2011-02-15, 00:15 | Link #2941 | |
Labda Prakarsa Nirwikara
Join Date: May 2010
Location: Pekanbaru (UTC+07:00)
Age: 37
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2011-02-15, 01:40 | Link #2942 | |
Mastermind Rational
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2011-02-15, 19:18 | Link #2944 |
A Drifter...
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I don't suppose the booklet has actual information on actual cartridge size? I'm trying to see the justification of loading just six rounds in a magazine that looks like it would fit on an assault rifle and can carry five times the amount easily.
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2011-02-15, 19:59 | Link #2945 |
Explodes when thrown
IT Support
Join Date: Jan 2009
Age: 37
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Don't forget: cartridges are huge compared to bullets. Their casings vs the total size of the magazine in a visual check to episode 25's epic Divine Buster of Quattro makes six believable to me. If it's more than eight, there's definitely Hammerspace involved.
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2011-02-16, 10:02 | Link #2949 | |
Left for TFF
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... I'm pretty sure Bardiche's cartridges aren't THAT large.
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2011-02-16, 10:10 | Link #2950 |
Labda Prakarsa Nirwikara
Join Date: May 2010
Location: Pekanbaru (UTC+07:00)
Age: 37
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Divine Buster short range use, plot driven flight and teleportation speed, inconsistent healing rate, impractical damage radius of the Arc-en-Ciel...*shrugs*...it won't be the first time the writers are shown to have no sense of scale or ignores them in favor of rule of drama...
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2011-02-16, 11:05 | Link #2951 | |
Bibliophile
Join Date: Dec 2005
Location: There's this dot on the world map...
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2011-02-16, 12:26 | Link #2952 |
Banned
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Well, even if you assume mages are the Bureau's primary offensive force, it's generally be shown that you can't teleport your troops past shields. Thus, the Bureau would have to have a way of bringing those shields down, which would mean a minimum of armament on ships. As far back as Clyde's death, we've seen that the Bureau is aware of the potential of arming ships.
The Arc-en-Ciel and the Augustus main cannon are the only named weaponry, though. We have no idea on secondary weaponry, nor the movement capabilities in a ship-to-ship fight. If a ship like the Wolfram is maneuverable enough to keep bringing it's main cannon around, secondary weaponry wouldn't be as needed. But a weapon that you need to orient the entire ship to point, isn't a real great weapon to depend on, so they'd need something else. It's not canon, just a fan vid, but there is this Lyrical Wars vid that I draw from (around the 2 min mark). Somewhere in the middle it shows something like Lindy ordering an attack and the Asura fires a bunch of beams. That's the fanon I go by for my ship fights in Future Tense and such. I don't presume actual guns, just parts of the ship that can fire. |
2011-02-16, 12:57 | Link #2954 | ||
Mastermind Rational
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2011-02-19, 23:02 | Link #2957 | |
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As far as names... I don't think they were mentioned in the anime, but probably a sound stage. Someone else might know for sure. |
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2011-02-20, 06:55 | Link #2958 | |
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2011-02-20, 10:10 | Link #2959 |
Bibliophile
Join Date: Dec 2005
Location: There's this dot on the world map...
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Remind me, where was it said that Mid-Childa doesn't have a Home Fleet in place to fend off anyone coming over the hyper limit, ahem, dropping in from the Dimensional Sea (shows who's been reading too much Honor Harrington, eh?) with blood in his eyes and murder in his heart?
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2011-02-20, 11:40 | Link #2960 | |
Banned
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Keep in mind, Regius was developing the Einherjar system specifically to fend off ship invasions, because he felt the Naval branch wasn't taking the ground forces seriously. The Einherjar cannons were supposed to be powerful enough to take out ships approaching the planet, which was why Jail had his cyborgs take them out; so he could launch the Cradle unmolested. Anyway, that's about all the information I have on the subject. |
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