2008-06-29, 04:26 | Link #121 |
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Fansubber
Join Date: Apr 2007
Age: 36
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This is great news and all, except now I have to endure the wait for both Starcraft II AND Diablo III now =(. There's not even a set release date for SCII yet, and they've been working on that for how long now?
It's going to be a painful 2+ year wait. |
2008-06-29, 17:28 | Link #122 | |
Know who you are
Join Date: Feb 2007
Location: Resides within the depths of Ned infested Glasgow
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It just looks too good to be true.........oh god hope that ain't true!
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2008-06-29, 23:36 | Link #126 | |
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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In the previous Diablo titles there was a single campaign that you could follow. Does that mean it'll be multiplayer only? |
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2008-06-29, 23:50 | Link #128 |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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You also have to love that 3D isometric view. I'm glad Blizzard kept it Diablo-ish instead of going for a fully WoW-like look.
Someone should tell Bioware to make a new Baldur's Gate with this view in mind. And Fallout 3 looks interesting as well, but that whole "feels like Oblivion" thing gets to me still. |
2008-06-30, 01:01 | Link #129 |
Senior Member
Join Date: Oct 2007
Location: ¯\(º_o)/¯
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The graphics are abit too 'Wow inspired' for my liking to be honest... hopefully they'll be able to improve on the graphics as development on the game furthers.
But here's some extra gameplay footage of the witchdoctor for your viewing pleasures http://www.wegame.com/watch/Diablo_3_Gameplay_6_29_08/ I missed out on the Lore and Art panel, but i did manage to catch the later Denizens of Diablo panel later on in the day though. Here's a youtube of the Denizens Panel Spoiler for for space:
For the Lore and Art panel, it's on the gamespot site: http://www.gamespot.com/video/930659...ent-art-panel- There are also a number of other diablo panels that have been uploaded onto youtube as well if yould like to check em out as well: http://www.youtube.com/results?searc..._date_uploaded (if the link doesn't work then just search "wwi panel" on youtube and go "sort by date" and work your way from there.)
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Last edited by brocko; 2008-06-30 at 03:41. |
2008-06-30, 01:55 | Link #130 | |
Bearly Legal
Join Date: Jun 2004
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First person view is overrated and unwieldy when you command a party of npcs/player. Diablo with first person view will not be diablo anymore.... it will be Hellgate
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2008-06-30, 02:15 | Link #131 |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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There's a lot of complaints going around that D3 doesn't seem gloomy enough. Aside from the fact that we've only seen two environments, if you make the whole game constantly gloomy, then the parts of the game that are supposed to be truly hellish just aren't going to have as big an impact. Plus you run the risk of making the whole feel of the game too monotone. It's just like making a story; you have to have periods where the mood is different.
If you make the game's environments varied, and concentrate the gloom and doom into only the areas that need it, then when those areas come around the impact will be huge thanks to the incredible contrast.
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2008-06-30, 03:58 | Link #133 | |
渡辺曜のお兄さん
Join Date: Apr 2007
Location: Australia
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Anyone remember Lut Gholein? That was damn too bright, I almost had to pull out some sunnies... hahaha |
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2008-06-30, 04:13 | Link #134 | |
Senior Member
Join Date: Oct 2007
Location: ¯\(º_o)/¯
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And like you said, when they're not afraid of using colour anymore they are then able to use it to their advantage. Things are able to be emphasized better with colour, the impacts of contrast are greatly enhanced and overall a larger array of colours is just generally more visually appeasing. Diablo's one and two were fairly monotone so when we saw the gameplay demo for D3 with the different art direction, of course it was going to feel abit uncomfortable. After all, we've been exposed to the dark and gothic monotone feel of D1 and D2 for so long that we've gotten use to it. I admit I said before that i felt the graphics may've been abit too much 'WoW inspired' for my liking, but i think I'll refrain from judgment until i actually play the game and get a feel of it's moods and atmosphere myself. Especially now after hearing the reasons for why the graphics were presented the way they were in the demo.
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2008-06-30, 05:10 | Link #136 | |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
Age: 44
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Quote:
And know what? Diablo has NO "wtf my eyez burnz" neon colored environment that kinda turned me off from WoW.
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arpg, blizzard, dungeon crawler |
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