2009-11-23, 13:31 | Link #21 |
Gundam Boobs and Boom FTW
Join Date: Dec 2005
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M:tG, where you have to spend $400 every year to maintain a competitive deck.
Cardboard crack indeed. If they allowed proxies, I would definitely play this game, but you can't go to tournaments playing a deck full of proxies.
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2009-11-23, 14:38 | Link #22 |
Senior Member
Join Date: Feb 2009
Age: 35
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scg does in there limited format tournaments, basically were u get to proxie pow nine, but require the rest like fow etc. And standard wasn't all that bad till lorwyn, but then again the best standard was urza block and masques or tsp and kamigawa even though kamigawa was quite a gimped set because of jitte.
by the way, pros, don't really require much, most of it is based on luck, and basic poker logic. This is coming from a person who has won quite a bunch of ptqs and made it to top8 at 2 pt's. But then again I think pro play is best when it comes to limited/draft, because thats where your skills in synergy really come into play, well team limited is really skill intensive too, whereas draft only focuses on your drafting skills. just remembered, mirrodin, oh man that was back when i played broostar... I KNOW broodstar affinity, talk about sad, but I mean turn 2 kill and being able to deal with eternal dragon in sb is pretty bad ass no matter how you think about it. Yea tog standarded then tog in extended was pretty sweet. I haven't played since lorwyn and I stopped playing professionally after mirrodin block but man I don't really enjoy the planeswalkers, since I tend to play control decks, my wrath of god/ damnations don't like planeswalkers at all. Last edited by Nosauz; 2009-11-23 at 14:49. |
2009-11-23, 15:10 | Link #23 |
Nani ?
Join Date: Mar 2004
Location: Emerald Forest ( yes its a real place. )
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I actually prefer to play online via MWS/Magic workstation play. I find the decks that come about to be much more interesting and challenging when everyone is put on the same playing field financial wise. Opposed to IRL magic were people with tons of cash to burn are always ahead, which really isn't about skill.
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2009-11-23, 15:36 | Link #24 |
Senior Member
Join Date: Feb 2009
Age: 35
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well garfield is a genius, basically restricting super rare cards to be tournament viable they pretty much ensured magics longevity by forcing soaring prices in the secondary market, sad but true, Garfield is a shrewd business man.
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2009-11-23, 15:38 | Link #25 | |
Salt Levels Critical
Join Date: Oct 2007
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If you enjoy control you should be glad you quit, control is dead in Standard. This weekend's Worlds Top 8 was entirely aggro decks. Blue was not represented at all except in a Green/White/Blue aggro deck. Creatures are too strong and countermagic/card draw are too weak at the moment. I've typically been an aggro player but the level to which the scale has tipped is pretty disturbing. |
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2009-11-23, 16:40 | Link #26 | ||
Senior Member
Join Date: Jul 2008
Location: Massachusetts, USA
Age: 36
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Also, the broken part of Affinity isn't the cheap creatures, it's the Ravager and Cranial Plating. Zoo can't do anything half as outright nuts as swinging with an Ornithopter for 9...that's what really makes Affinity explosive. My analysis might be a bit off base, though, as I've never played with Affinity, just against it :P Quote:
Of course, the original Alpha rules had lots of crazy stuff...no limits on how many of a single card you can play, for example. Yes, you could play 20 Black Lotus's, 20 Ancestral Recalls, and 20 Lightning Bolts. A lot of defining features of MtG weren't planned, they were accidents. |
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2009-11-23, 17:15 | Link #27 | |
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Join Date: Oct 2007
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I disagree with Zoo not having comparable nuts plays though. The Grove of the Burnwillows version being able to recur a direct damage spell every single turn is pretty sick. And the deck plays Tarmogoyf. There's a reason he became the first card to break $50 while Standard legal, heh. |
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2009-11-23, 18:29 | Link #28 | |
Senior Member
Join Date: Feb 2009
Age: 35
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RW, dude I ate rorix for breakfast, butchered goblins when they had saclands, all thank to turn 2 eternal dragon guaranteing my fourth land, and even MBC was good back in od/ons block which is probably my favorite standard block. It's also really sad that they pretty much nerfed the shit out of tinker, because god it took me soo long to build that ya when i was casual just playing fmn's i had accrued 12 tarms, but they have lost quite a bit of their value since they rotated out. And you know a card is good when it sees play as a four of in vintage. |
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2009-11-23, 18:44 | Link #29 |
blinded by blood
Author
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I used to play magic back in the days of MM/Nemesis but quit when some douchebag stole all my decks in the middle of a tournament. Never went back and rebuilt them or started over.
I need more attentive friends to watch my stuff when I need to pee, I guess.
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2009-11-23, 19:06 | Link #31 | ||
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Join Date: Oct 2007
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Funny you should bring up Rorix. Despite my username he's not actually my favorite card or anything. It's a pretty long story why I have this name, heh. I actually don't know what I'd say my favorite is. Can definitely tell you my least favorite though: Leveler. I used to open that damn thing in every draft I did or booster I randomly cracked. You had 12 Tarmogoyfs, I had 13 Levelers. I eventually just started taking them like 10th pick when there was nothing left I'd play because I figured if I was gonna see them so much I may as well collect them. |
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2009-11-23, 19:11 | Link #32 | |
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Join Date: Feb 2009
Age: 35
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2009-11-23, 19:24 | Link #33 | |
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Join Date: Oct 2007
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2009-11-23, 19:27 | Link #34 |
Senior Member
Join Date: Feb 2009
Age: 35
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OMG, thank god I got out.... I just had a heartattack... it seems the game is more creature centric, which is a sad thing. Because aggro decks like goblins really didn't take skill to play where as control always required understanding of your opponnent, and your own deck, specifically in the mirror.... a las I see that magic's hey day has passed. Sigh.
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2009-11-23, 19:54 | Link #35 |
Senior Member
Join Date: Oct 2007
Location: ¯\(º_o)/¯
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Yea i don't like alot of the changes that they've been making to the game recently: mythic rares, planeswalkers, termilogy renames and i think they've even messed around with combat damage mechanics limiting the amont of tricks you can pull off then...
Scourge and Mirrodin were the golden era's of my magic days. Probably just because everyone around was playing it so much then
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2009-11-23, 20:09 | Link #36 | |
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Join Date: Oct 2007
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2009-11-23, 20:20 | Link #37 | |
Senior Member
Join Date: Feb 2009
Age: 35
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2009-11-23, 20:20 | Link #38 |
Senior Member
Join Date: Oct 2007
Location: ¯\(º_o)/¯
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Wait so lets say the guy chump blocks my 5/5 with two 4/4's, does that mean i'm forced into assign lethal damage? (eg: i HAVE to assign 4 damage to one as opposed to assigning 3dmg on A and 2dmg on B, which wouldn't be lethal for both but would weaken them enough for a pyroclasm to finish em both off)
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2009-11-23, 20:42 | Link #40 |
Senior Member
Join Date: Feb 2009
Age: 35
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WTF, mana burn..... really? how the hell is mindslaver supposed to win then?
ps those psuedo invasion taplands are can you say BROKEN talk about super mana fixing outside of green or artifacts after reading that I have returned to find my childhood up in flames, and this fire leaves nothing in it's path, even the tears clinging to my check have been claimed by this insatiable fire... I pour this drink for a fallen friend. |
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