2012-10-18, 15:40 | Link #161 | ||
Senior Member
Join Date: Feb 2009
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Authorities charged with dealing with the incident would be very hesitant to try and free people that way because of the risks. Any politician that pushed them into careless attempts that got people killed could likely kiss re-election goodbye. Even if you are willing to attempt to free people, it's going to be difficult to make the attempt. You'd have to get the consent of family members, and a lot of family members aren't going to want to consent, and even for family members that would consent, they might be the families of players you really don't want to experiment on. For example, a failed attempt at freeing someone resulting in the death of the leader of a frontline guild would actively harm players chances of escaping instead of being just one more casualty. Bottom line is that even if a means exists of freeing the players from the NerveGear, trying to find it would be the proverbial minefield. Quote:
The problem is that destroying it physically isn't going to be so simple. Kayaba designed the NerveGear, so he also got to make it as tamper proof as he could get away with. The only surefire way to physically disable it is likely disconnecting the battery. In the name of quality and robustness, the NerveGear can be made pretty durable making that difficult. It's case isn't going to be cheap plastic, it's going to be metal like a computer case. The battery's connection is likely located around the base of the skull. In other words any force sufficient to breach the case and destroy the battery's connection, stands a high chance of being transmitted to the back of the wearer's head, in what's probably the worst place to get hit in the head. It's not very helpful to prevent the SAO players from dying from microwaves frying their brain, only to kill them with blunt force trauma to the brain. And of course even if they do come up with a method of removing it 100% successfully, they'd have have to apply it simultaneously to all SAO players, without the media catching wind of it for fear of Kayaba learning of it and taking steps to prevent it. The bottom line is that the potential for failure would be extremely high, and no one would want the responsibility, or the liability. |
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2012-10-18, 19:55 | Link #162 |
Meh
Join Date: Feb 2008
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@Kronos
Basically, people doesn't seem to realize that it's effectively a hostage situation where there are 10k hostages with bombs strapped to them with a guy holding a detonator that can kill all of them at any time, and he isn't gonna just stand there while the authorities frees a couple hostages at a time. |
2012-12-10, 22:08 | Link #163 |
Let's Puppystyle!
Join Date: Feb 2006
Location: Best Place In The WORLD
Age: 32
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Mod Edit: This conversation topic carried over from the Episode 23 discussion thread.
Proper closure for himself and for the parents. I'm sure the parents would welcome any extra news about their daughter since he's the only one (aside from Asuna) who knows of how she really died in game/what it was like for her. The fact that she died smiling to some extent is also something reassuring for the parents, knowing their daughter didn't die in vain/scared/etc.
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Last edited by relentlessflame; 2012-12-11 at 15:03. |
2012-12-10, 22:18 | Link #164 |
Endless Sorceror
Join Date: Jan 2012
Location: Wisconsin
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While it would certainly be interesting, (I'm half tempted to bust out the old fanfic chops again), I think Kirito as a person would honestly be far too scared to even consider doing something like that, and the person who could push him into it (Asuna) doesn't know how much it weighs on him since he keeps that burden to himself.
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2012-12-11, 02:30 | Link #165 | |
I disagree with you all.
Join Date: Dec 2005
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2012-12-11, 03:10 | Link #167 | ||
Let's Puppystyle!
Join Date: Feb 2006
Location: Best Place In The WORLD
Age: 32
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Secondly, people who couldn't understand? What? I'd beg to differ; parents that have lost a loved one/child in such a gruesome game/way would love to know the truth behind their child's death. Quote:
I'm sorry, but I'm going to have to disagree with the both of you here. But this is all subjective again, so can we not argue about this random off topic crap now and just move on?
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2012-12-11, 03:12 | Link #168 |
Human
Join Date: Aug 2004
Age: 37
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It's important to keep in mind that from the perspective of the people outside, everyone trapped in the game was just in a coma. They might know intellectually that the players were fighting for their lives and interacting with others, but all they saw was a poor victim slowly wasting away in a hospital. And sometimes they die. From the family's perspective, she was just a victim of a terrorist attack and wasn't lucky enough to recover. The idea that she had a "life" in the game would just agitate them more than anything else. They already have closure, or at least as much closure as people ever get in reality. Or... actually I guess catching Kayaba would give them closure.
This isn't just random speculation, this is exactly what Suguha said in one of her monologues. Kirito's adventures in SAO never felt at all real to her, and she certainly never considered that he would be changed or traumatized by it. She just watched him in a coma for two years and then he woke up. |
2012-12-11, 03:34 | Link #169 | |
Endless Sorceror
Join Date: Jan 2012
Location: Wisconsin
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Not something you can really explain.
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2012-12-11, 05:16 | Link #170 | |
Senior Member
Join Date: Oct 2004
Location: 下北沢、東京
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Government Spokesperson: We believe it best to wait for the trapped players to clear the game instead of getting everyone killed if we mess up. Parents of trapped players (according to GP): So they're in a coma? Government Spokesperson: Well, not exactly, more like... Parents of trapped players (according to GP): OK! So they're in some kind of coma and will die any time, thank you we won't try to understand more now excuse us while we go cry in this corner over there. Government Spokesperson: Hey we got some material we compiled based on the developer's testimonies and... and... wait, where are you guys... hey?... don't you... want to know? Hello? Edit: In addition, is the phenomena of parents spending extraordinarily large amount of time studying a subject if their child is afflicted with some life-threatening condition... unfamiliar to you guys?
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2012-12-11, 12:13 | Link #171 |
Endless Sorceror
Join Date: Jan 2012
Location: Wisconsin
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Knowing something is true, and fully understanding what it means are different things.
Much of SAO was dedicated to the theme of players coming to terms with the concept that the reality they are in is [real]. It took many of them years to accept this, and some never did. Looking in from the outside, you don't see their struggles, their fights, their moments lying in a field enjoying a sunset, sharing a meal and laughing with friends, or crying because their heart was broken. You just see them lying there, sleeping next to the endless beep of a hospital monitor. The idea that somewhere, they are [living] is there, but its a distant idea. It's the difference between visiting the worlds greatest wonders, and looking at pictures of them on the internet, or knowing that life sucks in third world countries compared to witnessing it firsthand. I'm not discounting the experiences of parents and loved ones so easily (The general public though yeah probably), but even though Suguha started playing a ALO in an effort to understand her brother better, she never really "got it". She loved the freedom and exploration and flying, but it was all still a game to her, and when Kazuto came back, she didn't make the effort to understand what he had gone through. Likewise, Kazuto made no effort to understand or care about what she was doing or going through (Because Asuna), and thus that brings us back to the conclusion reached in episode with the "Fairy Dance", where they essentially promise to try and understand one another better, and if they rescue Asuna they can be a family again. (HAH. I knew I could work this into being on-topic.)
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Last edited by Oroboro; 2012-12-11 at 12:58. |
2012-12-11, 13:06 | Link #172 | |
Kamen Rider Muppeteer
Join Date: Jan 2012
Location: Unknown
Age: 39
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Long story short: Parents can research SAO all they want but they can't know what it's like to be trapped in the game.
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Second: They know what happened. She started playing a game that put her in a coma and subsequently killed her. That's what happened. Oh, and just in case you're like "What happened in that game was REAL". Try being an actual outside observer. You won't feel the same. |
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2012-12-11, 16:08 | Link #173 | |||||
I disagree with you all.
Join Date: Dec 2005
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Even given all that, to understand Kirito's tale, they'd need to understand what a beater is, and the mistakes he made. It'd end up being about him a lot more than about Sachi. And what would be the point of that? Quote:
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2012-12-11, 20:10 | Link #174 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Can someone remind me how exactly the government explains the whole SAO incident to the public? Or, what exactly did Kayaba tell the government and what did the government decide to relay to the masses?
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2012-12-12, 05:24 | Link #175 | |
Human
Join Date: Aug 2004
Age: 37
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Well, he might have skipped the part about being stuck with their own faces because that's hardly relevant outside. |
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2012-12-12, 16:52 | Link #176 | ||
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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probably the government announced it somewhat like this: "Kayaba has hijacked all online NervGear and put everyone under comatose and is able to send killer pulse to any individual unit should he feels like it" and no mention that they're actually struggling within the game to reach 100th level to escape the game.
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2012-12-12, 16:57 | Link #177 | |
Human
Join Date: Aug 2004
Age: 37
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2012-12-13, 12:35 | Link #178 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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What is "relating" anyway? Sure, people outside may not be able to fully 'understand' what it's like inside, but surely people can also empathize? Or is empathizing alone does not mount to 'relate' with them? I believe empathy does allow some 'relation' though indeed it may not be as strong as 'fellow-sufferers' kind of 'relation'. But it shouldn't be "you either fully understand them or you don't".
And empathizing is better done with more information, so I disagree with "no information are going to change anything". However, I agree that some people are indeed unable to relate to what they can't relate to, just not everyone in general.
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2012-12-13, 14:20 | Link #179 |
Endless Sorceror
Join Date: Jan 2012
Location: Wisconsin
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No amount of empathy, knowledge, or understanding will let you know what it's like the first time you step out of a plane to skydive. Or hell, understanding what [cold weather] really means if youve lived/ never left areas closer to the equator your entire life.The only way to know is to be there.
Maybe Sachii had great parents who would be comforted to know that at some point, their daughter was happy. But it's equally likely the information would just confuse or hurt them. The point about relatability is that there's no easy way for Kirito to explain with words what SAO meant. And considering how much he still blames himself anyway, would not likely be able to convey any information in a way that doesn't just open old wounds. ... Urge to write fan fiction... Must resist
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Last edited by Oroboro; 2012-12-13 at 14:30. |
2012-12-13, 20:56 | Link #180 | ||
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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From your title and your sig, perhaps you can understand when I say "this is what R07/Beatrice wants the readers/Battler to do". Quote:
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