2010-07-29, 10:24 | Link #282 | |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 41
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2010-07-29, 14:48 | Link #283 | |||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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2010-07-30, 02:36 | Link #284 | ||||||
Lets be reality
Join Date: May 2007
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Totally
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03. / 00. [PS3] World Soccer Winning Eleven 2010: Challenge of the Blue Samurai (Konami) - 57.214 / NEW 06. / 00. [PSP] World Soccer Winning Eleven 2010: Challenge of the Blue Samurai (Konami) - 21.118 / NEW 09. / 00. [PS2] World Soccer Winning Eleven 2010: Challenge of the Blue Samurai (Konami) - 14.269 / NEW 15. / 00. [WII] World Soccer Winning Eleven 2010: Challenge of the Blue Samurai (Konami) - 8.000 / NEW Pretty sure the Basara 3 game on Ps3 outsold the Wii version as well, lol @ Capcom just going all the limitations on the game is the fault of the Wii. Quote:
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Lol @ the Wii having no people casually wanting to buy this game yet the ps3 fanbase somehow has 150,000 casuals out of nowhere. And wow you went with piracy lol. Okay sure, every psx and ps2 game outsold the highest selling games on the n64 and gamecube because those systems where full of pirates! Yay for talking out of your ass when confronted with facts, you'll probably get banned from neogaf for posting shit like that. Quote:
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Last edited by Westlo; 2010-07-30 at 04:53. |
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2010-07-30, 09:32 | Link #285 | |
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Join Date: Apr 2004
Location: Edinburgh
Age: 41
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Comparing consumer of today with the past is just absurd, nowadays you got much more recreational alternatives promoted than in the past, gaming is just a small fraction. Meaning wii/ps3 games have to actually fight not only against the gaming industrie, but also other recreational activities. |
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2010-07-30, 14:04 | Link #286 |
JONLIの憂'
Join Date: Apr 2004
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Well there's no need to be...
Sorry Westlo I'm not familiar with this side of the industry. But I tried to be as friendly as possible in the discussion even if my points were invalid. It's not very nice to be condescending... But I thank you for explaining the benefits behind porting Graces over PS3. I didn't see it as anything positive until now. I guess in a business stand point, it'll earn them a fast buck without too much effort. Last edited by jonli; 2010-07-30 at 14:17. |
2010-07-30, 15:33 | Link #287 | |||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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2010-07-30, 17:51 | Link #288 | |||
Lets be reality
Join Date: May 2007
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Sides... you don't realize how silly it sounds to say
Tales fanbase = 200,000 people 150k extra sales for Vesperia Ps3 came from casuals. Meaning the system with 10 million userbase has 0 casual fans interested in Tales while the system with 5 million somehow has 150,000 casual fans. It's silly period, funny too when you have another guy arguing that every Ps3 owner has a Wii as well. Quote:
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Last edited by Westlo; 2010-07-30 at 18:01. |
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2010-07-30, 19:13 | Link #289 |
JONLIの憂'
Join Date: Apr 2004
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I just checked the sales for No More Heroes port on the PS3 and 360.
Since I feel like it is a pretty good example of a popular Wii exclusive porting itself over to the other systems to gain more sales. It is a more accurate representation of this scenario instead of Winning Eleven and Sengoku Basara 3. Wii - 38,943 PS3 - 28,084 360 - 21,837 Although it sold more on the Wii, the PS3/360 is not that far behind. This pattern is what I originally imagined to happen to Tales of Graces F sales, which was why I said it would perform weaker on the PS3. But it seems like the cost spent to port Graces is probably a lot less than the money they could earn from the PS3 fanbase making this worth their time. I'd also like to point out that the examples you mentioned in your earlier post, Weslto, aren't exactly fair cases to prove your point. Sengoku Basara 3 and Winning Eleven were both released together. They were not ports, not to mention that Winning Eleven is not an identical port. The Wii version was missing HD and other game features (like customizable button interface), but have old school mechanics like 360 dribbling...makes the game quite different (old school fans prefer the Wii apparently). When you provide both products on the market on the same day and one is obviously prettier, the PS3 version (HD, current gen) is bound to do a lot better because it attracts more attention. Both Sengoku Basara 3 and Winning Eleven were released on the same date instead of being ported after a certain period of time. I think this makes a really big difference to your argument. First of all the product is no longer fresh, and the initial momentum already disappeared. Second of all this is actually a Wii port not a game developed on both systems and released at the same time. Being developed together and being ported later, really makes a big difference. I think my initial point is that being a port might not actually change the quality of Tales of Graces and make it worse, but I believe the mentality is quite similar to getting "sloppy seconds" as well as "half-assed-products" (360 port to PS3 is different however because of how both systems can infact achieve similar quality and the same button layout). This mentality would probably turn-off some players from buying the game. I hope I made my points a lot clearer and less retarded this time. EDIT: Sorry I took too long editing and you posted already. But I just did a little more background check and added it in the post. Last edited by jonli; 2010-07-30 at 20:00. |
2010-07-30, 19:35 | Link #290 |
Lets be reality
Join Date: May 2007
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You're comparing a niche game to a game from the third biggest jrp series in Japan.... not to mention that the Ps3 is becoming the console jrpg system in Japan... FFXIII Versus, FFIV, Disgaea 4, Ninokuni, Graces Port, New Tales game, Atelier Rorona 2 etc...
Don't worry, I'll up this thread when the first week of Graces Ps3 outsells the LTD of the Wii version... WKC2 ffs sells 200,000 first week... |
2010-07-30, 19:53 | Link #291 | |
JONLIの憂'
Join Date: Apr 2004
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I don't see why you would deny my examples, and then name something like WKC2 which is a highly anticipated PS3 exclusive (your previous examples are not very well founded either)...the scenario is completely different. Tales of Graces is a Wii port...WKC2 is a PS3 exclusive...the history of both games are different. I'm not saying that Bandai Namco's business actions are completely unwise. I feel like developing an exclusive Tales for the PS3 is on the right step (I never said that they should develop another crappy Wii game like you claimed me to think in your first post towards me, but I guess you were just joking). Like you said, that IS where the RPG fanbase is. After what you pointed out in your earlier posts, I also feel like porting Tales of Graces might actually do enough good on the PS3 that it'll benefit them financially. I'm not denying your points Westlo, like you are belittling everyone against Bamco's decision here. I originally intended this to be an honest discussion not an argument. |
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2010-07-30, 20:05 | Link #292 |
simp for Lyria
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Piracy cut into the sales big time. The game was leaked even before it came out, like SMG2, not to mention the big highly anticipated FFXIII coming out in the same week. I believe the Tales fanbase who CAN'T pirate it will be the ones to attribute to the purchase of ToGf.
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2010-07-31, 06:22 | Link #293 |
Senior Member
Join Date: Jan 2005
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Piracy didn't cut into sales for Grace just like it didn't cut to sales for ToS2, both games underpreform in Japan. The Tales series just happens to sale better on Sony platforms because that's where there main fanbase is. Even with the huge privacy on the PSP the PSP Tales games outsold the DS Tales games that have come out so far. It seems like Namco finally realized this and that's why Two PS3 Tales games are coming out and two games on the PSP.
Good news since now I can import the games. Namco doesn't seem interested in bringing Tales games anymore to the West. -_- |
2010-07-31, 06:46 | Link #294 | ||
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2010-07-31, 11:59 | Link #295 | |||
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Seriously Westlo, don't be condescending. :| Quote:
Oh well... I just hope the fanbase here in the US wise up and realize their devotion to Bamco is one-sided. |
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2010-07-31, 12:51 | Link #296 |
Augumented Paranoia
Join Date: Nov 2003
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The SCEA is also really tough on ports. You need at 30% more original content from the first game to be considered to be allowed to port a game over here. The NIS CEO said it himself. If SCEA says no, Namco can't bring their games over here. Still, screw Bamco...
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2010-07-31, 16:24 | Link #298 | |
simp for Lyria
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2010-07-31, 20:40 | Link #299 |
Chicken or Beef?
Join Date: Aug 2007
Location: Seattle
Age: 41
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I like how some are throwing in some obscure titles to make it look like games that are cross platform sell better in other systems outside the wii. When they don't bring out massive titles like Guitar hero 5
Wii: 1.06 million XBOX: 840k PS3: 690k And has been consistent with other GH titles with minor exceptions where the sales are virtually identical. Can't think of any other titles considering that very few games actually are cross platformed between the Wii and the other two that are worth mentioning considering they're vastly different systems. Well anyway, they're just doing what they did with Tales of Symphonia made the initial sales on Gamecube and then port it to PS2 to bumper the sales. In any case if Graces doesn't make it to the states T_T for the wii, it'll never make it here on the PS3. Unless of course they'll wait to sometime late next year and release both at the same time in the states.
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