2013-02-09, 23:46 | Link #3702 | |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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Quote:
If stuck in Neloth's "elevator", reload the last save then use TCL to go up or down. However, on your next gameplay the elevator may work.
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2013-02-10, 11:43 | Link #3704 |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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^
What's Dragon Aspect? However, some new shouts are more useful. As for boss battles, yes, some of them made everything else in the game look easy as Mary Poppin's cake in comparison. Never before I was compelled to use my wits to survive the onslaughts. Also rode a dragon, and tried to pit one against another. Unfortunately, as my character was a Nord, she couldn't handle the heat. -------------- To add: because there are no warm beds outside of Severin Manor, I had to make this by dropping in new furniture just for my character to crash in after lengthy quests: http://skyrim.nexusmods.com/mods/31518/
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Last edited by sa547; 2013-02-12 at 04:08. |
2013-02-16, 15:30 | Link #3705 | |
Junior Member
Join Date: Feb 2013
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Quote:
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2013-02-22, 00:21 | Link #3706 |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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As there's a multitude of custom heavy armor in Nexus, I don't know who made it. Try PM Lathak to ask what armorset is in use in the picture.
On the other hand, Hothtrooper44 is highly noted for his excellent armor works. Okay, for those who are in dire need of a real home in Solstheim, I have it now: Dragonborn Bayview Player Home
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2013-02-24, 19:21 | Link #3709 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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Aye, I've held off on buying Dragonborn until I see more updates at least in my "must-have" mods. At this rate, Dragonborn might be on sale when i do buy it
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2013-02-25, 02:18 | Link #3711 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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Ultimate Followers Overhaul, Economics of Skyrim, EzE's Disenchantable Artifacts (which is now hidden), Project Reality - Climates of Skyrim, and Guard Dialogue Overhaul (though it doesn't break anything). And that's just the stuff I KNOW will conflict or has incoming updates; I have no idea what else is on my download list (nothing's installed currently) that will require Dragonborn updates.
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2013-02-25, 05:49 | Link #3712 |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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Some mod developers have little or no plans to make mods for Dragonborn, or that they're waiting because of stability and compatibility issues.
Yeah, of late I'm really experiencing some nasty CTD problems, some of it related to hardware and some caused by faulty scripts (I'm in the process of defragging the machine right now, and thus am using a netbook).
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2013-02-25, 12:30 | Link #3713 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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For the ones I'm waiting on, they're either in-progress or they're waiting for Dragonborn to go on sale. EzE's Disenchantable Artifacts was put on hidden due to its author having a 19-credit class course in college and work on the weekends, Project Reality is in the middle of updating, GDO is waiting for the DLC to go on sale... so on and so forth.
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Last edited by Rising Dragon; 2013-02-25 at 22:27. |
2013-02-26, 00:38 | Link #3714 |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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You're right, at $25 it costs as much as Skyrim itself. :|
Updated all of my Visual C++ runtimes to SP1 (the Skyrim installation includes a redistributable copy of Visual C++ 2010 but in the light of Dragonborn and engine updates, along with the new Catalyst drivers, the outdated runtime library is more likely to be the culprit responsible for the so-called "pure virtual function call error" that's breaking my game).
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2013-02-26, 00:59 | Link #3716 |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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Apparently this CTD problem started some time after I installed Dragonborn.
The SP1 versions of those runtimes are found at Microsoft's website. I'll see if my update-to-SP1 approach works by playing the game (and will come back with a follow-up report). I removed all the previous Visual C runtimes, and replaced them with SP1 versions. So far most of my programs are functioning well (Rainmeter, Avira, the Catalyst control panel). Otherwise if all other methods fail, then I have no choice except to pick up my vanilla Level 1 savegame and start all over again, because the present savegames I have do suffer from leftover user-made Papyrus scripts that remain embedded even after the absence of the mod that utilized them (damn, wish there was some form of an automatic garbage-collection routine within the game engine for which to remove defunct scripts, as most modders aren't like software developers who could create routines for program uninstallation; modders just add the scripts without knowing that they could stay within the savegame).
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2013-02-27, 20:51 | Link #3717 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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Man, now I'm waiting on an update for Cerwiden too. Her 1.8 update should be out sometime next month, and is including the next installment in her personal quest, as well as a romance subplot that'll end with a marriage option.
Cloaks of Skyrim is also getting a new update. I thought that mod was defunct, but I guessed wrong.
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2013-02-27, 21:54 | Link #3718 | |
Senior Member
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Quote:
Like Sounds of Skyrim, I consider that defunct. I like how the upcoming update for Cloaks of Skyrim makes use of a new crafting station, very nice idea. |
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2013-02-28, 05:19 | Link #3719 |
Senior Member
Author
Join Date: Oct 2007
Location: Philippines
Age: 47
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SoS was said to have caused much problems with savegames that it's not there anymore.
Still having CTD problems, and going through my Papyrus log file. Maybe later I'll get the unaltered .ESM files and see what'll happen. The game was working fine until I picked up Dragonborn.
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2013-02-28, 08:27 | Link #3720 | |
OC Belka Scriptor
Join Date: Oct 2007
Location: Germany
Age: 40
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Quote:
Seems my laziness saved me now, as my SoS versions were so old that said problems didn't showed up.
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Tags |
bethesda, elder scrolls, rpg, skyrim |
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