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Old 2008-04-18, 19:44   Link #1
octobomb
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Join Date: Mar 2008
Dawn of War II

anyone seen games workshops awsome screenshots for Dawn of War II? man i thought Starcraft II was awsome, but i think they might have taken too long trying to make the titles balancing... The screen shots look almost as good as the cinematics which blows my mind... the game is still a Real Time Strategy game with buildings, but there is more variety as far as customizing and using units in strategic ways with additional fighting bonuses and commanding bonus's as well. Its suppose to come out 2009.
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Old 2008-04-18, 20:19   Link #2
SoldierOfDarkness
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IN THE NAME OF THE EMPEROR!

http://www.youtube.com/watch?v=maYor7PXYpo

Though to be honest I'd rather have Dawn of War II follow Supreme Commander/Starcraft where you can at least field hundreds of units rather than being small scaled.
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Old 2008-04-18, 23:51   Link #3
Xacual
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Are they finally putting tyranids in? I didn't buy the original Dawn of War games for that reason...
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Old 2008-04-19, 06:04   Link #4
Cheezy
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Please have some more content in the thread for people who don't know much about DoW 2. Pictures or anything.

- Uses the Essence 2.0 engine with Havok physics, all optimised for DX10 and multicore support.
- It looks great, think of the DoW intro but with a bit less polygons here and there (in terms of lighting and all that it looks almost exactly the same).
- Units also use CoH-like unit AI for awareness and pathfinding to find cover and such.
- While DoW 2 shares the same (upgraded probably) engine as CoH it won't be "CoH in space", while soldiers in CoH will ask themselves if flanking the enemy is the right option, in DoW2 it will be more like Space Marines asking themselves if they should use their jetpacks to jump over an Ork squad to attack them in the back. Different settings, different kinds of warfare.
- Preview only showed a destroyed city landscape, akin to DoW (but more detailed), other tilesets will offer deserts, jungles, mountains and other cities.
- Only the Orkz and Space Marines were revealed, more races on the way obviously and to be to revealed later this year (though how many isn't known).
- Co-op campaign for both the Orkz and Space Marines, apparently not for the other to-be-revealed races.
- More focus on making units and squads unique; every unit has got a name (at least in the campaign it seems), more details and more animations.
- Relic wants to give players rewards at the end of a mission like wargear (armor, weapons, rare objects); "Let's pimp out squads with cool stuff!", you will see these items in-game as well of course.
- You'll fight your way through the campaign with the same squads.
- You can't control more than six squads! I am not sure if this is campaign-only but the preview made it sound like it wasn't.
- The squads are going to be a lot more interesting than before though.
- A squad leader (one or several?) will need to survive if you want to complete a mission; you really have to look out for your squads and don't treat them like cannon fodder.
- There is a lot more interesting commentary from the units as well; if your SM commander is holding a Thunder Hammer f.e. then the opponent will specifically comment on that, Ork Warchief saying something like "Ooh, nice hammer, but mine is bigger!". The warchief will say something else if the commander doesn't have the hammer.
- The campaign lets Space Marines operate from a spaceship, you'll get a view of an underlying planet and you'll be able to choose from different missions (which are tagged with difficulty colours, green, blue and red).
- Certain reward items won't be useable at once in the campaign, so they'll be taken back to the SM spaceship for research.
- Dreadnought can now also trample Orkz.
- No sea or air units (though jetpacks are still in of course).
- Development team of 55 people has been working on it since September 2006.
- Release in early 2009 or later.

- Drop Pods can now hit enemy troops
- SM are supersoldiers... it compared them holding a point to "300", though for the SM it's more like "30"
- Less focus on resource gathering and buildng (which sounds like buildings are still in, but not as many buildings)
- Bridges are functional instead of just decoration, and can be destroyed with troops on them (though Assault Marines will automatically jump to safety)
- Assault Marines can deal damage with their landing
- Troops can shoot from buildings the enter, but can be screwed if the enemy bombs or flames the building
- Orbital Bombardment leaves a patch of molten earth where it hits
- Wargear can be collected on the battlefield and equipped on different troops
- Campaign missions may have multiple objectives (such as "save the civilians" or "get the wargear"), and you may have to choose between them... your choices can affect later missions

Anyway it seems very likely they'll go with the Space Marines/Chaos Space Marine/Orks/Eldar setup.
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Old 2008-05-21, 23:30   Link #5
Westlo
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Sigh I really want to see tyranids
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Old 2008-05-22, 13:43   Link #6
Cheezy
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It's very likely Tyranids will be in the game, though it would probably be in an expansion.
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Old 2008-06-12, 07:10   Link #7
Dingo dom
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i really want to see the new races. Hope they make new heroes,unit and vehicle.
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Old 2008-06-14, 05:12   Link #8
Ichihara Asako
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Quote:
Originally Posted by Cheezy View Post
It's very likely Tyranids will be in the game, though it would probably be in an expansion.
It's apparently been stated that Tyranids won't be in the game, as the engine doesn't do their organic nature justice. Or so I've heard. Still haven't seen it quoted from an official source.

Lack of Tyranids is what made the first one boring. They went and released what, 3? 4? expansions with no Tyranids, when they were always THE MOST requested army to be added. But they went and put in stupid stuff like IG and Tau.
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Old 2008-06-14, 18:37   Link #9
Entropy
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psstt, it's another engine.
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Old 2008-07-16, 12:34   Link #10
killer3000ad
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The Emperor demands more E3 goodness!-> http://www.gametrailers.com/player/36578.html
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Old 2008-07-16, 16:30   Link #11
Dingo
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Can't wait.Tyranids incoming.

But wow @ 2009 release.
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Old 2008-07-16, 18:20   Link #12
Papaya
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Screw Tyranids, I want Necron again :O
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Old 2008-07-17, 01:35   Link #13
I-Love-Konata
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The Imperial Guards wins with their insane amount of guardsmen
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Old 2008-07-17, 02:22   Link #14
Arceon
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What I'm wondering the most is how they're going to actually do Tyranids, since the basic strategy for them, if your looking at them as a race, is to drop millions upon millions of troops on a planet, sweep from one end to the next, and collect the resources later.

Though, I wanna see what the Necron are going to be like again. . .
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Old 2008-07-17, 06:21   Link #15
Westlo
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The intro was dope as fuck, can't wait.
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Old 2008-07-17, 22:11   Link #16
Angrypokstick
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Quote:
Originally Posted by I-Love-Konata View Post
The Imperial Guards wins with their insane amount of guardsmen
except the tyranid Outnumber them 60000000:1. lol

something interesting i found out about the tryanid recently. is that if the human race as a whole fired off every weapon and used all ammunition(as in all its physical ammunition like bullets and missiles/bomb/shells) in its entire empire. They would only be enough to dent 40% at best of the entire tryanid race. Kinda scary...... the necrons are probably worse since they are apparently the only race tryanid fear or ignore depending on your perspective.

Anyway can't wait for this game. the awesome intro are back this one definitely live up to the first one. Now i want to see one where they can somehow include all the races plus the Tryanids in a slugfest CGI cinematic. Damn that be sick.

Last edited by Angrypokstick; 2008-07-18 at 04:21.
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Old 2008-08-20, 04:06   Link #17
LoweGear
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And at last...





TYRANIDS

nuff' said.
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Old 2008-08-21, 02:55   Link #18
Newprimus
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Indeed, for those who haven't been keeping up to date, the Nids are in. There are screenshots and in-game footage trailer out. The cinematic trailer has also been extended to show what happens at the end.
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Old 2008-08-21, 02:57   Link #19
Newprimus
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Quote:
Originally Posted by SoldierOfDarkness View Post
IN THE NAME OF THE EMPEROR!

http://www.youtube.com/watch?v=maYor7PXYpo

Though to be honest I'd rather have Dawn of War II follow Supreme Commander/Starcraft where you can at least field hundreds of units rather than being small scaled.
Starcraft is pretty small-scaled too though. And in that case you should just cut to the chase and play SupCom or Total Annihilation instead. Dawn of War and Dawn of War 2 cater towards the more small-scale and personal tactical sort of gameplay.
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Old 2008-08-21, 21:21   Link #20
Dingo
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Quote:
Originally Posted by Shinova View Post
Indeed, for those who haven't been keeping up to date, the Nids are in. There are screenshots and in-game footage trailer out. The cinematic trailer has also been extended to show what happens at the end.
Got a link to that extended trailer?
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