2004-12-08, 01:28 | Link #61 |
Gao~ a sound for the ages
Join Date: Nov 2003
Location: I live in a relm of swirling of thought and emotion, Ever lost in the relm of infinite possiblities.
Age: 36
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WoW reviewers have plenty time to go through it. Closed beta, the serveral stress tests, and Open Beta. So i am not surprised if Blizzard was able to kink out the problems.
Quests at first are quite simple. Later it becomes more challenging. So does creatures become more varried. I love the fact its basicaly a world where you can go everywhere as long has you have a few silver. PVP is rivalery between the Alliance vs the Horde. Personally i love the game *waits for Christmas*. |
2004-12-22, 11:22 | Link #63 | |
Member of the Year 2004!
Join Date: Apr 2004
Location: "And if thou doest not well, _Sin_ lieth at the door."- Genesis 4:7
Age: 39
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I don't think that people who suggest you to keep playing FFXI or WoW because they like it will help you at all. |
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2005-12-21, 14:07 | Link #64 |
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Well FF11 and WoW are on opposite spectrums, FF11 is very highend graphics, very hard (needs lots of effort), Technical in minut, requires partying everywhere you go, lakes instant gratification. On the other hand WoW has more common graphics for MMORPG goes, Very easy to play, Not very tecnical at all(besides talent tree), you can bassical go to lv60 without going in one party (you would want to for the instances tho for rare goodies), and the game has instant gratification. You would think them being so opposite of each other would be easy to choose from but it isnt ^^;, i actually play both ff11 and wow atm.
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2005-12-21, 17:13 | Link #66 |
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Join Date: Dec 2005
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From what I've heard about FFXI, it suffers from huge balancing issues and the quality of the game experience is lower than others. I can't personally vouch for that, but it would be one aspect of the game to highly consider. Not to say WoW doesn't have its share of balancing issues either (friends keep on complaining about various WoW tactics, so I'm going to guess certain spells or characters are cheap there as well), but I've heard of considerably less than FFXI.
I think it comes down to whatever you feel more interested in playing. WoW can be an engrossing experience, as I think Blizzard made the transition from a static, ficticious land from one of their RST games into a living, thriving scene for their MMORPG rather well. However, I think the best decision would be playing the game that you have a lot of friends on; many will agree that it's not the game that makes the experience, but who you play the game with. WoW and FFXI will probably be an incredibly fun experience (again) if you've got a group of friends in real life playing alongside your virtual avatar. If you don't have any friends playing WoW or FFXI at the moment, choose whatever compels you the most. Maybe WoW will be fun; they have a free trial for a set amount of time, so I would suggest picking up on one of those codes if you're interested in how the game plays. FFXI, I assume you already have the knowledge to make your own decisions on that front. Either way, long as you're having fun, it's time well invested. |
2005-12-21, 19:21 | Link #67 |
Bannnned
Join Date: Dec 2005
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I didn't like FFXI for several reasons but I never played WoW
People are totally unresponsive on FFXI. You have to translate what you say whenever you talk to Japanese people on there with a filter You also have to use things called macros to shortcut your actions. There's no way to move around with the mouse. The gamepad is the only thing that works, and it gets screwy at times You also need a really good graphics card to play FFXI Guild Wars is pretty good, though |
2005-12-21, 22:06 | Link #68 | |
Umeboshi!
Join Date: Dec 2005
Location: Tejas
Age: 48
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2005-12-21, 22:55 | Link #69 |
Senior Member
Join Date: Dec 2005
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I would say WOW over FFXI...
I say that even though i played FFXI for months and only touched upon WOW... Why? because WOW seems to be missing the things that i felt was horrible lame in FFXI. IMO, the absolute reliance on parties kills FFXI's enjoyment... after level 10, you can't progress(leveling and quests) without have a strong party with you, all you can do is farm(repetive) and camp(boring)... i mean, its alright at first its not to hard to get a party, but then as you get to the 50's it slows down horribly... you need way more exp to level and its way harder to find parties(many hours sitting around waiting)... not to mention the fighting gets a bit repetive... and theres probably also a few parts i could nit-pick on(artifact armor quest = Evil)... it took me 56 levels to realize the game was more of a chore then enjoyment. FFXI is only worthwhile if you KNOW your gonna have a party/friends waiting for you online Though for whats its worth, i think FFXI did something interesting by having the subjob system, and i thought the storyline told through the quests and missions was somewhat good... for an mmorpg that is anyway From what i've seen out WOW, there is only a reliance on parties for stuff like quests... you can solo to level up, meaning you CAN progress without a party... IMO, that makes ALL the difference, since you have someting worthwhile to do while friends are not online. Another plus side is the PvP is much better in WOW... the gameplay and soforth also seems solid... not to mention you can also have as many characters as you want without paying an additional fee I can't say much else on the pros and cons of WoW, since i don't know enough but now, if i had to choose between the two, it would be WoW hands down... i may not know much about WoW, but the party reliance in FFXI is one hell of a heavy con, IMO |
2005-12-21, 23:35 | Link #70 |
Animesuki's Janitor
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I played FF XI, but didnt last long. Too boring, Im starting to play WoW, then stopped since no one I know was playing. Eventually, we managed to get like 15 guys to all start together, which happened 2 weeks ago and now we are all playing WoW. I find it more fun than FF XI, hell even a hardcore FF XI that I know switched to WoW to join us.
________ Rhode Island Medical Marijuana Last edited by Itachikun; 2011-02-15 at 07:41. |
2005-12-22, 00:12 | Link #71 |
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Join Date: Aug 2004
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I would pick WoW, IF you have a highly flexable schedual where you could put in several hours at a time very couple days. For a casual/hardcore player, lvling from 1-60 is a blast in WoW but you will get to 60 FAST weither your a casual or hardocre. At 60, you will be able to run a couple instances, play BG and etc but other then that, the only way to progress is to raid. Raiding requires 20-40 people within your guild and the guild will probably have a schedule. So if your guild raids at 8:00 pm every other day, then you better be able to make it or you'll probably get kicked out. Not saying that you wont enjoy the game if you cant raid because i like the game and i havent raided for 3 months. However, raiding is a major attribute in the 60s that helps you keep interest in the game. Especially since that most updates seem to be geared towards raiders which I find is complete crap cuz majority of players dont raid(pulling statistic out of my ass but i think its obvious).
Edit: Forgot to mention this but the reason why you want to progress is that the servers are quickly getting swamped by well geared players. Now this may seem fair since hardcore should be more well geared against casual players. But the main problem is that casual players almost have no way of gearing up after they get their basic set items. For example, if a hardcore player spent 100 hours within a week and got 3 epic items, dont u think the casual player who spent 100 hours within 3 months should get those same 3 epic items? The hardcore player will still remain ahead because within the time the casual player got his epics, he has already gotton even more epics. However in WoW it does not work this way, casuals no matter how much hours they spend cannot progress without raiding. PPl cant raid for many reasons such as non flexable hours, not being able to play for long periosd of time and etc. This problem is very relavant in battlegrounds where epiced geared players are simply owning casual players. There is of course a skill factor but i think anyone who plays mmorpgs know that time invested > skill. The problem will esculate when new raid dungeons are introduced where epics are becoming stronger and stronger while non raiders remain with their crappy items. The newest raid dungeon, AQ is already promising a lot for raiders and i'll say given half a year, a lot of ppl will have a lot of this stuff. |
2005-12-22, 00:48 | Link #72 |
Umeboshi!
Join Date: Dec 2005
Location: Tejas
Age: 48
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Is that really any different than any MMORPG though? No offense, I've played a lot of them casually, and the only one that I could actually play casually and feel like I was accomplishing something was WoW. Yeah, it has the problem where you need to play a lot if you want to "compete" at a high level, but it's still fun without having to do so.
I frequently play for hours all by myself because none of my friends are online, and I can complete quests and whatnot while doing so, and I don't have to spend hours to get a feeling of accomplishment. If nothing else, I can usually log in for forty five minutes or so and just work on my trade skills or something. I guess, to sum up, my experience is WoW has less of this problem than all the other MMORPGs, but it is still a problem because of the genre. Though, granted, I never played FFXI, but from what everyone else is saying it has a lot of the same problems.
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2005-12-22, 01:37 | Link #73 | |
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Join Date: Aug 2004
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2005-12-22, 11:53 | Link #75 | |
Umeboshi!
Join Date: Dec 2005
Location: Tejas
Age: 48
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I guess, but I think you're still missing my point. My point was that WoW is the only MMORPG where I could, at any point in the game, log in for only 30 minutes or so and feel like I'm accomplishing something. Yeah, later on it bogs down, but at least I've seen the later on. I can't count the number of MMORPGs that I've never made it out of the free trial month simply because at the end of a month I was pretty much at the same point I started at. My point was that WoW offers a variety of gameplay experiences, not just for the hardcore gamer, but for the person who just wants to play and have fun. I guess I was just trying to offer an alternative perspective since it's fairly obvious that you spend a lot of time playing. Some of us can't/won't, and if that's the case, then pretty much the only MMORPG I've ever seen that feels like you get to do something is WoW. Honestly, I (and other players I'm sure) could care less what happens at level 60, since I usually start a new character once I get past level 35 or 40. Onto another topic, Guild Wars was also reasonably fun to play solo (at least, up until level 17 or so, which was as far as I played), but, IMO, there really wasn't the variety of things to do or places to visit that WoW offers. Again, I can't really speak for FFXI because I've never played it. EDIT: Of course, a large part of the problem is that we don't know why exactly they stopped playing FFXI to begin with.
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2005-12-25, 12:02 | Link #79 | |
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Join Date: Aug 2004
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I reason you feel that you can accomplish something in WoW in a short amount of time is because you constantly switch characters. A lot of people dont do this for various reasons. By lvl 60 which even casual players can get to within 3 months can accomplish nothing within 30 minutues. Thus they have to reroll if they can only spare that amount of time and i hate rerolling. Although i can spare more then half an hour at a time. From experience, u'll have to spare 2.5 hours at a time to accomplissh anything if you include the amount of time to find a party at lvl 60. This or the fact that your too casual. A lot of ppl who get mmorpgs are willing to spend the time to level. If they wanted to solo and play in short doses, they would get a solo game. Yes, WoW allows this from 1-59 but most people are not aware of this and would not get WoW because they want to solo. Everyone and their moms have a lvl 60 character if not several. If you do a /who *lvl*, you would notice that the biggest population by far is lvl 60s. And thats not even including the fact that a lot of lvl 60s are probably playing their alt. |
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2005-12-25, 13:22 | Link #80 |
L33t Otaku M45t3r
Join Date: Dec 2005
Location: in a cave which you never want to venture
Age: 36
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simple WoW is addictive and for anyone who wants to have fun on an online only game. It's easy to play simple and has a lot of space for you to move around in i have never felt restriceted when playing it ever. for casual and medicore gammers.
FFXI however is another story. When i beta tested it it was ok, fun, (it was my frst MMORPG) and yes addictive but it was to regualr to other MMORPGs. the clasic binding point death and exp loss system is frustrating for anyone no matter how hard core you are. leveling was a serious pain and the entire time i played i was grinding for exp never having fun just kiling enemy after enemy. It felt empty with no fun. Maybe it's just me but i think WoW is better since i'm medicore but i won't sell out FFXI it is fun. In the end i think that it depends on what you want. a serious challange and you have no prob with tons of grinding (i know some peple like to do that) FFXI. Fun and just playing to play while still making progress and not focousing on you exp bar WoW. I personally will sitck to Wow and FFXI both since i like them (though not equaly). |
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