2015-09-28, 03:53 | Link #822 |
Senior Member
Join Date: Sep 2011
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I thought it was funny. I mean, I loathed having to use it at all for recruitment and I had an online guide to work with, but some of the interactions are hilarious. Like if you have Hades in the party and the goddess of harvest is the opponent, she demands her daughter back and he's like 'she came to me.'
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2015-09-28, 15:05 | Link #823 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Recruit system wasn't dumb, but it was rather impractical...mixed feelings about it, especially compared to the other main P games' endless fusion and random bonus card personas. It had its ups and downs but wasn't necessary...but it also made me feel closer to the ones I had persuaded after a lot of hard work, or eternally hate the ones who refused to join me and insta-kill them on every random encounter!
As for P5 featuring it...well, my main gripe with it (particularly in Nocturne) were the negotiation skills which, obviously, take up skill slots - and THAT is bloody terrible. Can't say I'd be thrilled to see it return (although it wouldn't spell the end of the world either, unless that is soemhow the game's main plot line). |
2015-09-30, 09:47 | Link #825 | |
Senior Member
Join Date: Mar 2010
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I enjoy the mainline SMT franchise enough to know that the negotiation system along with many other aspects is not suitable for something more casual and like Persona |
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2015-09-30, 18:17 | Link #826 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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P1's summoning system wasn't bad since you only need to get the card once. So playing without a guide back then, doing trial and error wasn't so much a chore. If you lucked out, you forget about it and move on. If you don't, just try again next time you meet him and hopefully that will be the last time.
P2 on the other hand is good in theory, but I found the 99 card limit to be too restrictive as you can't stock up on cards, since IIRC even mid-game personas require a lot of cards (like maybe 3-4 successful talks worth?). So if you're like me and you have to summon everything once and rank 8 all of them, it got tedious rather fast, especially since the same combinations wont work for all phases of the moon. In any case, it's the dialogue between the party members during the interrogation I find to be charming of the PSX personas. All from memory mind you, as I haven't played P1/P2 in like over a decade XD. As for P5, I love the persona designs. Back to the western style, since IMO part of what I like about the Megami series is that its pretty much Japanese humans but all of the aesthetics is mainly western. I mean, sure, one can say that the original megaten novel is about more about Izanagi/Izanami, but this is Persona, and I like my Amon Ras, Apollos, and Artemises, thank you very much.
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2015-10-02, 03:46 | Link #827 | |
The old ace of Arlington
Join Date: Oct 2012
Location: Plain of Doleful Melody - ANI
Age: 36
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2015-10-02, 23:59 | Link #828 |
Bearly Legal
Join Date: Jun 2004
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Personally, i kinda don't care about Persona and SMT demon system that much despite playing a bunch of SMT and related games, it's always been a means to the end to seeing the story. The whole demon collecting/fusion is probably my least favorite part of the game although it was very interesting to look at the demon art/design the first time as they range from silly to macabre. It was always a chore trying to stumble upon the right combination you wanted during fusion or resort to walkthrough (which is a shitty way to play games).
I wish they went the Digital Devil Saga route instead or atleast make sure the MC's persona is a constant throughout the game instead of fusion fodder because man, they got some damn good looking persona compare to the demons and it's always a shame that they don't reappear until endgame in an evolved form.
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2015-10-03, 03:56 | Link #829 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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DDS had a good system, the mantra grid was a great idea to bypass the limitations imposed by a set skill number a "persona" can learn, it was very flexible and fun to play. I doubt P5 would go that route though, since the characters implement summoning and not transformation...bummer. |
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2015-10-03, 11:08 | Link #830 | |
Senior Member
Join Date: Mar 2010
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The standard SMT fusion system is fine. |
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2015-10-03, 11:33 | Link #831 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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The fusion system is blind (unless you're well-versed in it and know what skills/items you can get out of a persona without grinding 4-5 levels on it), the mantra grid was wide open. Its main advantage over fusion was that you didn't lose any skills, you could switch it around without much hassle. Retraining a single skill with the fusion system? Find out which demons have or learn that skill and have compatibility with the one you want on your team, then try, try, try and try again to get it in there...and PRAY things don't go wrong.
It's been a long time since I played DDS, but I don't recall having macca issues even for top-tier skills...then again, I'd spent a couple hours hunting down omoikane (IIRC it was 150k or 300k per). |
2015-10-03, 12:31 | Link #832 | ||
Senior Member
Join Date: Mar 2010
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And have you ever tried fighting the Demi-Fiend? Good luck grinding for all the skills needed for that. And then Hard Mode? It's even worse. |
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2015-10-04, 00:47 | Link #834 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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2016-02-23, 09:41 | Link #835 |
Anime addict
Join Date: Nov 2007
Location: São Paulo/Brazil
Age: 46
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Persona 5 Director On Its Voluminous Content, Characters, And Its Social Link System
Read Series chief director Katsura Hashino recently shared the latest on the development of Persona 5 in the March 2016 issue of Persona Magazine. http://www.siliconera.com/2016/02/23...l-link-system/
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2016-02-23, 10:54 | Link #837 |
User of the "Fast Draw"
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Please! Do that.
Though I do appreciate the extra info. Getting some more insights on the announced group of characters and everything else. Curious how the social link-like system will play out. Just give us the game! (Do it right) but give it .
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2016-02-26, 14:28 | Link #840 | |
Senior Member
Join Date: Jan 2015
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Anyway, good to hear something more about this game. |
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persona 5, ps3, shin megami tensei |
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