe they have finally fixed the infinite commendation bug. Although, it will be interesting to see how fast they can fix bugs versus release content. Personally, I find it worrisome that they are already talking about new raids when the first one is not working correctly. It is hard to tell what are the factors on their end, for example if they are understaffed with programmers, what next and what takes priority?
|
2012-01-07, 12:06 | Link #1010 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
|
New content was a given. With WoW's vast majority of content, the current generation of MMO gamers has a very different view of how fast content needs to come out and be consumed compared to the pre-WoW generation.
As someone who's not a raider, I couldn't care less about this myself though. |
2012-01-07, 14:41 | Link #1012 |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
|
I can't think of a reason why my FPS would drop like crazy at random. I run the game on high graphics and get 60FPS flawlessly and then out of no where i get FPS drop spikes. and its making the game annoying to play.
__________________
|
2012-01-07, 14:44 | Link #1013 | |||
Senior Member
Join Date: Sep 2009
|
Quote:
Although, WoW, to my memory, launched with both Molten Core and Onyxia at release, although the loot tables were unfinished. I wonder how it compares to Soa/Eternity Vault difficulty. Quote:
Quote:
Does it by chance occur during PVP? Because I do remember someone discussing framerate issues once a certain number of other players join the immediate area. |
|||
2012-01-07, 18:24 | Link #1015 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
|
FPS dropping in fleet might have to do with the client attempting to draw all the players and other models. I know when I go to Fleet and there are 200 people hovering around near the pvp vendors and the like it takes a few moments for everything to pop in and constantly results in stuttering while in the area.
(may also be because I'm running a different game at teh same time on the other monitor... >.>)
__________________
|
2012-01-07, 19:32 | Link #1016 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
|
Quote:
Unfair? In a way. But it's a tough world, and Bioware needs to deal with it one way or another. Back before the game was out, there were already grumbles at Eternity Vault being the only raid, and that the game would fail if no new raids were implemented quickly after the game went live. Two sides to everything. |
|
2012-01-07, 23:13 | Link #1018 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
|
Well, to be fair, even in Vanilla WoW power-leveling 1-60 was possible to do in a week.
Raids did take longer though. 40 man and random drops drain time like crazy. Though it also helped in that one or two people dieing did not immediately mean raidwipes. <== Has been a spectator in many, many of his friends MC raids. |
2012-01-07, 23:44 | Link #1019 | |
Senior Member
Join Date: Sep 2009
|
Quote:
Anyways, assuming the TOR forums do not suddenly burst into flames I'll keep reading them. Honesty, I think BW is in a position of "damned if you do, damned if you don't" in regards to PVE content. The rate of max level just put them in a tight spot. Nonetheless, I do think they should have tested out the endgame more. There are bugs and there the game being broken. From what I read, it is the latter. |
|
Tags |
bioware, lucasarts, mmorpg, star wars, windows |
Thread Tools | |
|
|