2008-02-25, 22:36 | Link #401 | |
~La-la Land~
Graphic Designer
Join Date: Jul 2007
Location: Seattle
Age: 37
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Quote:
Also on that note, is she holding a weapon? I wasn't sure when I looked at it. Right now it feels..hmm...a bit airy and innocent for the theme, but I guess you can have your airy, innocent fighters
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Last edited by Marina; 2008-02-25 at 22:40. Reason: edit: 'looked" for "liked!" |
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2008-02-25, 22:38 | Link #402 | |
"Show it to me"
Join Date: Dec 2005
Location: In solitude, where we are least alone
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Quote:
----> But you know, when it says fighting, it doesn't have to mean that she/he or is holding a weapon no?
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2008-02-26, 05:23 | Link #403 | |
Thinking outside the box
Graphic Designer
Join Date: May 2007
Location: The Netherlands
Age: 37
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Quote:
So it could as well be Suigintou shooting her feathers at someone, or Rukia casting destructive art without using her Zanpaktu. If goku was a girl, his Kamehameha is even well within the theme. As for the sig. I think the quality of it seems a bit low. It's slightly blurry. Usually blur is used for depth or giving it a magic/glow like effect. I notice most of your sig has the very blurry look to it, except for the Higurashi sig you made. But unless it's a personal preference/style you really like. I would think the sigs would be better without it.
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2008-02-26, 14:19 | Link #404 |
"Show it to me"
Join Date: Dec 2005
Location: In solitude, where we are least alone
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^ Ahahaha! You're right. I'm beginning to get away using blur now.....
^ 2nd try with a different pic. Hmmmm, guess? <-- Still on the process of changing too. --> Well, at least she looks like she's fighting Edit: ^ Version 2 of my entry. Fix the pixelated look and change some things around it.
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Last edited by Cyz; 2008-02-26 at 17:33. |
2008-02-26, 22:18 | Link #407 | |
~La-la Land~
Graphic Designer
Join Date: Jul 2007
Location: Seattle
Age: 37
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Quote:
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2008-02-27, 16:24 | Link #411 |
Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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Hm, I understand the blurring you needed to fix the pixelation, but I would suggest adding a transparent layer instead of blurring the base image, adding a plain white color to everywhere but the area around her face, blend it back to transparent near her face smoothly by turning down the opacity of your white airbrush, then turning down the opacity of that layer a whole bunch til it just covers up the pixelated areas (no need for it to be too opaque). It would give approximately the same effect as a blur, but you can always erase parts of the layer to have some things blurred more than others. Might be an interesting way to make a border as well, if you've considered such a thing (though I know your sig already has a good border). In any case, this might be a way to selectively give more focus to her face but still cover up the pixelation.
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2008-02-28, 02:26 | Link #413 |
"Show it to me"
Join Date: Dec 2005
Location: In solitude, where we are least alone
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^ Version 3. Tone down the brightness, use less blurrings, made the eyes bright red....uh...what else am I missing? I actually had to redo and fix the quality of the img. Oh and I have to resized the dimensions to 400X140 since 400X160 is a little big for my taste --> Ah the pain I might ended up editing it again
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2008-02-28, 02:35 | Link #414 |
Thinking outside the box
Graphic Designer
Join Date: May 2007
Location: The Netherlands
Age: 37
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I actually like the previous version more. I think the colors at lower left is distracting. Your last one is already to much blur for my taste.. Yea it must be getting silly the to sharp/blur story. But try only blurring the body of her, and keep her face like the previous one. It will add more depth to it and at the same time make the focus point more clear. And tone down a bit on the glow.
Basically what i think would look best is a mix between your first and your second version. Than with the blur method i said. So SLIGHTLY less sharp at her face than V1. But BIT more sharper than V2. And than the rest of the body like how V2 is sharpness wise that is.
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2008-03-01, 18:28 | Link #417 |
~ You're dead ^__^* ~
Graphic Designer
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*sniffs* How can you forsake gin sama ;____;
Does this mean she is mine for the taking? Nice new entry but a few things you can do to improve it ^^ The siggy seems to be conflicting with the background. Lenali looks rather sharp in comparison to the background is what I mean. Also the white effect is a nice touch but also a bit too blurred. A simple way to create motion,wind,aura effects would be to grab the smudge tool and start smudging away. It is a lot better than using a blur. The light on her boots can be spreaded out more to give a better feel and it would look better if you have some of the aura overlapping her as she seems too "clean" cut. Not other problems besides these. Really lovely siggy and you are improving so much ^^
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2008-03-02, 14:27 | Link #419 | |
"Show it to me"
Join Date: Dec 2005
Location: In solitude, where we are least alone
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Quote:
^ Version 2 of Lenalee then
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Last edited by Cyz; 2008-03-02 at 14:38. |
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2008-03-02, 22:13 | Link #420 |
The endless sky
Graphic Designer
Join Date: Jun 2007
Location: Oosutoraria
Age: 34
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The added word "lost" gives it a more of a themed feel. Nice!
I'd probably fade the black to green on the left, though. Anyways, nice choice of colours, and I like the text. Oh, and Good luck in the SOTM. |
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