2009-08-19, 22:29 | Link #163 |
ISML Technical Staff
Graphic Designer
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As a signature, it's very nice. Whether or not it fits the theme entirely depends on the details through the arch. If it's clear enough that there is a city scene through the arch, then I believe it's good enough. I can see the perspective, but my only problem is that the text is blocking the clarity of the perspective. You might want to remove/change it in some way. It's kinda hard to read anyways.
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2009-08-20, 01:25 | Link #165 | |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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Quote:
Now, on the sig itself, the text is hard to notice and it causes the bg to be a bit confusing at first look. Maybe there's to much blue on the girl, the blue color should be soft on her, still allowing the colors of skyn and hair to be notisable.
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2009-08-20, 02:57 | Link #167 |
ISML Technical Staff
Graphic Designer
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You would have to first select the girl. Then, depending on your editing style, do a copy of the layer or adjustment layer. If you are not good at selecting someone, then your best bet is using Quick Mask + Zoom. It's much more accurate than, let's say, Magic Wand or copying the layer then using Eraser.
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2009-08-20, 09:14 | Link #169 |
Constellation
Graphic Designer
Join Date: Jan 2008
Location: Pearl of the Orient Seas
Age: 31
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don't know if this is not a good text placement but I'm still going with it
FINAL ENTRY of mine darn it, pre-lims is finally over now we have projects -.- no more time for edits -.-
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2009-08-20, 10:25 | Link #170 | |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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Quote:
Not so good results as your example but faster, simpler and still efective.
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2009-08-20, 22:41 | Link #175 |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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The flower with Fate catchs the feeling of perspective very well, so it do feets the theme, but as pointed, I think that the text (specially the word "Fate") is hard to read.
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2009-08-21, 00:29 | Link #178 | |
is not amused
Graphic Designer
Join Date: Jul 2007
Location: Naval Base
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Quote:
Spoiler:
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Last edited by Kana Futayo; 2009-08-21 at 01:22. |
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2009-08-21, 00:40 | Link #179 |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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Hmmm... the text on the sword surprised me, but I still find the source of light very distracting.
May I ask, it was used a gradient map of Orange? If that's so, I sugest to work Filter/ Render/ Lighting efects/ Omi light on the light to make the sig fous exaclty on the light and decreaste to the mecha and the text. This way, we would have a focused the main atention on the light and no several points of atention /the light and the mecha) which make the sig unfocused and no so good at the eyes of the viewer.
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contest, sotm |
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