2013-04-11, 14:25 | Link #81 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Graphics is still improving; but it takes longer and longer to draw more detailed art. So even though you might be able to afford photo realism, your artists aren't up to it in the time given.
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2013-04-11, 20:54 | Link #84 | |
Sensei, aishite imasu
Join Date: Mar 2008
Location: Hong Kong Shatterdome
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2013-04-11, 21:15 | Link #85 | ||||
Bearly Legal
Join Date: Jun 2004
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While certainly getting better hardware means higher price, there's a breakoff point for cost over efficiency where you get the most of our buck just like PC hardware. Let's take memory for example, the WiiU have 2 GB compare to 8 GB that PS4 will have. That's a huge difference but as any PC user knows, going from 2 to 8 GB is a very small price difference over the benefits you gain from it. Quote:
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Also, it's most likely these company have become bloated over their previous success. Happens in any other companies in other industry as well and not all AAA developers are suffering. Mismanagement is more often the case than not for companies failing. Quote:
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2013-04-13, 15:49 | Link #86 | ||||
Lets be reality
Join Date: May 2007
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Hilariously Xbox Live is down right now for some people.
Loving the fake Kaz twitter. https://twitter.com/KazHiraiCEO/stat...68405026922496 /bow Quote:
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People thinking X looks anywhere near as good as the ps4 killzone are insane, and killzone is only going to look better since the ram was increased. (rumors had it only using 2gig for what was shown) The Wii U is screwed if the nextbox is used as the base for multiplatform titles. The Nintendo first party titles while popular need a gateway title to sell, without Wii Sports bringing in a new audience (who have now moved on to tablets or have no interest remaining) the nintendo games are back to N64/gamecube levels as opposed to the Wii heights. I also wonder how Nintendo are handling the transtition from SD to HD, they've like never had to program anything with shaders in it before lol... this caused a lot of companies problems at the start of last gen, now that the PS4/720 are as easy to program as a PC game... well look @ that the Witcher guys are capable of. The main reason for games being more expensive is the massive marketing budget they attach to them these days... the hd reason no longer flys, not when you can purchase engines like unreal. Quote:
SNES - Better hardware (why do nintendo fans not bring this up? lol) PSX - No not as powerful as the N64 but was superior to the Saturn and it had areas it was better than the 64 due to CD advantages. Do you remember the ads for Final Fantasy 7? All FMV, perception is everything. Ps2 - Yes it was not as powerful as the xbox or gamecube, but it blew out the dreamcast while being the stronger machine, the gamecube and xbox coming late against this juggernaut was dumb, period. wii - fluke win by motion controls, for as dominant as it was it didn't have the legs of the ps2 and it will probably get outsold by the xbox in america. Quote:
And for the most part the pc games wait on console jumps to improve. Last edited by Westlo; 2013-04-13 at 16:09. |
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2013-04-13, 20:18 | Link #88 |
Many RPGs, Little Time
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PC wins every generation graphic-wise anyway, which is why they probably don't bother comparing it to consoles. Except at the beginning of each new generation, since consoles indeed look equal, or even better than PCs and are cheaper.
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2013-04-14, 04:25 | Link #89 | ||
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 42
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Another big factor are that some people are celebrated as superstars, which in case mean they probably have nowadays big juicy paycheques. If we look at games coming from japan, I don't think most of them complain about the development cost at all, same with CD Projekt RED (Witcher). People say that japanese staff are underpaid, same as with polish ones, but maybe western staff are overvalued for the actual work that they are doing. People say that next gen is going to push consoles close to PC gaming, but seeing what Epic had done, I'm pretty sure that "next gen console" are already holding back PC gaming, which can be a good thing like last generation. Build a rig now and it probably last you for 5 years, or even longer, with minor upgrades over the years, plus you can actually do work with it. |
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2013-04-14, 15:26 | Link #90 |
Senior Member
Author
Join Date: Jul 2008
Location: USA
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Wonder how that price point will stack up moving forward. I mean $500 consoles? Maybe it'll be more enticing to get than a $500 worth of PC parts, but IMO the main draw would be game titles. I've never been an early adopter since that takes a while to build up. But never say never.
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2013-04-15, 14:08 | Link #92 |
Bearly Legal
Join Date: Jun 2004
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Console market is the mass consumer gaming platform of choice although mobile market is quickly.taking over. I m seeing less people buying gaming pc these days because console can do it with less technical hassle. The draw for console has always been exclusive games with the hardcore gamers. When was the last time you choose console version because its graphically superior to pc version?
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2013-04-16, 03:29 | Link #94 |
Bearly Legal
Join Date: Jun 2004
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Even so, PC games are still much better at graphics than console then. Not to mention as you said it yourself, you choose the console because of the price performance factor.
Let's assume the next gen console is around $400 USD, the equivalent amount of money will only get entry level of gaming pc and not including monitor/mouse & k/b according to /bapc on reddit. While certainly not a huge difference in actual hardware specs, console will always be able to pump out more performance even with equivalent specs due to optimization.
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2013-04-16, 04:31 | Link #95 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Which means the recent attempts to turn gaming consoles into multimedia devices, is destructive. Once you have extra programs running in the background, you no longer have a dedicated gaming machine. A multimedia system that can play games is no different from a PC. The attempt to add extraneous functions to a game console is precisely why the PC is reviving as a gaming platform.
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2013-04-16, 13:14 | Link #96 | |
Many RPGs, Little Time
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PC may have had good graphics, but was more of an enthusiatic platform than it is today. Not to mention that 95% of the users ran on composite cables (very low res). But still, a huge improvement over the PS1. Now let's think abit... what kind of improvement should we expect in this generation?
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2013-04-16, 13:58 | Link #98 |
Senior Member
Join Date: Oct 2011
Location: "Sacrifice one to appease the few."
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Eh. I hope that some of the less... Awesome rumors about the Nextbox are false in the end and that they can at least match the memory/RAM/Whatever that the PS4 will be sporting as it's a huge improvement over the PS3 by far in that regard.
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2013-04-16, 16:29 | Link #100 |
大巧不工
Join Date: Dec 2003
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Random thought:
One of my greatest disappointment in the PS3 is how they scrapped the idea of allowing linux to run off the box - for the purpose of DRM. People wonder: if I am already spending that much money on a console, why not buy a PC? That is because the amount of games for PC are limited and consoles are tailor made for games (optimized hardware). But what if you think in reverse? What if you give a console, right now taking on the role of an entertainment central, the basic functionality of a PC? Ie: Linux support. While you need superior hardware on the PC to render console level graphics, office productivity software suits do not require as much processing powers as games generally do. |
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