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Old 2014-11-05, 15:30   Link #4441
bhl88
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Quote:
Originally Posted by Tiresias View Post
I've been wondering, but what exactly do Scaglietti(tm) cybernetics do? Are they limited to augmenting vision, strength, etc? Or do they amplify magic potential(C-Rank to A-rank, barely existent to C-Rank?)
They also prevent the AMF from affecting them.
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Old 2014-11-05, 17:02   Link #4442
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Quote:
Originally Posted by Tiresias View Post
I've been wondering, but what exactly do Scaglietti(tm) cybernetics do? Are they limited to augmenting vision, strength, etc? Or do they amplify magic potential(C-Rank to A-rank, barely existent to C-Rank?)
http://nanoha.wikia.com/wiki/Combat_Cyborg

My understanding of the combat cyborgs was that they don't use magic in the first place, or if they do, i'ts weak magic and limited to utility type things. all of their combat potential stems from the inherent skills, inherent equipment, and their enhanced physical capacity.

According to the wiki, the combat cyborgs are almost entirely inorganic, their muscles, skeleton, organs, even veins and arteries have been replaced with mechanical components.

Whatever organic parts are left over, skin, hair, some muscle and other tissues, is all genetically manipulated.

The wiki mentions that the cyborgs are grown in vats, and are unaware during this time, but that combat data can be uploaded into their minds. that implies that some part of their brains are also computerized.

Specifically in regards to your question, the cybernetics enhance every physical aspect of the cyborg, strength, endurance, the ability to keep functioning while injured. they can probably hold their breath longer, exist in hotter and colder environments, probably resistant to radiation. eyesight, hearing, sense of smell are all probably enhanced, as are the reaction speeds and reflexes, possibly even memory or mental calculation speeds too. it's even possible that they can see in different spectrum, ultra violet or infrared. they could even have a encyclopedia like data base of information stored in their brains.

The wiki mentions that the cybernetics convert the mana from their linker core into whatever type of energy their cybernetics use, along with the inherent equipment and skills. the cybernetics probably refine and regulate the energy to make the use of it as efficient as possible, but they likely don't increase magic power.

for example, if Nanoha got the cybernetics, she wouldn't suddenly become a higher ranked mage.

That said, Nanhoa couldn't get the cybernetics, because you need to be grown from the start to accept them.

The grown cybrogs are all genetically enhanced and are likely made through the same process that artificial mages are. From start to finish, they are designed to work in a certain way.

Edit.

On the topic of AMF, i'm not 100% sure how the AMF works, but it seems to work by forcibly breaking down the magic that the field covers. it's not an actual Null magic field, so a powerful enough magic energy will require time for the field to break it down. or a barrier around the magic can halt the effects of the AMF. Also, the manga's show that converting mana into electricity, allows the electricity to continue on unhindered by the AMF.

the cybernetics are converting the Mana from the combat cyborgs linker core into some other type of energy that powers the cybernetic augmentations and Inherent skills and equipment. whatever that energy is, it's unaffected by an AMF because it's Not mana any longer.

http://nanoha.wikia.com/wiki/Anti_Magilink_Field

Last edited by silveus; 2014-11-05 at 20:53.
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Old 2014-11-05, 22:35   Link #4443
Tiresias
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How exactly is Inherent Skills different from the usual Magic? It seems like they still use magic circles and whatnots. If they don't use mana, what's their power source?
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Old 2014-11-05, 23:08   Link #4444
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Maybe they're like Kekkei Genkai in Naruto?
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Old 2014-11-06, 02:50   Link #4445
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Quote:
Originally Posted by Tiresias View Post
How exactly is Inherent Skills different from the usual Magic? It seems like they still use magic circles and whatnots. If they don't use mana, what's their power source?
As silveus said it's probably their mana rpocessed into some other form of energy. AEC-weaponry in Force allow mages to process their magic into non-mana energy so they can fight against Eclipse. I won't be surprised if the technology was developed from Combat Cyborg blueprints.

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Originally Posted by DKN117 View Post
Maybe they're like Kekkei Genkai in Naruto?
I don't know about the rest but Sein fits this criteria quite well as her Deep Diver is not a cyborg enhacement but a natural skill originated by an unexpected mutation when she was created.
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Old 2014-11-06, 05:32   Link #4446
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http://nanoha.wikia.com/wiki/Number

but some noteworthy specifics if you don't want to read the whole thing.

Quote:
Jail Scaglietti's direct subordinates, the Numbers are all state-of-the-art Combat Cyborgs. Each is designated with a number between 1 and 12, which forms the base of their names, and has a special Inherent Skill, or "IS" for short. Despite each IS being powerful on its own right and the fact that the Numbers produce a unique magic sigil-like symbol when they activate it, they are not magic spells, as they use a power source different from magic.[1]
^ Magical Girl Lyrical Nanoha StrikerS Episode 13.

Quote:
Of the twelve Numbers, four (Uno, Cinque, Sette, and Nove) were created through Clonal Culture method, while the rest were produced through Pure Culture. Additionally, Numbers 1 through 4 possesses small amounts of Scaglietti's genetic material within their DNA. Although it is unknown by which methods it was inserted into them,[2] at least Uno is, for all intents and purposes, an opposite-sex clone of Scaglietti himself. On another note, Otto and Deed were created using the genetic material from the same source, making them pseudo-blood-related sisters if not twins.
Quote:
The methods of creation of the Numbers are classified as Pure Culture and Clonal Culture depending on the type of genetic culture used:

Pure Culture (純粋培養 Junsui Baiyō)[1] refers to the method where an embryo is created through artificial insemination while using the genetic material of selected individuals (i.e. sperm and egg cells) and then genetically altered while still in its early development stages. This process brings out traits in the resulting individual that would decrease the chances of rejection when she receives cybernetic implants. Although special abilities (e.g. Inherent Skills) are rarer with this method, it is the most reliable means of cyborg mass-production. Therefore, most Combat Cyborgs are created through this method.
Clonal Culture (クローン培養 Kurōn Baiyō)[1] method differs in that the embryo is produced though cloning. Although it is much more expensive and has lower chances of producing a viable result, this method gives a higher chance of the Combat Cyborg obtaining the same special abilities that the original individual had.
Quote:
In addition to an Inherent Skill, each Number (except Uno) possesses one or more pieces of unique Inherent Equipment.
The wiki page up there has a chart with the numbers and the inhernet skills and equipment. But to sum it up, the Skill and equipment sorta go hand in hand. in theory, anyone could use the equipment assuming they could power it, but the skill allows them to bring out the full 100% potential of the equipment.

for example, Dieci's skill is heavy barrel, which not only provides power for the equipment, Enormous Cannon, but allows her to create different types of projectile for the shot. it also includes the capacity to see long distances and accuratly track targets. Bascially, her eyes become a tracking system and fire control radar of sorts while she provides power for the weapon.

A normal person could in theory, use the cannon, but they would either need an external power source, or would need to learn how to convert their own mana to power the cannon. the later might be impossible. even if they could fire the cannon, the'y lack the fire control systems.

Quote:
A special implant unit channels and regulates the cyborg's Linker Core output,[2] presumably converting mana to other forms of energy and powering her internal electronics (as well as her Inherent Skills, if any).
^ a b StrikerS Sound Stage X Guide Book, CD 2, track 16

the cybernetics do convert the mana from the linker core to some other unidentified energy type. For all intents and purposes, it's functions like mana in nearly every way, but it is NOT susceptible to an AMF.

so a combat cyborg goes through the same process of focusing their energy and drawing it out of their body, except it's unidentified energy X instead of mana. They then thread it through either their own body in the form of an Inherent Skill, or through their inherent equipment in the same way a mage puts it into a device. the end result is some kind of "Magical" effect. Dieci shoots a massive cannon, Sein treats physical matter as if it was water, and Due can meld her body with a transformation like effect that is undectable.
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Old 2014-11-06, 07:14   Link #4447
Tiresias
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So bottom line is, for magic is goes like this:

linker-core ==> mana ==> spell

linker-core ==> mana ==> non-AMF susceptible power type ==> spell-like IS

Am I getting this right? And does that mean cyborg candidates mush have linker-cores of sufficient powers in the first place?
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Old 2014-11-06, 08:29   Link #4448
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Yes, they have to be mages to start so that they have a linker core to be their power source.

Also, the type zero cyborgs (Subaru and Ginga and possible others) are able to switch the conversion unit off and on at will. When it's switched off they can use regular magic and when it's on it powers their cyborg abilities.

The Number's implant is on all the time so they can only use their IS implants. However, in Vivid we see that with practice they might be able to use them to develop new abilities. For instance Nove using little wing road loops to act as a bind.
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Old 2014-11-06, 12:14   Link #4449
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Actually the combat cyborgs energy is affected by AMF they are merely highly resistant to AMF effect as shown from the force next weapon description for Subaru.

Besides strengthening of the frame to adapt to the harsh environment in disaster areas as well as redesign of the suspension to allow high-speed manoeuvres, the magic output mode has been adjusted to the "special constitution" of Sergeant Nakajima and improved to a terrific standard of specification, allowing "less than 0.4% reduction in performance during occasions where magical linking is impossible." These enhancements can enable Disaster Sergeant Nakajima to "rush to those who seek help" regardless of the circumstances, as mentioned by her.
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Old 2014-11-07, 16:29   Link #4450
silveus
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Quote:
Originally Posted by Tiresias View Post
So bottom line is, for magic is goes like this:

linker-core ==> mana ==> spell

linker-core ==> mana ==> non-AMF susceptible power type ==> spell-like IS

Am I getting this right? And does that mean cyborg candidates mush have linker-cores of sufficient powers in the first place?
yeah, basically. yo'd also have osmething like

Linker-core ==> mana ==> device ==> spell

Linker-core ==> Mana ==> AEC device (Strike Cannon) ==> Physical projectile.


You do need to "Be a Mage" in the sense that you need a sufficiently powerful linker core to power the cybernetics.

But Uno has limited combat potential, no Inherent equipment, and her inherent skill, Flawless Secretary, is passive in nature. she probably requires far less mana converted into energy than the others.

Further, all the known combat cyborgs were grown fron the ground up to be combat cyborgs. and the growth process was probably based off of something like project F. so their likely artifical mages ontop of being combat cyborgs.


Quote:
Also, the type zero cyborgs (Subaru and Ginga and possible others) are able to switch the conversion unit off and on at will. When it's switched off they can use regular magic and when it's on it powers their cyborg abilities.

The Number's implant is on all the time so they can only use their IS implants. However, in Vivid we see that with practice they might be able to use them to develop new abilities. For instance Nove using little wing road loops to act as a bind.
that logically makes sense. Since Jail knew the numbers would be operating under AMF effects most of the time, he likely had no reason to include a way to turn off the mana conversion feature. the numbers can probably use small amounts of mana for simple utility type tasks. After strikers, it's possible someone else "upgraded" them to allow greater use of mana.

Quote:
Actually the combat cyborgs energy is affected by AMF they are merely highly resistant to AMF effect as shown from the force next weapon description for Subaru.
Makes sense. AMF is described as specifcally affecting only Mana, but there is a period of time where it's mana comming from a linker core before it gets covnerted into whatever. durring that time, AMF would weakened it. but since that time is so short, it's a small effect.

It also stands to reason that a newer type of AMF could be designed to include combat cyborgs in addition to normal magic. Or could be designed to only affect combat cyborgs and leave magic alone. Although a field powerful enough to 100% stop a combat cyborg would probably be fatal to said cyborg when their replacement organs stop working.
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Old 2014-12-04, 17:50   Link #4451
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Does anyone have the full collection of the dvd booklet magic dictionarys for A's and stikers these are the only ones i've been able to find but i haven't had any luck with the rest.
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Old 2014-12-08, 11:27   Link #4452
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Originally Posted by green-link94 View Post
Does anyone have the full collection of the dvd booklet magic dictionarys for A's and stikers these are the only ones i've been able to find but i haven't had any luck with the rest.
Aside from those, they're only available raw. Their translations were never finished.
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Old 2014-12-08, 12:31   Link #4453
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Originally Posted by Keroko View Post
Aside from those, they're only available raw. Their translations were never finished.
I know i've been trying to find the raws but i've only managed to get a few from the magic and tech thread.
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Old 2015-07-22, 04:21   Link #4454
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http://tvtropes.org/pmwiki/pmwiki.ph...AForsakenChild

I noticed an inconsintecy with the dialogue and other materials in strikers episode 22 and i was wondering if the translation of what dieci says at 2:44 min into the epsiode is an accurate translation.
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Old 2015-07-24, 00:42   Link #4455
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Originally Posted by green-link94 View Post
I noticed an inconsintecy with the dialogue and other materials in strikers episode 22 and i was wondering if the translation of what dieci says at 2:44 min into the epsiode is an accurate translation.
My Japanese isn't up to the translation, but even StrikerS itself treats the Saint as a key to the ship, not a power source for it. The ship won't move without her genetic and magical signature to activate it and complete the circuit, but it gets its power from its own internal sources.
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Old 2015-07-24, 07:20   Link #4456
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Originally Posted by Random Wanderer View Post
My Japanese isn't up to the translation, but even StrikerS itself treats the Saint as a key to the ship, not a power source for it. The ship won't move without her genetic and magical signature to activate it and complete the circuit, but it gets its power from its own internal sources.
Yeah i know that's why i wanted to check the translation i tried google translate but i couldn't get the it right and well it's google translate.
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Old 2015-07-30, 07:10   Link #4457
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Even that is questionable with Vivid showing Einhearts ancestor pleading with the saint king to let him go in her place.
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Old 2015-08-12, 16:23   Link #4458
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Even that is questionable with Vivid showing Einhearts ancestor pleading with the saint king to let him go in her place.
Well, he wasn't as compatible as Olivie. There might be a few suitable candidates, but they would have varying levels of compatibility which would affect the capabilities of the cradle.
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Old 2015-10-18, 00:15   Link #4459
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1) Divine Buster.
Divine(as sky) or Divine(as sacred/holy)?
Because in A'S, one of Nanoha barrier jacket called "Sacred Mode".

2) In StrikerS Hayate use "Diabolic Emission", but that spell from Book of Darkness and Book is dead. How she use it?
Theoretically Hayate capable use "Blutiger Dolch"-"Bloody Dagger", "Gefängnis der Magie"-"Magical Prison", "Panzer Schild"-"Armor Shield"?

3) In StrikerS, ep2, above 00:09:34, 2 magi say something like " Oi, Yagami chi..."
What exactle means that "chi" chie? chief?

4) StrikerS. Why marked SS? Same as A'S.
From S-rang to S/SS? From A-rang to S?

Sorry for my bad english(google translate).
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Old 2015-10-19, 07:10   Link #4460
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Originally Posted by Vice Granscenic View Post
1) Divine Buster.
Divine(as sky) or Divine(as sacred/holy)?
Because in A'S, one of Nanoha barrier jacket called "Sacred Mode".
At least in English, "divine" doesn't really refer to the sky without being somewhat religious or holy in implication. What the Japanese creators of the move meant, however, I can't speak to, I guess?

Quote:
Originally Posted by Vice Granscenic View Post
2) In StrikerS Hayate use "Diabolic Emission", but that spell from Book of Darkness and Book is dead. How she use it?
Theoretically Hayate capable use "Blutiger Dolch"-"Bloody Dagger", "Gefängnis der Magie"-"Magical Prison", "Panzer Schild"-"Armor Shield"?
The Book of Darkness isn't really dead per se. The Book of the Night Sky that Hayate carries -- and remains the master of -- is the current form of what used to be called the Book of Darkness. What died was the Defense Program, and then the primary program (which Hayate named "Reinforce"). It seems implied that Hayate had to recover portions of the book manually -- such as the creation of Reinforce Zwei -- in order to have her power work as expected.

That's at least partially me/fanon theorycrafting, though. The part I can say for sure to your question is that you're right: if she can use "Diabolic Emission", she probably has access to all of the spells we ever saw the Book or Defense Program use.

Quote:
Originally Posted by Vice Granscenic View Post
4) StrikerS. Why marked SS? Same as A'S.
From S-rang to S/SS? From A-rang to S?
I'm not sure I understand this question?
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