2010-09-17, 18:11 | Link #121 |
Baby Got Back
Join Date: Jul 2010
Location: Earth
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>>>>IT'S OVER 1000 <<<<
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2010-09-17, 18:36 | Link #124 | |||
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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But yea, Unless the game is Pure shit like X blades. I'll give it a chance (unless its really not in my taste, but even those i dont evne bother talking about) Quote:
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2010-09-17, 18:57 | Link #125 |
Powder Hunter
Join Date: Sep 2006
Age: 36
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Who are you to say what makes a good fan or a bad fan? Seriously, just because we're not placing great in faith in what we've seen so far like you have doesn't make us any better or worse a fan than you.
Can you tell me what you think Ninja Theory has done well enough gamplay wise that they can make something like 1, 3, and 4? Or are you okay with DMC playing more like God of War? You may say I'm assuming too much here but there's more to support the assumption they'll go GOW with this based on their past games.
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2010-09-17, 19:25 | Link #130 | |
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I mean come on, Dante, arguably the coolest video game character in gaming, second only to the Duke himself maybe, being replaced by this?! What I want to say ist that not only moralwise or however you may want to call it, but also from a marketing perspective, this is a really bad decision. People love Dante, not only in Japan. I'm not sure if Capcom is aware of that, but you won't find any top ten coolest character list anywhere without Dante in it. It's like saying "I don't think Italians like spaghetti, let's give 'em Sushi instead"... I mean did the dmc games sell bad, or why did they come to the conclusion of having to redesign their franchise's leading man? Even if they did, this definately is the wrong way of trying to improve the sales. People love Dante, both in the east and in the west, even many of those who've never really played a game of the series, and Capcom wanting to replace him, imo, is a clear sign of them not understanding their audience.
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2010-09-17, 19:26 | Link #131 | ||
Powder Hunter
Join Date: Sep 2006
Age: 36
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I'm asking you again. What about Ninja Theory do you think makes them a great fit for DMC outside of narrative? What about Heavenly Sword and the Enslaved demo makes this the perfect next game for them?
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Last edited by Royal_Devil; 2010-09-17 at 19:57. |
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2010-09-17, 19:32 | Link #132 | |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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I'm sure they will try their best, I mean they SHOULD.. its DMC, if they fuck this up... they might as well disband
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ok look, I havent even heard of the damn company until yesterday. and ya know what? I don't care! I'm still gonna give it a freakin chance! Sure I wish the original people did it. But hey, maybe a change would be cool? How many more games would it take for them to ruin dante's original image?
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2010-09-17, 19:37 | Link #133 |
Powder Hunter
Join Date: Sep 2006
Age: 36
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Keep in mind, Sony gave them a lot of money and support to make Heavenly Sword something that would sell PS3's early in its release. They pretty much had as much on the line as with this. The PS3 needed system sellers. Even with that, they failed so Sony canceled any plans for a HS sequel and will not be publishing the multi-platform Enslaved.
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2010-09-17, 19:41 | Link #134 | |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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2010-09-17, 20:00 | Link #135 | |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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But with regard to Fallout: New Vegas, the guys at Obsidian are veterans. In fact, they're made up of some of the original folks who worked on the original Fallout games, 1 & 2. Bethesda may have improved the level of immersion and gameplay (not all would agree though), but I think these guys are better suited to crafting what the Fallout setting is all about. So in other words, it's a good mix of the old and the new... or at least I hope so. Here's an article on it. As for this reboot of the DMC franchise, I guess that's practically what it is: a reimagining. From what I'm seeing so far, I can already say that I'm disappointed at the art direction this game is taking. I get it. It's gritty and dark. Lots of youth culture (what is youth culture?) or an interpretation of it. It looks oh so generic so far. On the other hand, there's still the gameplay which we have yet to see. So... I don't know. Without seeing how the game plays, it's hard to see how the entire package will look like, but it just doesn't look 'fun' right now. |
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2010-09-17, 20:17 | Link #136 |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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With playstation move I could see the Whip/sword thingy being used in PSM which would be awesome.
nevermind, its multiplat so little chance they will do that on another note, I'm gonna cosplay the new Dante just for laughs at the next chance i get to.
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Last edited by Kyero Fox; 2010-09-17 at 20:27. |
2010-09-18, 02:38 | Link #140 | ||
♪ ~ ♫
Artist
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Absolutely. Tears of frustration fuel this thread.
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Engine, huh? What did they make for their last games?
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Last edited by Larthak; 2010-09-18 at 04:52. |
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