2010-07-08, 11:10 | Link #741 | |
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Join Date: Jan 2009
Location: NY, USA
Age: 33
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As you wish
http://dragonage.bioware.com/da2/ Edit: Game Informer August Cover Spread Spoiler for Space saving:
Do want, will buy. Quote:
Last edited by Who; 2010-07-08 at 11:21. |
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2010-07-08, 19:12 | Link #743 |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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Some people are speculating that she's her daughter due to what seems to be draconic traits.
Personally, I'm not that fond of this development. Dragon Age was supposed to be a spiritual successor to Baldur's Gate, and while I like Mass Effect 2, I'm worried that DA2 would be too simplified... or even worse, dumbed down. I want a party that I can control, equip and use in a tactical environment. I'm hoping that pulling a 'Shepard' in this case only applies to the player character interaction and not referring to a Mass Effect-style change in direction of gameplay. On the other hand, perhaps the player character will get his/her own voice this time around. I'm also wondering about Morrigan. She seems to be the focus of speculation now due to the recent announcement of the sequel. If we're not seeing her here (or any of the Origins characters for that matter), I would at least want more DLC to further expand DAO. Another thing that caught my attention, is the piece of info revealing that the story takes place in a span of a decade, which means the player character will eventually age in some manner as the story progresses. |
2010-07-09, 13:34 | Link #745 |
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Dropping some more stuff off, images and info and whatnot:
Spoiler for space saving:
Press Release link: Dragon Age 2 EA Press Release TL;DR (facts about Hawke/DA2): -Hawke is not god baby; nor is Morrigan the mom -Human, can be male or female, usual appearance customization options remain intact along with class selection. -The game takes place probably in the second half of the Dragon Age (since DA starts around the 30th year or so of that age. Some people are speculating it's a prequel instead of "sequel" but that's highly doubtful due to what's been stated (Hawke being a Blight survivor and there being a 400 year lapse between Fourth and Fifth Blights). -More DLC and patches for DA, both Origins and Awakening before DA2 (not too hopeful on this due to you get less than what you pay for) -Hawke WILL be fully voiced -Hawke used to live in Lothering prior to the start of the Blight before he fled north to Kirkwall. One small speculation is that if DA2 starts with Hawke's escape from Lothering, then technically, your Warden and his companions are still alive, making DA2 somewhat concurrent with DA:O and A. -On that note, Kirkwall is in the Free Marches, so we're OUTSIDE of Ferelden and basically right below the Tevinter Imperium (might have connection to mage lady in Game Informer Cover?) -According to Game Informer, this isn't about a Blight or some ancient evil; so we'll have to wait and see what the plotline will be like. Last edited by Who; 2010-07-09 at 13:55. |
2010-07-10, 01:17 | Link #746 |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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Hmmm. I can imagine a Front Mission 5 style chronology here.
If Hawke's adventure begins after the flight from Lothering, and thereafter takes place in the span of ten years, then his story will go past the events of Awakenings. Perhaps we'll see events taking place while the events of DAO and DAA were going on and then beyond that, but the setting is no longer Ferelden. Moreover, according to Game Informer, the narrative of DA2 is being retold as it happened in the past. Some more info: 1) We will be able to import our DA:O games into DA2. (!) 2) We will see Flemeth at some point. (!) 3) Pissing off party members won't always be a bad thing. "They won't necessarily leave. They may still join you, but they're going to try to show you up, and that may influence battle in a different way." 4) We're getting the ME2 conversation wheel, but this time instead of having some dialogue be a particular color the center of the wheel will show a symbol to show what kind of reply it is. (The article uses the examples of them being something like aggressive or sarcastic) (wait, what?) 5) The way the story unfolds will be very different compared to the past Bioware games. "Dragon Age II has a framed narrative structure, which means that the exploits of Hawke occured in the past, but are being retold in the present." "Narrators with unique insights into the events in question tell the tale of his past adventures." 6) We may get to see some of the DA:O events at the start from a different perspective. "Dragon Age II begins as the events of Origins are still taking place, so you may see some familiar events from a different angle." 7) Because of the game spanning a decade, we get to see the consequences of our actions sooner, rather than in a little text at the end of the game. 8) The PC version's combat system remains mostly the same. "The PC version implements the same strategic approach afforded by a mouse-and-keyboard control scheme." "Rather than try to mimic the PC experience on consoles, Dragon Age II has a battle system more tailored to the strengths of the PS3 and 360." source Last edited by kujoe; 2010-07-10 at 01:38. |
2010-07-10, 03:48 | Link #747 | ||
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Join Date: Jan 2010
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2010-07-10, 05:06 | Link #748 | |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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DAO has the entire dialogues written down for the player to read, and that's what I prefer. Is bringing the dialogue system down to mere icons supposed to open up the game to a wider audience? Are people just too lazy to read? As for the importing of DAO save files, I think it's more for the sake of establishing background events that may referenced or highlighted in DA2. If for example, you made Anora a queen, perhaps that will be mentioned in a conversation at some point. If your Warden is dead, that could be mentioned as a historical fact, and so on. |
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2010-07-17, 13:31 | Link #750 | |
~Omedetô~
Join Date: Nov 2008
Location: Somewhere between heaven and hell !
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Yup .
More info : Key Points * The story of DA2 starts at the time of the darkspawn attack on Ferelden. * Flemeth will appear * Mages will have slow-motion finishing moves. * Mages have been given more flexibility in battle * There is significant difference in different classes as they engage in combat. This likely refers to more difference in fighting styles between warriors and rogues. More pics : To resume : Quote:
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2010-07-17, 14:14 | Link #752 | ||||||||||
Adeptus Animus
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Age: 36
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All in all, so far I like what I hear. Last edited by Keroko; 2010-07-17 at 14:39. |
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2010-07-19, 17:26 | Link #755 |
Senior Member
Join Date: Jan 2009
Location: NY, USA
Age: 33
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^Probably just you. I expect they'll get much better though since it's still really early in development. Because that dragon, for example just isn't cutting it for me right now. Not that I dislike it, but it seems as though it's been cut out from the concept art and pasted onto a screenshot.
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2010-07-20, 00:11 | Link #756 |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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Yeah, they seem to be unfinished to me. I understand that the art direction wants to make use of negative space better, but those pics still seem unfinished. At least this time, places don't look as claustrophobic as the first game. For example, even though we do not get to access the majority of Denerim, the whole place feels so small and unispiring. Then again, maybe that's just Ferelden being Ferelden.
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2010-07-30, 11:23 | Link #759 |
~Omedetô~
Join Date: Nov 2008
Location: Somewhere between heaven and hell !
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For those who still buy dlc , here the new one :
Golems of Amgarrak This next DLC will be available to download on August 10th. Golems of Amgarrak will see players facing a new terrifying creature and earning powerful rewards. In the upcoming DA:O DLC, you'll find an advanced challenge for skilled players and the ability to import your character from Origins or Awakening, or you can create a new hero. Here's the description of the DLC: Delve deep underground to save a missing dwarven expedition in search of ancient secrets for creating monstrous constructs. Only you can uncover the gruesome fate that befell them. Put your Warden back in action and adventure through new environments, meet new characters and defeat never before seen creatures. With an engrossing new storyline and challenging puzzles this is one add-on you don't want to miss! |
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bioware, ps3, rpg, windows, xbox360 |
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