2009-02-19, 09:56 | Link #2 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
|
Would love to play it. In fact, I did play one of my friends' disks for a while, but it was scratched and kept crashing at one point, so I never really gotten to play it. And since the game is virtually impossible to get in Europe...
*sigh* |
2009-02-19, 11:33 | Link #4 |
Gundam Boobs and Boom FTW
Join Date: Dec 2005
|
Rose is without a doubt the most kickass girl in a videogame.
Ever. The game had one huge issue though: as you progressed, turning into Dragoons simply became useless and even detrimental becuase your final human combo was far easier to pull off and far better than your dragoon combo. And when you transformed into a dragoon, there was always some enemy mechanism that punished you for doing so. "You transform into a dragoon. Lloyd whacks you with Dragon Buster for a one hit KO". Indeed they do need to remake it, with a better dragoon system, and better voice acting. Awesome story though. |
2009-02-19, 11:58 | Link #5 |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
|
Legend of the Dragoon was probably among the best games on the PlayStation. I never did finish it though but it was a lot of fun.
Rose was indeed awesome And yeah I remember Lloyd doing that. You could counter it though with an Accessory but it required you knowing in advance the enemy would punish you for using Dragoon.
__________________
|
2009-02-19, 14:48 | Link #8 |
Human
Join Date: Aug 2004
Age: 37
|
I remember it, and actually tried replaying it recently (I found it in a bargain bin). Unfortunately it crashed repeatedly, right after a boss. Which means I had to fight the boss over and over again, and it wasn't exactly easy either. Eventually I managed to get past that point, but then my arms starting hurting from all the button mashing and timed hits (well, technically they started hurting because I was using the computer with bad arm posture, but playing LoD certainly didn't help). And then I forgot about it.
Maybe I should get back to it. It's hard to respect the graphics though. I wish they'd stuck to 2D sprites for the PlayStation era; I'd rather have a beautiful sprite than an ugly polygon any day. Edit: "Madness... HeroOoOoOoOo.... |
2009-02-20, 01:07 | Link #15 |
User of the "Fast Draw"
|
Definitely some good memories playing this game. Of course it's now in a condition that I can't get it to run well. Still at the very least can smile when thinking about the adventure. Some pretty good times and a few sad events in there as well.
__________________
|
2009-02-20, 01:39 | Link #16 |
Member
Join Date: Jan 2009
Location: Chicago
|
Yeah, there were a few bad points to it. The most annoying thing would have to be all the random battles. You would just finish battling and you take two steps and boom! there's another battle. So I'd have to run away from each one.
If a prequel or sequel was made(I'd prefer prequel) on the ps3 would be amazing. With the PS3's power the graphics would be amazing and with a few fixes to game play it would easily be a great game. Only problem would be is getting the name of LoD out there. BTW, there is a petition somewhere on the internet of people wanting a remake of LoD. There is over 18000 signatures. I thought it was pretty neat. Just google Legend of the Dragoon two and it'll come up on the first page. |
2009-02-20, 01:39 | Link #17 |
s c a r l e t
Graphic Designer
|
I remember it being beautiful, but hampered by an irritating battle system. As I recall, your inventory was extremely limited too, which resulted in issues for healing during boss fights since there was no character strictly devoted to healing (at least not in the beginning from what I remember).
The world map was also a linear mess of connect the dots.
__________________
|
2009-02-20, 01:51 | Link #19 | |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
|
Quote:
I never found an issue with LoD's battling. At least you had an idea when a random encounter would start because of the little arrow and the battles themselves weren't horribly repetitive since you wanted to keep your eyes open to pull off combos and avoid counters.
__________________
|
|
2009-02-20, 02:47 | Link #20 |
User of the "Fast Draw"
|
Well any issues with the battle system I might have had faded from memory a while ago . But don't think it was too bad and certainly didn't offset my interest in the story and characters.
Definitely a game that I'd be all for getting a remake. And not an unsatisfying remake like Wild Arms: Alter Code F. Could even get behind a prequel since there is a story to be told there.
__________________
|
|
|