2013-07-25, 09:53 | Link #1981 |
"Senior" "Member"
Join Date: Jan 2012
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I saw a lot of people praising the Xbone for the whole "Indie support"... but what most people seem to have forgotten is that the PS4 does this as well... and if I understand it right, Sony's console will do it from the beginning, unlike Microsoft's console, which will do it "later on".
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2013-07-25, 09:57 | Link #1982 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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^
Rather than that, I see people getting carried away with it the same way they did with the family share plan. With that, they actually believe Microsoft would let them share games with ten people. For this, they seem to think every Xbox can now develop big AAA games.
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2013-07-25, 10:43 | Link #1983 | |
sleepyhead
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Join Date: Dec 2005
Location: event horizon
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Quote:
HQ indies 8-9 AAA 11 Doubt microsoft has thought it though, given they're PR didn't come out with more juicy "laymen computer speak."
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2013-07-25, 11:52 | Link #1984 | |
Senior Member
Join Date: May 2013
Location: Puerto Rico
Age: 34
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2013-07-27, 13:20 | Link #1986 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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To be fair (to the decent people at microsoft) they did put out a game that involved making your own little RPG game in a sort of micraft/mod-esque way with overly dramatic mapping tools. The heart of the issue is that when it came to actual developers they haven't given two shits for years.
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2013-07-27, 23:40 | Link #1987 | |
残念美人
Join Date: Oct 2004
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Quote:
Is it the improvement of XNA? Is it something totally different? In case someone may not know XNA, XNA lets you develop your own Windows game. You can also port the project to XBox 360. The kit is free. If you want to publish it, MS charges you $$$$. If you are an amateur developer, the task looks easier. If you develop games for living, it may not be good enough. I heard some developer think it's an useless toy, because it uses C# instead C++.
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2013-07-28, 04:51 | Link #1988 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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Instead they want people to make games Windows 8 Apps and, given that we know that the XB1 is capable of running those, I'm guessing that this "self-publish" thing will use those APIs instead of any proper access to the gaming hardware.
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2013-07-28, 09:50 | Link #1989 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Quote:
That aside, with the way they want to cram kinect down our throats, I don't even see them release a kinect-less version in the future unless sales are really going to bomb. Which they won't. |
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2013-08-01, 10:23 | Link #1994 |
Senior Member
Join Date: Jun 2010
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Sounds like a big improvement.
http://www.gameinformer.com/b/news/a...tchmaking.aspx http://www.gameinformer.com/b/news/a...en-light-.aspx Fixed links. Sorry about that. Last edited by Witch of Uncertainty; 2013-08-01 at 12:05. |
2013-08-02, 17:20 | Link #1999 |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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Not even that I'm betting. 53MHz will be good for about jack squat. Maybe a little less stuttering than you would have with the original clock speed... maybe 1 fps gain in a few games, 2 if you really push for optimizations, but not even enough change to do anything particularly important to the heat generated by the chip.
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