2007-05-05, 05:08 | Link #81 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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For me its some thing like:
7/10 win ratio against Brutal Steamroller Nod. 4/10 win ratio against Brutal Steamroller Gdi * I play as Gdi 90% of the time All the others are pathetic, mostly the Ai stratagy could be better aligned. Looking at the stats, even tho' he's gathering twice as fast, he's not 100% efficient. My build order is a lot more refined, spending close to exactly what I harvest, with slight expected fluctuations late game. I'm guessing this innaficiency is due to the ai's addaptive nature.. What are these maps that have only bridges as main and only means of access? I also don't recall the ai being so stupid as to not repare it after something like a minute after it was blown. BTW I don't play against screen, just cuz they're to weak early game, especially against infantry, I also don't feel like camping out to either build up super force or let him build up, especially if its a brutal, so could you tell me, does Brutal Scrin really wait that long to build 40 carriers?!.. (I would imagine they would attack you with less and mix in some variaty)
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2007-05-05, 06:05 | Link #83 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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I think I saw it on almost all of the big 8 player maps somewhere in the center. =)
You can google for a pic.. there are enough on the net. Here's one. Spoiler for EA ruined the mammoth, literaly xP:
That would be so sweet.
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2007-05-07, 01:25 | Link #84 | |
*facepalm.jpg*
Author
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Quote:
This brings back the memories of Tiberian Sun (which, unfortunately, wasn't completed when I first bought it ). Is it recommended to just stick to the PC version (which, obviously, is what I'm going to buy in near future) or go and try the X360 version? |
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2007-05-08, 15:13 | Link #85 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Probably PC.. don't know why, but it looks better from what I'm seing in some previews of the xbox version, like the dev team pumped more effects into it.
------------------------------------------------- They have hardly ruined it, it's one of the coolest units in the game. It's also at the center of my lil' GDI anti Nod-Tank spammer stratagy. And I do mean fast tank spam, as in: ref, pwr, fact (tanks tanks tanks) another fact (tanks tanks tanks), comes to attack at any number will loose them. (3, 4 even 90 ) ----------------------------------- Spoiler:
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2007-05-09, 06:58 | Link #86 | |
ô_ô
Join Date: Nov 2003
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Quote:
It's under a two player map. I'm too tired ATM to look it up, but the only way to make ground contact is across two bridges. And if you're playing GDI, those Sonic Towers does wonders against those things. As for the Scrin, it might of been a Turtle match(they tend to not repair bridges), but the amount of air units during that battle was epic. Over 3000 units lost in total on both sides. Of course, that's accounting for the carrier's one shot drones..... They only way a computer can attack you when both land options are gone is by air. It doesn't take very long, they generally have 3-4 air factors pumping these things out like you wouldn't believe. |
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2007-05-09, 16:43 | Link #88 |
ô_ô
Join Date: Nov 2003
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Deadly Sertao. That's the map.
Here is a screenshot of the end. It became so laggy that I pretty much turned everything down to low detail. Still had quite a bit of lag when those 40 carriers rolled by. So the mighty 8800 GTX isn't so mighty after all :< Last edited by problemedchild; 2007-05-10 at 03:28. |
2007-05-11, 09:58 | Link #89 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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A brief changelog has been posted by Apoc.
Things that catch my eye.
It would seem now it's much more safer to go infantry early on. ------------------------------------------------------------- Quote: EA Apoc
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2007-05-14, 05:13 | Link #95 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Yes, I'm sure thats what he meant by AA..
I think you should be able to pull almost all setting to high and ultra high and some things like anti-aliasing to 1x 2x etc with just 512 RAM and a new and decent graphics card.. I know a friend has has spex that are something like that.. and that's how the settings look to me.. the game seems to run smoothly on all but the biggest of maps for him. (but for those I'm guessing he just needs an extra 512 RAM) ------------------------------------------------------------------ All in all the game is very forgiving setting wise..
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2007-05-14, 05:41 | Link #96 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Hmmm for the ultra-tech savvy gamers here, since we're talking about AA anyways...
What setting should I put AA on when on 1024x768 without losing performance (on a 256mb GPU)? I'm quite afraid to test out AA especially when I suddenly get to see my screen stretch with AA -_-;;;
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2007-05-14, 09:12 | Link #97 | |
This is FGSFDSPARTAAA
Join Date: May 2007
Location: In a barbaric country known as Singapore.
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Quote:
By the way... is the anti-aliasing thingy supposed to be adjusted at the C&C3 settings there? =\ |
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2007-05-14, 12:46 | Link #98 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Ahh?!.. Oh, Yes Yes.. =_= Ara ara..
--------------------------------- Look just set anti-aliasing to x1, texture to high, lighting the same, and animation to medium. Then start a skirmish match on a 2player map, start building a ref, the money counter should be dropping very Very smoothly.. Then go back add to the settings. Repeat the skirmish part. Do this until you get to the point where the counter either lags or "jumps". It's a very subtle difference, hope you got good eye sight. ~_~ At that point the previous settings are the optimal settings for you. If you got low spex, I don't recommend going over anti-aliasing x2 as your better of pumpin up the rest of the settings. If you really want to get as much resources as possible for the game you can always go into Ctrl - Shift - Esc. Close absolutely everything that has your name on it (explorer etc..) If you want to close the anti-vir (recommend to hit disable on network first tho') you'll need to do it from explorer. After that just go File > New Task, and browse for the link (shortcut) or the actual .exe. (you can run any program this way) Note I : explorer is the windows shell, just think of it as the Windows Graphical Interface, when you close it the start bar will go away, as well as some minor functionality, generally things like the ability to adjust sound volume from your keyboard (if you have those buttons on you keyboard that is =P ).
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2007-05-15, 02:14 | Link #99 |
Gone for Good
Join Date: Apr 2004
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I just realized something after playing for about 2 weeks: there doesn't seem to be any naval units for any of the 3 factions this time around.
I don't know about other people, but I personally find the naval campaigns in Red Alert 2 fun, so I'm sort of disappointed there isn't even any accommodation for naval units. |
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