2008-02-09, 17:46 | Link #101 |
Translation Group
Join Date: Oct 2007
Location: Denver
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The minigames are... very silly. A little tricky to play, too. I wouldn't suggest buying the VN just for them, they are very much bonus items.
The first minigame is "Rena*PUN*" (original name "renapan"), where you try to avoid Rena's punches. The next two are... too darn silly to describe. Seriously. Okay, they are called "Sufi Bomber" and "Devi-Devi Devils". The final minigame is "Strolling with Rika-chan", where you help little kitten Rika-chan make it safely through Hinamizawa. (Miiiiiii...) Yes, we are translating the minigames, but we won't be putting enormous loads of effort into it... the creators didn't seem to put a lot of effort into them, either... Mion (Sonozaki Futago-tachi) |
2008-02-09, 22:44 | Link #102 | |
Rena X Keiichi FOREVER!
Join Date: Jan 2008
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I see. Well i've played "Renapan online" before. Do you know if those other games have an online counterpart? Also, I can't figure out what exactly i'm suppused to click on or do in renapan. She just hits me in like, a spilt second and then it says game over. Any adivce? http://higurashi-cd.com/renapan/index.html |
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2008-02-10, 11:26 | Link #103 | |
Translation Group
Join Date: Oct 2007
Location: Denver
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How to play Renapan
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I took a look at Renapan online, and the way to play is simple but tricky. If she throws a right punch, click on the right side of the screen (to avoid it). If she throws a left punch, click on the left side of the screen (same idea). However, if you avoid it too soon, the punch will still get you - you have to wait until the fist has almost hit, and click at that moment. The timing's the hardest thing to get used to in this game, really. It's not the same as the game within the novel - there it doesn't matter _where_ you click. You do a left-click for a left punch, and a right-click for a right punch. The timing's just as much of a pain there though. And of course you don't hear Rena talking . Oh, and there's 3 stages to the game - you have to avoid 100 punches to clear each one! There's dialogue explaining the idea of the game, and more between each stage, which I'm of course translating so players won't be left in the dark. The dialogue banter is fun too, I hope you enjoy it. Shion (Sonozaki Futagotachi) |
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2008-02-10, 21:37 | Link #104 | |
Rena X Keiichi FOREVER!
Join Date: Jan 2008
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2008-02-10, 22:27 | Link #105 |
Freshly Exiled Zero
Join Date: Jan 2007
Location: Australia
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Because Im the worlds most distracted person (plus I didnt feel much like working today ) I decided to do up a little file for people...
http://www.dacyclops.com/higurashi/S...kushi_day5.exe hat would be a full installer for the Day 5 version of the patch for the Full/retail version. (not sure if it would do the download version) What makes this special is that it will actually read the registry for where Higurashi was installed (since they were kind enough to record it), and install it correctly. It will even function in Vista with ease! Even creates icons in the start menu and on the desktop with that cute Rena face provided in the zip file Okay then. I think I better go do some work now... Last edited by DaCyclops; 2008-02-10 at 22:33. Reason: okay... no more square brackets for addresses in forums... |
2008-02-11, 20:10 | Link #106 | |
Translation Group
Join Date: Oct 2007
Location: Denver
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Thanks, Mion (Sonozaki Futagotachi) |
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2008-02-11, 20:19 | Link #107 |
Translation Group
Join Date: Oct 2007
Location: Denver
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Beta Test: Onikakushi Day 9, part 1
Hi folks,
We'll be doing a translation release of the whole next chapter of Onikakushi (Day 9), but since it's so long that it even comes in two parts in the actual game, we've decided to do a beta test of just the first part. So then, this is a general shout-out for any and all beta testers! If you would like to help out and have time this week to try out the beta patch, send a PM telling me which Higurashi game you have (full or demo). Your feedback will be greatly appreciated! Thanks! Mion (Sonozaki Futagotachi) |
2008-02-11, 20:27 | Link #108 |
Freshly Exiled Zero
Join Date: Jan 2007
Location: Australia
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this particular installer is made by compiling a script file which says what needs to be done. The software is called NSIS and its free. it does compile everything into itself as part of the process (and smaller than a normal zip )
I just checked the CD (trust me to have an image of the CD on my Work PC) and I see what you mean. It does appear to define the installer in a text file. Unfortunetly, NSIS cant do that. I can fully understand wanting to keep it in zip format. I just provided this as an extra option for those who have the full version in Windows. Truth be told, its mostly because it works flawlessly in Vista Just think of this as a bonus for those on Windows. Its since ive already done all the "hard" stuff, its actually going to take me longer to turn on my laptop then to update in the future |
2008-02-11, 21:34 | Link #109 | |
Translation Group
Join Date: Oct 2007
Location: Denver
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Mion (Sonozaki Futagotachi) |
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2008-02-11, 23:39 | Link #110 |
霊夢→デレ
Join Date: Aug 2007
Location: NYC, NY
Age: 46
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After looking through the Beta of day 9 part 1
Here are a few things You shouldn't define words in game as it kinda takes away from the story I.E "Miko (Shrine Maiden)" or "Tako (octopus)" etc.. Also most people know what these things are. Trying to load a game crashes ONscripter Also it's been awhlie since I last read Onikakushi (in Japanese) and being a K1xMion fan, the amount of RenaxK1 in Onikakushi is making me want to kill somebody... Though on the other hand I found Tommy to be moe... I think something's wrong with me.
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2008-02-12, 00:08 | Link #111 | |||
Translation Group
Join Date: Oct 2007
Location: Denver
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Are you using an onscripter-en other than the one that came with the beta patch? Quote:
As for the RenaxK1... well, you could think of the first 3 games as 3 different "paths" in a dating simulation. Onikakushi is the Rena path, Watanagashi is the Mion(?)/Shion(?) path, and Tatarigoroshi is the Satoko path. (Himatsubushi is sort of a Rika path, but with a different protagonist.) Neat, huh? Thanks, Mion (Sonozaki Futagotachi) |
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2008-02-12, 00:20 | Link #112 | ||
霊夢→デレ
Join Date: Aug 2007
Location: NYC, NY
Age: 46
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2008-02-12, 00:54 | Link #113 | |
Translation Group
Join Date: Oct 2007
Location: Denver
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Thanks, Mion (Sonozaki Futagotachi) |
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2008-02-12, 06:17 | Link #114 |
Freshly Exiled Zero
Join Date: Jan 2007
Location: Australia
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just posted my savegame testing to the Sonozaki Futago-tachi sisters, but I think I will say it here for those who want to upgrade before those sisters manage to magic up a fix for it.
Save games made during the TIPS Save/Load screen will crash when loaded in a different version. No matter which save it is (just tried it with on a TIPS save after day 4 as well - same result). If you want to save after that, for now you will have to either save just before, or just after (as in once the VERY first line of text appears) the save screen. (and thats what their last magic fix supported) also, you shouldnt have too much of a problem loading your game back into Day5 Patch (extra folders are fun!) and loading that save game, just to advance to the first line of text and save again. Thats a nice work around for now, so that your not stuck. |
2008-02-15, 18:54 | Link #115 |
UNBOUND-ed
Join Date: Jul 2007
Location: Oakland, CA
Age: 71
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Hi Mion,
Glad to see that your progress is continuing My PC died shortly after your last email so I wasn't able to follow through with continuing with the rest of the game. (Had to buy a new one in fact ) But I'll be re-downloading the demo and buying the game once I locate the links in this thread. The emails with the links are lost though Kind of hard to find time to search through the thread for them now; I've got too much on my plate at the moment But I wanted to say "Thanks!" to you and your sis for all the hard work; it's really appreciated Keep on keepin' on! |
2008-02-15, 20:47 | Link #116 |
Member
Join Date: Jan 2008
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I'm really enjoying your translation and seeing all the extra material that had to be left out of the series. I do have a bit of a question on your translation though - on the second day, when Mion and Rena are explaining about the Watanagashi festival they say "Watanagashi isn't a summer festival; apparently it began as a festival to celebrate the end of winter." I know a lot of countries use a different way of reckoning the seasons, but by the Japanese calender wouldn't Watanagashi fall practically on midsummer?
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2008-02-15, 21:17 | Link #117 | |
Translation Group
Join Date: Oct 2007
Location: Denver
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I do agree that mid-late June is a bit late to have an "end of winter" festival; I'd normally consider April or May to be the better month for that. But then, Hinamizawa is a mountain village, so maybe winter ends a little later. Or maybe Watanagashi used to be earlier, but got move to June. Hard to say for sure. Mion (Sonozaki Futagotachi) |
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2008-02-16, 03:50 | Link #119 | ||
Freshly Exiled Zero
Join Date: Jan 2007
Location: Australia
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I recommend HimyaShop. They were good with me. -------------------------------------------------------------------- You know what... quoted because I know how bone-lazy I can be... Quote:
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2008-02-16, 06:44 | Link #120 |
No patience for fools
Join Date: Jan 2007
Location: Paris, France
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The end of winter thing can also be a calendar thing. Japan had a lunar calendar, that didn't attach a particular month to a season; then they went luni-solar, and different months had to have the solstice or equinox in the precise middle, but since calendars are always imprecise, the seasons drifted away from their dates (like it happened in Europe, with Easter falling later and later at one point; and in Japan, different places celebrate the Bon festival at a month's interval). If Hinamizawa had the festival in April, it's quite possible it got shifted with no one bothering to put it back to the right month, since by their reckoning it was still the right "time" to have it.
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